Index: cc/resources/resource_provider_unittest.cc |
diff --git a/cc/resources/resource_provider_unittest.cc b/cc/resources/resource_provider_unittest.cc |
index 0d856481a9ba5d6c716c9e190822af282a0030d4..71edd5b135455da848e9b872271db95ee21c1f31 100644 |
--- a/cc/resources/resource_provider_unittest.cc |
+++ b/cc/resources/resource_provider_unittest.cc |
@@ -497,7 +497,7 @@ void CheckCreateResource(ResourceProvider::ResourceType expected_default_type, |
ASSERT_EQ(4U, pixel_size); |
ResourceProvider::ResourceId id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
EXPECT_EQ(1, static_cast<int>(resource_provider->num_resources())); |
if (expected_default_type == ResourceProvider::GLTexture) |
EXPECT_EQ(0u, context->NumTextures()); |
@@ -529,7 +529,7 @@ TEST_P(ResourceProviderTest, Upload) { |
ASSERT_EQ(16U, pixel_size); |
ResourceProvider::ResourceId id = resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t image[16] = { 0 }; |
gfx::Rect image_rect(size); |
@@ -598,18 +598,18 @@ TEST_P(ResourceProviderTest, TransferGLResources) { |
ASSERT_EQ(4U, pixel_size); |
ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t data1[4] = { 1, 2, 3, 4 }; |
gfx::Rect rect(size); |
child_resource_provider_->SetPixels(id1, data1, rect, rect, gfx::Vector2d()); |
ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t data2[4] = { 5, 5, 5, 5 }; |
child_resource_provider_->SetPixels(id2, data2, rect, rect, gfx::Vector2d()); |
ResourceProvider::ResourceId id3 = child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
child_resource_provider_->MapImageRasterBuffer(id3); |
child_resource_provider_->UnmapImageRasterBuffer(id3); |
@@ -839,7 +839,7 @@ TEST_P(ResourceProviderTest, ReadLockCountStopsReturnToChildOrDelete) { |
ResourceFormat format = RGBA_8888; |
ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t data1[4] = {1, 2, 3, 4}; |
gfx::Rect rect(size); |
child_resource_provider_->SetPixels(id1, data1, rect, rect, gfx::Vector2d()); |
@@ -945,18 +945,18 @@ TEST_P(ResourceProviderTest, TransferSoftwareResources) { |
ASSERT_EQ(4U, pixel_size); |
ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t data1[4] = { 1, 2, 3, 4 }; |
gfx::Rect rect(size); |
child_resource_provider_->SetPixels(id1, data1, rect, rect, gfx::Vector2d()); |
ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t data2[4] = { 5, 5, 5, 5 }; |
child_resource_provider_->SetPixels(id2, data2, rect, rect, gfx::Vector2d()); |
ResourceProvider::ResourceId id3 = child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t data3[4] = { 6, 7, 8, 9 }; |
SkImageInfo info = SkImageInfo::MakeN32Premul(size.width(), size.height()); |
SkCanvas* raster_canvas = child_resource_provider_->MapImageRasterBuffer(id3); |
@@ -1181,7 +1181,7 @@ TEST_P(ResourceProviderTest, TransferGLToSoftware) { |
ASSERT_EQ(4U, pixel_size); |
ResourceProvider::ResourceId id1 = child_resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t data1[4] = { 1, 2, 3, 4 }; |
gfx::Rect rect(size); |
child_resource_provider->SetPixels(id1, data1, rect, rect, gfx::Vector2d()); |
@@ -1228,7 +1228,7 @@ TEST_P(ResourceProviderTest, TransferInvalidSoftware) { |
ASSERT_EQ(4U, pixel_size); |
ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t data1[4] = { 1, 2, 3, 4 }; |
gfx::Rect rect(size); |
child_resource_provider_->SetPixels(id1, data1, rect, rect, gfx::Vector2d()); |
@@ -1276,13 +1276,13 @@ TEST_P(ResourceProviderTest, DeleteExportedResources) { |
ASSERT_EQ(4U, pixel_size); |
ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t data1[4] = { 1, 2, 3, 4 }; |
