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Side by Side Diff: ui/keyboard/keyboard_controller.h

Issue 487253003: Keep virtual keyboard visibility the same after enable an IME in a different extension (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: reviews Created 6 years, 4 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ 5 #ifndef UI_KEYBOARD_KEYBOARD_CONTROLLER_H_
6 #define UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ 6 #define UI_KEYBOARD_KEYBOARD_CONTROLLER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/event_types.h" 9 #include "base/event_types.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
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86 // the instance. Calling ResetIntance with a new instance destroys the 86 // the instance. Calling ResetIntance with a new instance destroys the
87 // previous one. May be called with NULL to clear the instance. 87 // previous one. May be called with NULL to clear the instance.
88 static void ResetInstance(KeyboardController* controller); 88 static void ResetInstance(KeyboardController* controller);
89 89
90 // Retrieve the active keyboard controller. 90 // Retrieve the active keyboard controller.
91 static KeyboardController* GetInstance(); 91 static KeyboardController* GetInstance();
92 92
93 // Returns true if keyboard is currently visible. 93 // Returns true if keyboard is currently visible.
94 bool keyboard_visible() { return keyboard_visible_; } 94 bool keyboard_visible() { return keyboard_visible_; }
95 95
96 bool show_on_resize() { return show_on_resize_; }
97
96 // Returns the current keyboard bounds. When the keyboard is not shown, 98 // Returns the current keyboard bounds. When the keyboard is not shown,
97 // an empty rectangle will get returned. 99 // an empty rectangle will get returned.
98 const gfx::Rect& current_keyboard_bounds() { 100 const gfx::Rect& current_keyboard_bounds() {
99 return current_keyboard_bounds_; 101 return current_keyboard_bounds_;
100 } 102 }
101 103
102 // Updates insets on web content window 104 // Updates insets on web content window
103 void UpdateWindowInsets(aura::Window* window); 105 void UpdateWindowInsets(aura::Window* window);
104 106
105 private: 107 private:
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146 scoped_ptr<KeyboardControllerProxy> proxy_; 148 scoped_ptr<KeyboardControllerProxy> proxy_;
147 scoped_ptr<aura::Window> container_; 149 scoped_ptr<aura::Window> container_;
148 // CallbackAnimationObserver should destructed before container_ because it 150 // CallbackAnimationObserver should destructed before container_ because it
149 // uses container_'s animator. 151 // uses container_'s animator.
150 scoped_ptr<CallbackAnimationObserver> animation_observer_; 152 scoped_ptr<CallbackAnimationObserver> animation_observer_;
151 153
152 scoped_ptr<WindowBoundsChangeObserver> window_bounds_observer_; 154 scoped_ptr<WindowBoundsChangeObserver> window_bounds_observer_;
153 155
154 ui::InputMethod* input_method_; 156 ui::InputMethod* input_method_;
155 bool keyboard_visible_; 157 bool keyboard_visible_;
158 bool show_on_resize_;
156 bool lock_keyboard_; 159 bool lock_keyboard_;
157 ui::TextInputType type_; 160 ui::TextInputType type_;
158 161
159 ObserverList<KeyboardControllerObserver> observer_list_; 162 ObserverList<KeyboardControllerObserver> observer_list_;
160 163
161 base::WeakPtrFactory<KeyboardController> weak_factory_; 164 base::WeakPtrFactory<KeyboardController> weak_factory_;
162 165
163 // The currently used keyboard position. 166 // The currently used keyboard position.
164 gfx::Rect current_keyboard_bounds_; 167 gfx::Rect current_keyboard_bounds_;
165 168
166 static KeyboardController* instance_; 169 static KeyboardController* instance_;
167 170
168 DISALLOW_COPY_AND_ASSIGN(KeyboardController); 171 DISALLOW_COPY_AND_ASSIGN(KeyboardController);
169 }; 172 };
170 173
171 } // namespace keyboard 174 } // namespace keyboard
172 175
173 #endif // UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ 176 #endif // UI_KEYBOARD_KEYBOARD_CONTROLLER_H_
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