| OLD | NEW |
| 1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
| 2 <html> | 2 <html> |
| 3 <head> | 3 <head> |
| 4 <meta charset="utf-8"> | 4 <meta charset="utf-8"> |
| 5 <title>WebGL Canvas Conformance Tests</title> | 5 <title>WebGL Canvas Conformance Tests</title> |
| 6 <script src="../../js/resources/js-test-pre.js"></script> | 6 <script src="../../js/resources/js-test-pre.js"></script> |
| 7 <script src="resources/webgl-test.js"></script> | 7 <script src="resources/webgl-test.js"></script> |
| 8 <script src="resources/webgl-test-utils.js"></script> | 8 <script src="resources/webgl-test-utils.js"></script> |
| 9 </head> | 9 </head> |
| 10 <body> | 10 <body> |
| (...skipping 197 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 208 test(16, 32); | 208 test(16, 32); |
| 209 | 209 |
| 210 // Make a canvas slightly larger than the max size WebGL can handle. | 210 // Make a canvas slightly larger than the max size WebGL can handle. |
| 211 // From section 2.2 of the spec the WebGL implementation should allow this to wo
rk. | 211 // From section 2.2 of the spec the WebGL implementation should allow this to wo
rk. |
| 212 | 212 |
| 213 // test a size larger than MAX_VIEWPORT_DIMS in both dimensions | 213 // test a size larger than MAX_VIEWPORT_DIMS in both dimensions |
| 214 test(maxSize[0] + 32, 8); | 214 test(maxSize[0] + 32, 8); |
| 215 | 215 |
| 216 debug("") | 216 debug("") |
| 217 </script> | 217 </script> |
| 218 <script src="../../js/resources/js-test-post.js"></script> | |
| 219 </body> | 218 </body> |
| 220 </html> | 219 </html> |
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