gfx::Rect rect(size); |
child_resource_provider_->SetPixels(id1, data1, rect, rect, gfx::Vector2d()); |
ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t data2[4] = {5, 5, 5, 5}; |
child_resource_provider_->SetPixels(id2, data2, rect, rect, gfx::Vector2d()); |
@@ -1370,13 +1370,13 @@ TEST_P(ResourceProviderTest, DestroyChildWithExportedResources) { |
ASSERT_EQ(4U, pixel_size); |
ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t data1[4] = {1, 2, 3, 4}; |
gfx::Rect rect(size); |
child_resource_provider_->SetPixels(id1, data1, rect, rect, gfx::Vector2d()); |
ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t data2[4] = {5, 5, 5, 5}; |
child_resource_provider_->SetPixels(id2, data2, rect, rect, gfx::Vector2d()); |
@@ -1481,7 +1481,7 @@ TEST_P(ResourceProviderTest, DeleteTransferredResources) { |
ASSERT_EQ(4U, pixel_size); |
ResourceProvider::ResourceId id = child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t data[4] = { 1, 2, 3, 4 }; |
gfx::Rect rect(size); |
child_resource_provider_->SetPixels(id, data, rect, rect, gfx::Vector2d()); |
@@ -1531,7 +1531,7 @@ TEST_P(ResourceProviderTest, UnuseTransferredResources) { |
ASSERT_EQ(4U, pixel_size); |
ResourceProvider::ResourceId id = child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
uint8_t data[4] = {1, 2, 3, 4}; |
gfx::Rect rect(size); |
child_resource_provider_->SetPixels(id, data, rect, rect, gfx::Vector2d()); |
@@ -1682,7 +1682,7 @@ class ResourceProviderTestTextureFilters : public ResourceProviderTest { |
ASSERT_EQ(4U, pixel_size); |
ResourceProvider::ResourceId id = child_resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
// The new texture is created with GL_LINEAR. |
EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id)) |
@@ -1948,7 +1948,10 @@ TEST_P(ResourceProviderTest, LostResourceInParent) { |
ResourceFormat format = RGBA_8888; |
ResourceProvider::ResourceId resource = |
child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, |
+ GL_CLAMP_TO_EDGE, |
+ ResourceProvider::TextureHintImmutable, |
+ format); |
child_resource_provider_->AllocateForTesting(resource); |
// Expect a GL resource to be lost. |
bool should_lose_resource = GetParam() == ResourceProvider::GLTexture; |
@@ -2001,7 +2004,10 @@ TEST_P(ResourceProviderTest, LostResourceInGrandParent) { |
ResourceFormat format = RGBA_8888; |
ResourceProvider::ResourceId resource = |
child_resource_provider_->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, |
+ GL_CLAMP_TO_EDGE, |
+ ResourceProvider::TextureHintImmutable, |
+ format); |
child_resource_provider_->AllocateForTesting(resource); |
ReturnedResourceArray returned_to_child; |
@@ -2287,7 +2293,7 @@ TEST_P(ResourceProviderTest, ScopedSampler) { |
int texture_id = 1; |
ResourceProvider::ResourceId id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
// Check that the texture gets created with the right sampler settings. |
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)) |
@@ -2372,7 +2378,7 @@ TEST_P(ResourceProviderTest, ManagedResource) { |
size, |
GL_TEXTURE_2D, |
GL_CLAMP_TO_EDGE, |
- ResourceProvider::TextureUsageAny, |
+ ResourceProvider::TextureHintImmutable, |
format); |
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)); |
EXPECT_CALL(*context, |
@@ -2419,12 +2425,70 @@ TEST_P(ResourceProviderTest, TextureWrapMode) { |
for (int texture_id = 1; texture_id <= 2; ++texture_id) { |
GLint wrap_mode = texture_id == 1 ? GL_CLAMP_TO_EDGE : GL_REPEAT; |
// Check that the texture gets created with the right sampler settings. |
