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Issue 486853002: cc: Use a normal texture for background texture. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Address nits in unittests Created 6 years, 4 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/message_loop/message_loop.h" 5 #include "base/message_loop/message_loop.h"
6 #include "cc/layers/append_quads_data.h" 6 #include "cc/layers/append_quads_data.h"
7 #include "cc/output/gl_renderer.h" 7 #include "cc/output/gl_renderer.h"
8 #include "cc/quads/draw_quad.h" 8 #include "cc/quads/draw_quad.h"
9 #include "cc/quads/picture_draw_quad.h" 9 #include "cc/quads/picture_draw_quad.h"
10 #include "cc/quads/texture_draw_quad.h" 10 #include "cc/quads/texture_draw_quad.h"
(...skipping 111 matching lines...) Expand 10 before | Expand all | Expand 10 after
122 SkPreMultiplyColor(texel_color) : 122 SkPreMultiplyColor(texel_color) :
123 SkPackARGB32NoCheck(SkColorGetA(texel_color), 123 SkPackARGB32NoCheck(SkColorGetA(texel_color),
124 SkColorGetR(texel_color), 124 SkColorGetR(texel_color),
125 SkColorGetG(texel_color), 125 SkColorGetG(texel_color),
126 SkColorGetB(texel_color)); 126 SkColorGetB(texel_color));
127 std::vector<uint32_t> pixels(rect.size().GetArea(), pixel_color); 127 std::vector<uint32_t> pixels(rect.size().GetArea(), pixel_color);
128 128
129 ResourceProvider::ResourceId resource = 129 ResourceProvider::ResourceId resource =
130 resource_provider->CreateResource(rect.size(), 130 resource_provider->CreateResource(rect.size(),
131 GL_CLAMP_TO_EDGE, 131 GL_CLAMP_TO_EDGE,
132 ResourceProvider::TextureUsageAny, 132 ResourceProvider::TextureHintImmutable,
133 RGBA_8888); 133 RGBA_8888);
134 resource_provider->SetPixels( 134 resource_provider->SetPixels(
135 resource, 135 resource,
136 reinterpret_cast<uint8_t*>(&pixels.front()), 136 reinterpret_cast<uint8_t*>(&pixels.front()),
137 rect, 137 rect,
138 rect, 138 rect,
139 gfx::Vector2d()); 139 gfx::Vector2d());
140 140
141 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f}; 141 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f};
142 142
(...skipping 1067 matching lines...) Expand 10 before | Expand all | Expand 10 after
1210 canvas.drawRect( 1210 canvas.drawRect(
1211 SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()), 1211 SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()),
1212 paint); 1212 paint);
1213 rect.Inset(6, 6, 4, 4); 1213 rect.Inset(6, 6, 4, 4);
1214 } 1214 }
1215 1215
1216 ResourceProvider::ResourceId mask_resource_id = 1216 ResourceProvider::ResourceId mask_resource_id =
1217 this->resource_provider_->CreateResource( 1217 this->resource_provider_->CreateResource(
1218 mask_rect.size(), 1218 mask_rect.size(),
1219 GL_CLAMP_TO_EDGE, 1219 GL_CLAMP_TO_EDGE,
1220 ResourceProvider::TextureUsageAny, 1220 ResourceProvider::TextureHintImmutable,
1221 RGBA_8888); 1221 RGBA_8888);
1222 { 1222 {
1223 SkAutoLockPixels lock(bitmap); 1223 SkAutoLockPixels lock(bitmap);
1224 this->resource_provider_->SetPixels( 1224 this->resource_provider_->SetPixels(
1225 mask_resource_id, 1225 mask_resource_id,
1226 reinterpret_cast<uint8_t*>(bitmap.getPixels()), 1226 reinterpret_cast<uint8_t*>(bitmap.getPixels()),
1227 mask_rect, 1227 mask_rect,
1228 mask_rect, 1228 mask_rect,
1229 gfx::Vector2d()); 1229 gfx::Vector2d());
1230 } 1230 }
(...skipping 938 matching lines...) Expand 10 before | Expand all | Expand 10 after
2169 uint32_t pixels[16] = { 2169 uint32_t pixels[16] = {
2170 colors[0], colors[0], colors[1], colors[1], 2170 colors[0], colors[0], colors[1], colors[1],
2171 colors[0], colors[0], colors[1], colors[1], 2171 colors[0], colors[0], colors[1], colors[1],
2172 colors[2], colors[2], colors[3], colors[3], 2172 colors[2], colors[2], colors[3], colors[3],
2173 colors[2], colors[2], colors[3], colors[3], 2173 colors[2], colors[2], colors[3], colors[3],
2174 }; 2174 };
2175 ResourceProvider::ResourceId resource = 2175 ResourceProvider::ResourceId resource =
2176 this->resource_provider_->CreateResource( 2176 this->resource_provider_->CreateResource(
2177 texture_rect.size(), 2177 texture_rect.size(),
2178 GL_REPEAT, 2178 GL_REPEAT,
2179 ResourceProvider::TextureUsageAny, 2179 ResourceProvider::TextureHintImmutable,
2180 RGBA_8888); 2180 RGBA_8888);
2181 this->resource_provider_->SetPixels( 2181 this->resource_provider_->SetPixels(
2182 resource, 2182 resource,
2183 reinterpret_cast<uint8_t*>(pixels), 2183 reinterpret_cast<uint8_t*>(pixels),
2184 texture_rect, 2184 texture_rect,
2185 texture_rect, 2185 texture_rect,
2186 gfx::Vector2d()); 2186 gfx::Vector2d());
2187 2187
2188 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f}; 2188 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f};
2189 TextureDrawQuad* texture_quad = 2189 TextureDrawQuad* texture_quad =
(...skipping 19 matching lines...) Expand all
2209 EXPECT_TRUE(this->RunPixelTest( 2209 EXPECT_TRUE(this->RunPixelTest(
2210 &pass_list, 2210 &pass_list,
2211 base::FilePath(FILE_PATH_LITERAL("wrap_mode_repeat.png")), 2211 base::FilePath(FILE_PATH_LITERAL("wrap_mode_repeat.png")),
2212 FuzzyPixelOffByOneComparator(true))); 2212 FuzzyPixelOffByOneComparator(true)));
2213 } 2213 }
2214 2214
2215 #endif // !defined(OS_ANDROID) 2215 #endif // !defined(OS_ANDROID)
2216 2216
2217 } // namespace 2217 } // namespace
2218 } // namespace cc 2218 } // namespace cc
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