Index: trunk/src/media/audio/audio_output_resampler.cc |
=================================================================== |
--- trunk/src/media/audio/audio_output_resampler.cc (revision 290374) |
+++ trunk/src/media/audio/audio_output_resampler.cc (working copy) |
@@ -30,7 +30,7 @@ |
// AudioSourceCallback interface. |
virtual int OnMoreData(AudioBus* dest, |
- int total_bytes_delay) OVERRIDE; |
+ AudioBuffersState buffers_state) OVERRIDE; |
virtual void OnError(AudioOutputStream* stream) OVERRIDE; |
// Sets |source_callback_|. If this is not a new object, then Stop() must be |
@@ -54,9 +54,9 @@ |
// Source callback. |
AudioOutputStream::AudioSourceCallback* source_callback_; |
- // Last |total_bytes_delay| received via OnMoreData(), used to correct |
+ // Last AudioBuffersState object received via OnMoreData(), used to correct |
// playback delay by ProvideInput() and passed on to |source_callback_|. |
- int current_total_bytes_delay_; |
+ AudioBuffersState current_buffers_state_; |
const int input_bytes_per_second_; |
@@ -327,8 +327,8 @@ |
} |
int OnMoreDataConverter::OnMoreData(AudioBus* dest, |
- int total_bytes_delay) { |
- current_total_bytes_delay_ = total_bytes_delay; |
+ AudioBuffersState buffers_state) { |
+ current_buffers_state_ = buffers_state; |
audio_converter_.Convert(dest); |
// Always return the full number of frames requested, ProvideInput() |
@@ -341,12 +341,13 @@ |
// Adjust playback delay to include |buffer_delay|. |
// TODO(dalecurtis): Stop passing bytes around, it doesn't make sense since |
// AudioBus is just float data. Use TimeDelta instead. |
- int new_total_bytes_delay = |
- io_ratio_ * (current_total_bytes_delay_ + |
+ AudioBuffersState new_buffers_state; |
+ new_buffers_state.pending_bytes = |
+ io_ratio_ * (current_buffers_state_.total_bytes() + |
buffer_delay.InSecondsF() * input_bytes_per_second_); |
// Retrieve data from the original callback. |
- const int frames = source_callback_->OnMoreData(dest, new_total_bytes_delay); |
+ const int frames = source_callback_->OnMoreData(dest, new_buffers_state); |
// Zero any unfilled frames if anything was filled, otherwise we'll just |
// return a volume of zero and let AudioConverter drop the output. |