+ ResourceProvider::ResourceId id = resource_provider->CreateGLTexture( |
+ size, |
+ GL_TEXTURE_2D, |
+ texture_pool, |
+ wrap_mode, |
+ ResourceProvider::TextureHintImmutable, |
+ format); |
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)); |
+ EXPECT_CALL(*context, |
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |
+ EXPECT_CALL(*context, |
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); |
+ EXPECT_CALL(*context, |
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_mode)); |
+ EXPECT_CALL(*context, |
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_mode)); |
+ EXPECT_CALL(*context, |
+ texParameteri(GL_TEXTURE_2D, |
+ GL_TEXTURE_POOL_CHROMIUM, |
+ GL_TEXTURE_POOL_UNMANAGED_CHROMIUM)); |
+ resource_provider->CreateForTesting(id); |
+ EXPECT_NE(0u, id); |
+ |
+ Mock::VerifyAndClearExpectations(context); |
+ } |
+} |
+ |
+TEST_P(ResourceProviderTest, TextureHint) { |
+ // Sampling is only supported for GL textures. |
+ if (GetParam() != ResourceProvider::GLTexture) |
+ return; |
+ |
+ scoped_ptr<TextureStateTrackingContext> context_owned( |
+ new TextureStateTrackingContext); |
+ TextureStateTrackingContext* context = context_owned.get(); |
+ context->set_support_texture_storage(true); |
+ context->set_support_texture_usage(true); |
+ |
+ FakeOutputSurfaceClient output_surface_client; |
+ scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d( |
+ context_owned.PassAs<TestWebGraphicsContext3D>())); |
+ CHECK(output_surface->BindToClient(&output_surface_client)); |
+ |
+ scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create( |
+ output_surface.get(), shared_bitmap_manager_.get(), 0, false, 1, false)); |
+ |
+ gfx::Size size(1, 1); |
+ ResourceFormat format = RGBA_8888; |
+ GLenum texture_pool = GL_TEXTURE_POOL_UNMANAGED_CHROMIUM; |
+ |
+ const ResourceProvider::TextureHint hints[4] = { |
+ ResourceProvider::TextureHintDefault, |
+ ResourceProvider::TextureHintImmutable, |
+ ResourceProvider::TextureHintFramebuffer, |
+ ResourceProvider::TextureHintImmutableFramebuffer, |
+ }; |
+ for (int texture_id = 1; texture_id <= 4; ++texture_id) { |
danakj
2014/08/21 14:41:45
s/4/arraysize(hints)/
dshwang
2014/08/21 16:30:00
Done.
|
+ // Check that the texture gets created with the right sampler settings. |
ResourceProvider::ResourceId id = |
resource_provider->CreateGLTexture(size, |
GL_TEXTURE_2D, |
texture_pool, |
- wrap_mode, |
- ResourceProvider::TextureUsageAny, |
+ GL_CLAMP_TO_EDGE, |
+ hints[texture_id - 1], |
format); |
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)); |
EXPECT_CALL(*context, |
@@ -2433,14 +2497,23 @@ TEST_P(ResourceProviderTest, TextureWrapMode) { |
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); |
EXPECT_CALL( |
*context, |
- texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_mode)); |
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); |
EXPECT_CALL( |
*context, |
- texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_mode)); |
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); |
EXPECT_CALL(*context, |
texParameteri(GL_TEXTURE_2D, |
GL_TEXTURE_POOL_CHROMIUM, |
GL_TEXTURE_POOL_UNMANAGED_CHROMIUM)); |
+ // Check only TextureHintFramebuffer set GL_TEXTURE_USAGE_ANGLE. |
+ EXPECT_CALL(*context, |
+ texParameteri(GL_TEXTURE_2D, |
+ GL_TEXTURE_USAGE_ANGLE, |
+ GL_FRAMEBUFFER_ATTACHMENT_ANGLE)) |
+ .Times( |
+ (hints[texture_id - 1] & ResourceProvider::TextureHintFramebuffer) |
danakj
2014/08/21 14:41:45
can you do this with a temp variable that you set
dshwang
2014/08/21 16:29:59
Done.
