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Side by Side Diff: components/copresence/handlers/audio/audio_directive_handler.h

Issue 487233004: Audio Directive Handler cleanup (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Merging to head Created 6 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_ 5 #ifndef COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_
6 #define COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_ 6 #define COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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84 FRIEND_TEST_ALL_PREFIXES(AudioDirectiveHandlerTest, Basic); 84 FRIEND_TEST_ALL_PREFIXES(AudioDirectiveHandlerTest, Basic);
85 85
86 typedef TimedMap<std::string, scoped_refptr<media::AudioBusRefCounted> > 86 typedef TimedMap<std::string, scoped_refptr<media::AudioBusRefCounted> >
87 SamplesMap; 87 SamplesMap;
88 88
89 // Processes the next active transmit instruction. 89 // Processes the next active transmit instruction.
90 void ProcessNextTransmit(); 90 void ProcessNextTransmit();
91 // Processes the next active receive instruction. 91 // Processes the next active receive instruction.
92 void ProcessNextReceive(); 92 void ProcessNextReceive();
93 93
94 void HandleToken(const std::string token, bool audible); 94 void PlayToken(const std::string token, bool audible);
95 95
96 // This is the method that the whispernet client needs to call to return 96 // This is the method that the whispernet client needs to call to return
97 // samples to us. 97 // samples to us.
98 void OnTokenEncoded(const std::string& token, 98 void PlayEncodedToken(
99 bool audible, 99 const std::string& token,
100 const scoped_refptr<media::AudioBusRefCounted>& samples); 100 bool audible,
101 const scoped_refptr<media::AudioBusRefCounted>& samples);
101 102
102 AudioDirectiveList transmits_list_audible_; 103 AudioDirectiveList transmits_list_audible_;
103 AudioDirectiveList transmits_list_inaudible_; 104 AudioDirectiveList transmits_list_inaudible_;
104 AudioDirectiveList receives_list_; 105 AudioDirectiveList receives_list_;
105 106
106 // Currently playing tokens. 107 // Currently playing tokens.
107 std::string current_token_audible_; 108 std::string current_token_audible_;
108 std::string current_token_inaudible_; 109 std::string current_token_inaudible_;
109 110
110 // AudioPlayer and AudioRecorder objects are self-deleting. When we call 111 // AudioPlayer and AudioRecorder objects are self-deleting. When we call
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124 // expires the oldest samples first. 125 // expires the oldest samples first.
125 SamplesMap samples_cache_audible_; 126 SamplesMap samples_cache_audible_;
126 SamplesMap samples_cache_inaudible_; 127 SamplesMap samples_cache_inaudible_;
127 128
128 DISALLOW_COPY_AND_ASSIGN(AudioDirectiveHandler); 129 DISALLOW_COPY_AND_ASSIGN(AudioDirectiveHandler);
129 }; 130 };
130 131
131 } // namespace copresence 132 } // namespace copresence
132 133
133 #endif // COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_ 134 #endif // COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_
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