| Index: gpu/command_buffer/service/feature_info_unittest.cc
|
| diff --git a/gpu/command_buffer/service/feature_info_unittest.cc b/gpu/command_buffer/service/feature_info_unittest.cc
|
| index 1010f993d1a776b8f71e8f54f872d58b3f7ddc12..a5e4f6f2f4d4d6c3d1ba967ae574a57b111faa60 100644
|
| --- a/gpu/command_buffer/service/feature_info_unittest.cc
|
| +++ b/gpu/command_buffer/service/feature_info_unittest.cc
|
| @@ -989,18 +989,23 @@ TEST_F(FeatureInfoTest, InitializeSamplersWithARBSamplerObjects) {
|
|
|
| TEST_F(FeatureInfoTest, InitializeWithES3) {
|
| SetupInitExpectationsWithGLVersion("", "", "OpenGL ES 3.0");
|
| - EXPECT_TRUE(info_->feature_flags().enable_samplers);
|
| - EXPECT_TRUE(info_->feature_flags().map_buffer_range);
|
| - EXPECT_TRUE(info_->feature_flags().ext_discard_framebuffer);
|
| - EXPECT_THAT(info_->extensions(), HasSubstr("GL_EXT_discard_framebuffer"));
|
| EXPECT_TRUE(info_->feature_flags().chromium_framebuffer_multisample);
|
| EXPECT_TRUE(info_->feature_flags().use_core_framebuffer_multisample);
|
| EXPECT_THAT(info_->extensions(),
|
| HasSubstr("GL_CHROMIUM_framebuffer_multisample"));
|
| EXPECT_TRUE(info_->feature_flags().use_async_readpixels);
|
| + EXPECT_TRUE(info_->feature_flags().oes_standard_derivatives);
|
| EXPECT_TRUE(info_->feature_flags().oes_depth24);
|
| EXPECT_THAT(info_->extensions(), HasSubstr("GL_GOOGLE_depth_texture"));
|
| EXPECT_THAT(info_->extensions(), HasSubstr("GL_CHROMIUM_depth_texture"));
|
| + EXPECT_TRUE(
|
| + info_->validators()->texture_internal_format.IsValid(GL_DEPTH_COMPONENT));
|
| + EXPECT_TRUE(
|
| + info_->validators()->texture_internal_format.IsValid(GL_DEPTH_STENCIL));
|
| + EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_COMPONENT));
|
| + EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL));
|
| + EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_SHORT));
|
| + EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT));
|
| EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT_24_8));
|
| EXPECT_TRUE(info_->GetTextureFormatValidator(GL_DEPTH_COMPONENT)
|
| .IsValid(GL_UNSIGNED_SHORT));
|
| @@ -1017,6 +1022,15 @@ TEST_F(FeatureInfoTest, InitializeWithES3) {
|
| EXPECT_TRUE(
|
| info_->validators()->texture_internal_format.IsValid(GL_DEPTH_STENCIL));
|
| EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL));
|
| + EXPECT_TRUE(info_->feature_flags().npot_ok);
|
| + EXPECT_TRUE(info_->feature_flags().enable_texture_half_float_linear);
|
| + EXPECT_THAT(info_->extensions(),
|
| + HasSubstr("GL_OES_texture_half_float_linear"));
|
| + EXPECT_TRUE(info_->feature_flags().native_vertex_array_object);
|
| + EXPECT_TRUE(info_->feature_flags().enable_samplers);
|
| + EXPECT_TRUE(info_->feature_flags().map_buffer_range);
|
| + EXPECT_TRUE(info_->feature_flags().ext_discard_framebuffer);
|
| + EXPECT_THAT(info_->extensions(), HasSubstr("GL_EXT_discard_framebuffer"));
|
| EXPECT_TRUE(info_->feature_flags().chromium_sync_query);
|
| EXPECT_TRUE(gfx::GLFence::IsSupported());
|
| }
|
|
|