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Side by Side Diff: cc/output/direct_renderer.cc

Issue 486853002: cc: Use a normal texture for background texture. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 4 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/direct_renderer.h" 5 #include "cc/output/direct_renderer.h"
6 6
7 #include <utility> 7 #include <utility>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/containers/hash_tables.h" 10 #include "base/containers/hash_tables.h"
(...skipping 391 matching lines...) Expand 10 before | Expand all | Expand 10 after
402 } 402 }
403 403
404 ScopedResource* texture = render_pass_textures_.get(render_pass->id); 404 ScopedResource* texture = render_pass_textures_.get(render_pass->id);
405 DCHECK(texture); 405 DCHECK(texture);
406 406
407 gfx::Size size = RenderPassTextureSize(render_pass); 407 gfx::Size size = RenderPassTextureSize(render_pass);
408 size.Enlarge(enlarge_pass_texture_amount_.x(), 408 size.Enlarge(enlarge_pass_texture_amount_.x(),
409 enlarge_pass_texture_amount_.y()); 409 enlarge_pass_texture_amount_.y());
410 if (!texture->id()) 410 if (!texture->id())
411 texture->Allocate( 411 texture->Allocate(
412 size, ResourceProvider::TextureUsageFramebuffer, RGBA_8888); 412 size, ResourceProvider::TextureHintFramebuffer, RGBA_8888);
413 DCHECK(texture->id()); 413 DCHECK(texture->id());
414 414
415 return BindFramebufferToTexture(frame, texture, render_pass->output_rect); 415 return BindFramebufferToTexture(frame, texture, render_pass->output_rect);
416 } 416 }
417 417
418 bool DirectRenderer::HasAllocatedResourcesForTesting(RenderPass::Id id) 418 bool DirectRenderer::HasAllocatedResourcesForTesting(RenderPass::Id id)
419 const { 419 const {
420 ScopedResource* texture = render_pass_textures_.get(id); 420 ScopedResource* texture = render_pass_textures_.get(id);
421 return texture && texture->id(); 421 return texture && texture->id();
422 } 422 }
423 423
424 // static 424 // static
425 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { 425 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) {
426 return render_pass->output_rect.size(); 426 return render_pass->output_rect.size();
427 } 427 }
428 428
429 } // namespace cc 429 } // namespace cc
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