Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(42)

Side by Side Diff: src/core/SkDraw.cpp

Issue 48623006: Add ability to ninepatch blurred rounded rectangle (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Address nit (static function name) Created 7 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « src/core/SkBitmapDevice.cpp ('k') | src/core/SkMaskFilter.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDraw.h" 8 #include "SkDraw.h"
9 #include "SkBlitter.h" 9 #include "SkBlitter.h"
10 #include "SkBounder.h" 10 #include "SkBounder.h"
11 #include "SkCanvas.h" 11 #include "SkCanvas.h"
12 #include "SkColorPriv.h" 12 #include "SkColorPriv.h"
13 #include "SkDevice.h" 13 #include "SkDevice.h"
14 #include "SkDeviceLooper.h" 14 #include "SkDeviceLooper.h"
15 #include "SkFixed.h" 15 #include "SkFixed.h"
16 #include "SkMaskFilter.h" 16 #include "SkMaskFilter.h"
17 #include "SkPaint.h" 17 #include "SkPaint.h"
18 #include "SkPathEffect.h" 18 #include "SkPathEffect.h"
19 #include "SkRasterClip.h" 19 #include "SkRasterClip.h"
20 #include "SkRasterizer.h" 20 #include "SkRasterizer.h"
21 #include "SkRRect.h"
21 #include "SkScan.h" 22 #include "SkScan.h"
22 #include "SkShader.h" 23 #include "SkShader.h"
23 #include "SkString.h" 24 #include "SkString.h"
24 #include "SkStroke.h" 25 #include "SkStroke.h"
25 #include "SkTemplatesPriv.h" 26 #include "SkTemplatesPriv.h"
26 #include "SkTLazy.h" 27 #include "SkTLazy.h"
27 #include "SkUtils.h" 28 #include "SkUtils.h"
28 29
29 #include "SkAutoKern.h" 30 #include "SkAutoKern.h"
30 #include "SkBitmapProcShader.h" 31 #include "SkBitmapProcShader.h"
(...skipping 984 matching lines...) Expand 10 before | Expand all | Expand 10 after
1015 matrix.mapVectors(dst, src, 2); 1016 matrix.mapVectors(dst, src, 2);
1016 SkScalar len0 = fast_len(dst[0]); 1017 SkScalar len0 = fast_len(dst[0]);
1017 SkScalar len1 = fast_len(dst[1]); 1018 SkScalar len1 = fast_len(dst[1]);
1018 if (len0 <= SK_Scalar1 && len1 <= SK_Scalar1) { 1019 if (len0 <= SK_Scalar1 && len1 <= SK_Scalar1) {
1019 *coverage = SkScalarAve(len0, len1); 1020 *coverage = SkScalarAve(len0, len1);
1020 return true; 1021 return true;
1021 } 1022 }
1022 return false; 1023 return false;
1023 } 1024 }
1024 1025
1026 void SkDraw::drawRRect(const SkRRect& rrect, const SkPaint& paint) const {
1027 SkDEBUGCODE(this->validate());
1028
1029 if (fRC->isEmpty()) {
1030 return;
1031 }
1032
1033 {
1034 // TODO: Investigate optimizing these options. They are in the same
1035 // order as SkDraw::drawPath, which handles each case. It may be
1036 // that there is no way to optimize for these using the SkRRect path.
1037 SkScalar coverage;
1038 if (SkDrawTreatAsHairline(paint, *fMatrix, &coverage)) {
1039 goto DRAW_PATH;
1040 }
1041
1042 if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style) {
1043 goto DRAW_PATH;
1044 }
1045
1046 if (paint.getRasterizer()) {
1047 goto DRAW_PATH;
1048 }
1049 }
1050
1051 if (paint.getMaskFilter()) {
1052 // Transform the rrect into device space.
1053 SkRRect devRRect;
1054 if (rrect.transform(*fMatrix, &devRRect)) {
1055 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
1056 if (paint.getMaskFilter()->filterRRect(devRRect, *fMatrix, *fRC,
1057 fBounder, blitter.get(),
1058 SkPaint::kFill_Style)) {
1059 return; // filterRRect() called the blitter, so we're done
1060 }
1061 }
1062 }
1063
1064 DRAW_PATH:
1065 // Now fall back to the default case of using a path.
1066 SkPath path;
1067 path.addRRect(rrect);
1068 this->drawPath(path, paint, NULL, true);
1069 }
1070
1025 void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& origPaint, 1071 void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& origPaint,
1026 const SkMatrix* prePathMatrix, bool pathIsMutable) const { 1072 const SkMatrix* prePathMatrix, bool pathIsMutable) const {
1027 SkDEBUGCODE(this->validate();) 1073 SkDEBUGCODE(this->validate();)
1028 1074
1029 // nothing to draw 1075 // nothing to draw
1030 if (fRC->isEmpty()) { 1076 if (fRC->isEmpty()) {
1031 return; 1077 return;
1032 } 1078 }
1033 1079
1034 SkPath* pathPtr = (SkPath*)&origSrcPath; 1080 SkPath* pathPtr = (SkPath*)&origSrcPath;
(...skipping 1791 matching lines...) Expand 10 before | Expand all | Expand 10 after
2826 mask->fImage = SkMask::AllocImage(size); 2872 mask->fImage = SkMask::AllocImage(size);
2827 memset(mask->fImage, 0, mask->computeImageSize()); 2873 memset(mask->fImage, 0, mask->computeImageSize());
2828 } 2874 }
2829 2875
2830 if (SkMask::kJustComputeBounds_CreateMode != mode) { 2876 if (SkMask::kJustComputeBounds_CreateMode != mode) {
2831 draw_into_mask(*mask, devPath, style); 2877 draw_into_mask(*mask, devPath, style);
2832 } 2878 }
2833 2879
2834 return true; 2880 return true;
2835 } 2881 }
OLDNEW
« no previous file with comments | « src/core/SkBitmapDevice.cpp ('k') | src/core/SkMaskFilter.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698