| Index: gpu/command_buffer/service/feature_info_unittest.cc
|
| diff --git a/gpu/command_buffer/service/feature_info_unittest.cc b/gpu/command_buffer/service/feature_info_unittest.cc
|
| index 6e2cb4647c956caa0c437517d6c9ecd9cde9e9a4..937dd1e13159b31cb000fee19e0e708dead27cfb 100644
|
| --- a/gpu/command_buffer/service/feature_info_unittest.cc
|
| +++ b/gpu/command_buffer/service/feature_info_unittest.cc
|
| @@ -1170,18 +1170,23 @@ TEST_F(FeatureInfoTest, InitializeSamplersWithARBSamplerObjects) {
|
|
|
| TEST_F(FeatureInfoTest, InitializeWithES3) {
|
| SetupInitExpectationsWithGLVersion("", "", "OpenGL ES 3.0");
|
| - EXPECT_TRUE(info_->feature_flags().enable_samplers);
|
| - EXPECT_TRUE(info_->feature_flags().map_buffer_range);
|
| - EXPECT_TRUE(info_->feature_flags().ext_discard_framebuffer);
|
| - EXPECT_THAT(info_->extensions(), HasSubstr("GL_EXT_discard_framebuffer"));
|
| EXPECT_TRUE(info_->feature_flags().chromium_framebuffer_multisample);
|
| EXPECT_TRUE(info_->feature_flags().use_core_framebuffer_multisample);
|
| EXPECT_THAT(info_->extensions(),
|
| HasSubstr("GL_CHROMIUM_framebuffer_multisample"));
|
| EXPECT_TRUE(info_->feature_flags().use_async_readpixels);
|
| + EXPECT_TRUE(info_->feature_flags().oes_standard_derivatives);
|
| EXPECT_TRUE(info_->feature_flags().oes_depth24);
|
| EXPECT_THAT(info_->extensions(), HasSubstr("GL_GOOGLE_depth_texture"));
|
| EXPECT_THAT(info_->extensions(), HasSubstr("GL_CHROMIUM_depth_texture"));
|
| + EXPECT_TRUE(
|
| + info_->validators()->texture_internal_format.IsValid(GL_DEPTH_COMPONENT));
|
| + EXPECT_TRUE(
|
| + info_->validators()->texture_internal_format.IsValid(GL_DEPTH_STENCIL));
|
| + EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_COMPONENT));
|
| + EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL));
|
| + EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_SHORT));
|
| + EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT));
|
| EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT_24_8));
|
| EXPECT_TRUE(info_->GetTextureFormatValidator(GL_DEPTH_COMPONENT)
|
| .IsValid(GL_UNSIGNED_SHORT));
|
| @@ -1198,6 +1203,12 @@ TEST_F(FeatureInfoTest, InitializeWithES3) {
|
| EXPECT_TRUE(
|
| info_->validators()->texture_internal_format.IsValid(GL_DEPTH_STENCIL));
|
| EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL));
|
| + EXPECT_TRUE(info_->feature_flags().npot_ok);
|
| + EXPECT_TRUE(info_->feature_flags().native_vertex_array_object);
|
| + EXPECT_TRUE(info_->feature_flags().enable_samplers);
|
| + EXPECT_TRUE(info_->feature_flags().map_buffer_range);
|
| + EXPECT_TRUE(info_->feature_flags().ext_discard_framebuffer);
|
| + EXPECT_THAT(info_->extensions(), HasSubstr("GL_EXT_discard_framebuffer"));
|
| EXPECT_TRUE(info_->feature_flags().chromium_sync_query);
|
| EXPECT_TRUE(gfx::GLFence::IsSupported());
|
| }
|
|
|