|
+ ? 1 |
+ : 0); |
resource_provider->CreateForTesting(id); |
EXPECT_NE(0u, id); |
@@ -2823,7 +2896,7 @@ TEST_P(ResourceProviderTest, TextureAllocation) { |
// Lazy allocation. Don't allocate when creating the resource. |
id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); |
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(1); |
@@ -2836,7 +2909,7 @@ TEST_P(ResourceProviderTest, TextureAllocation) { |
// Do allocate when we set the pixels. |
id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); |
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(3); |
@@ -2851,7 +2924,7 @@ TEST_P(ResourceProviderTest, TextureAllocation) { |
// Same for async version. |
id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
resource_provider->AcquirePixelRasterBuffer(id); |
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); |
@@ -2869,44 +2942,7 @@ TEST_P(ResourceProviderTest, TextureAllocation) { |
Mock::VerifyAndClearExpectations(context); |
} |
-TEST_P(ResourceProviderTest, TextureAllocationStorageUsageAny) { |
- // Only for GL textures. |
- if (GetParam() != ResourceProvider::GLTexture) |
- return; |
- scoped_ptr<AllocationTrackingContext3D> context_owned( |
- new StrictMock<AllocationTrackingContext3D>); |
- AllocationTrackingContext3D* context = context_owned.get(); |
- context->set_support_texture_storage(true); |
- |
- FakeOutputSurfaceClient output_surface_client; |
- scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d( |
- context_owned.PassAs<TestWebGraphicsContext3D>())); |
- CHECK(output_surface->BindToClient(&output_surface_client)); |
- |
- scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create( |
- output_surface.get(), shared_bitmap_manager_.get(), 0, false, 1, false)); |
- |
- gfx::Size size(2, 2); |
- ResourceFormat format = RGBA_8888; |
- ResourceProvider::ResourceId id = 0; |
- int texture_id = 123; |
- |
- // Lazy allocation. Don't allocate when creating the resource. |
- id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
- |
- EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); |
- EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2); |
- EXPECT_CALL(*context, texStorage2DEXT(_, _, _, 2, 2)).Times(1); |
- resource_provider->AllocateForTesting(id); |
- |
- EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1); |
- resource_provider->DeleteResource(id); |
- |
- Mock::VerifyAndClearExpectations(context); |
-} |
- |
-TEST_P(ResourceProviderTest, TextureAllocationStorageUsageFramebuffer) { |
+TEST_P(ResourceProviderTest, TextureAllocationHint) { |
// Only for GL textures. |
if (GetParam() != ResourceProvider::GLTexture) |
return; |
@@ -2914,6 +2950,7 @@ TEST_P(ResourceProviderTest, TextureAllocationStorageUsageFramebuffer) { |
new StrictMock<AllocationTrackingContext3D>); |
AllocationTrackingContext3D* context = context_owned.get(); |
context->set_support_texture_storage(true); |
+ context->set_support_texture_usage(true); |
FakeOutputSurfaceClient output_surface_client; |
scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d( |
@@ -2925,25 +2962,33 @@ TEST_P(ResourceProviderTest, TextureAllocationStorageUsageFramebuffer) { |
gfx::Size size(2, 2); |
ResourceFormat format = RGBA_8888; |
- ResourceProvider::ResourceId id = 0; |
- int texture_id = 123; |
- // Lazy allocation. Don't allocate when creating the resource. |
- id = resource_provider->CreateResource( |
- size, |
- GL_CLAMP_TO_EDGE, |
- ResourceProvider::TextureUsageFramebuffer, |
- format); |
- |
- EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); |
- EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2); |
- EXPECT_CALL(*context, texImage2D(_, _, _, 2, 2, _, _, _, _)).Times(1); |
- resource_provider->AllocateForTesting(id); |
+ const ResourceProvider::TextureHint hints[4] = { |
+ ResourceProvider::TextureHintDefault, |
+ ResourceProvider::TextureHintImmutable, |
+ ResourceProvider::TextureHintFramebuffer, |
+ ResourceProvider::TextureHintImmutableFramebuffer, |
+ }; |
+ for (int texture_id = 1; texture_id <= 4; ++texture_id) { |
danakj
2014/08/21 14:41:45
s/4/arraysize(hints)/
dshwang
2014/08/21 16:30:00
Done.
|
+ // Lazy allocation. Don't allocate when creating the resource. |
+ ResourceProvider::ResourceId id = resource_provider->CreateResource( |
+ size, GL_CLAMP_TO_EDGE, hints[texture_id - 1], format); |
+ |
+ EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); |
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2); |
+ EXPECT_CALL(*context, texStorage2DEXT(_, _, _, 2, 2)).Times( |
+ (hints[texture_id - 1] & ResourceProvider::TextureHintImmutable) ? 1 |
danakj
2014/08/21 14:41:45
can you use temp vars for these two values of Time
dshwang
2014/08/21 16:29:59
Done.
|
+ : 0); |
+ EXPECT_CALL(*context, texImage2D(_, _, _, 2, 2, _, _, _, _)).Times( |
+ (hints[texture_id - 1] & ResourceProvider::TextureHintImmutable) ? 0 |
+ : 1); |
+ resource_provider->AllocateForTesting(id); |
- EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1); |
- resource_provider->DeleteResource(id); |
+ EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1); |
+ resource_provider->DeleteResource(id); |
- Mock::VerifyAndClearExpectations(context); |
+ Mock::VerifyAndClearExpectations(context); |
+ } |
} |
TEST_P(ResourceProviderTest, PixelBuffer_GLTexture) { |
@@ -2967,7 +3012,7 @@ TEST_P(ResourceProviderTest, PixelBuffer_GLTexture) { |
output_surface.get(), shared_bitmap_manager_.get(), 0, false, 1, false)); |
id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
resource_provider->AcquirePixelRasterBuffer(id); |
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); |
@@ -3008,7 +3053,7 @@ TEST_P(ResourceProviderTest, ForcingAsyncUploadToComplete) { |
output_surface.get(), shared_bitmap_manager_.get(), 0, false, 1, false)); |
id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
resource_provider->AcquirePixelRasterBuffer(id); |
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); |
@@ -3051,7 +3096,7 @@ TEST_P(ResourceProviderTest, PixelBufferLostContext) { |
EXPECT_CALL(*context, NextTextureId()).WillRepeatedly(Return(texture_id)); |
id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
context->loseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB, |
GL_INNOCENT_CONTEXT_RESET_ARB); |
@@ -3088,7 +3133,7 @@ TEST_P(ResourceProviderTest, Image_GLTexture) { |
output_surface.get(), shared_bitmap_manager_.get(), 0, false, 1, false)); |
id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
const int kStride = 4; |
void* dummy_mapped_buffer_address = NULL; |
@@ -3182,7 +3227,7 @@ TEST_P(ResourceProviderTest, Image_Bitmap) { |
output_surface.get(), shared_bitmap_manager_.get(), 0, false, 1, false)); |
id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
SkBitmap bitmap; |
bitmap.allocN32Pixels(size.width(), size.height()); |
@@ -3230,7 +3275,7 @@ TEST_P(ResourceProviderTest, CopyResource_GLTexture) { |
output_surface.get(), shared_bitmap_manager_.get(), 0, false, 1, false)); |
source_id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
const int kStride = 4; |
void* dummy_mapped_buffer_address = NULL; |
@@ -3257,7 +3302,7 @@ TEST_P(ResourceProviderTest, CopyResource_GLTexture) { |
Mock::VerifyAndClearExpectations(context); |
dest_id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
EXPECT_CALL(*context, NextTextureId()) |
.WillOnce(Return(kDestTextureId)) |
@@ -3308,7 +3353,7 @@ TEST_P(ResourceProviderTest, CopyResource_Bitmap) { |
output_surface.get(), shared_bitmap_manager_.get(), 0, false, 1, false)); |
source_id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
SkBitmap bitmap; |
bitmap.allocN32Pixels(size.width(), size.height()); |
@@ -3319,7 +3364,7 @@ TEST_P(ResourceProviderTest, CopyResource_Bitmap) { |
resource_provider->UnmapImageRasterBuffer(source_id); |
dest_id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
resource_provider->CopyResource(source_id, dest_id); |
@@ -3406,7 +3451,7 @@ TEST_P(ResourceProviderTest, CompressedTextureETC1Allocate) { |
int texture_id = 123; |
ResourceProvider::ResourceId id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, ETC1); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, ETC1); |
EXPECT_NE(0u, id); |
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); |
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2); |
@@ -3442,7 +3487,7 @@ TEST_P(ResourceProviderTest, CompressedTextureETC1SetPixels) { |
uint8_t pixels[8]; |
ResourceProvider::ResourceId id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, ETC1); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, ETC1); |
EXPECT_NE(0u, id); |
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); |
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(3); |
@@ -3500,7 +3545,7 @@ TEST(ResourceProviderTest, TextureAllocationChunkSize) { |
false)); |
ResourceProvider::ResourceId id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
resource_provider->AllocateForTesting(id); |
Mock::VerifyAndClearExpectations(context); |
@@ -3519,7 +3564,7 @@ TEST(ResourceProviderTest, TextureAllocationChunkSize) { |
false)); |
ResourceProvider::ResourceId id = resource_provider->CreateResource( |
- size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format); |
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format); |
resource_provider->AllocateForTesting(id); |
Mock::VerifyAndClearExpectations(context); |