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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkRecordDraw.h" | 8 #include "SkRecordDraw.h" |
| 9 #include "SkTSort.h" | 9 #include "SkTSort.h" |
| 10 | 10 |
| 11 void SkRecordDraw(const SkRecord& record, | 11 void SkRecordDraw(const SkRecord& record, |
| 12 SkCanvas* canvas, | 12 SkCanvas* canvas, |
| 13 const SkBBoxHierarchy* bbh, | 13 const SkBBoxHierarchy* bbh, |
| 14 SkDrawPictureCallback* callback) { | 14 SkDrawPictureCallback* callback) { |
| 15 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); | 15 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); |
| 16 | 16 |
| 17 if (NULL != bbh) { | 17 if (NULL != bbh) { |
| 18 // Draw only ops that affect pixels in the canvas's current clip. | 18 // Draw only ops that affect pixels in the canvas's current clip. |
| 19 SkIRect query; | 19 SkIRect query; |
| 20 #if 1 // TODO: Why is this the right way to make the query? I'd think it'd be
the else branch. | 20 |
| 21 SkRect clipBounds; | 21 // The SkRecord and BBH were recorded in identity space. This canvas |
| 22 canvas->getClipBounds(&clipBounds); | 22 // is not necessarily in that same space. getClipBounds() returns us |
| 23 // this canvas' clip bounds transformed back into identity space, which |
| 24 // lets us query the BBH. |
| 25 SkRect clipBounds = { 0, 0, 0, 0 }; |
| 26 (void)canvas->getClipBounds(&clipBounds); |
| 23 clipBounds.roundOut(&query); | 27 clipBounds.roundOut(&query); |
| 24 #else | 28 |
| 25 canvas->getClipDeviceBounds(&query); | |
| 26 #endif | |
| 27 SkTDArray<void*> ops; | 29 SkTDArray<void*> ops; |
| 28 bbh->search(query, &ops); | 30 bbh->search(query, &ops); |
| 29 | 31 |
| 30 SkRecords::Draw draw(canvas); | 32 SkRecords::Draw draw(canvas); |
| 31 for (int i = 0; i < ops.count(); i++) { | 33 for (int i = 0; i < ops.count(); i++) { |
| 32 if (NULL != callback && callback->abortDrawing()) { | 34 if (NULL != callback && callback->abortDrawing()) { |
| 33 return; | 35 return; |
| 34 } | 36 } |
| 35 record.visit<void>((uintptr_t)ops[i], draw); // See FillBounds belo
w. | 37 record.visit<void>((uintptr_t)ops[i], draw); // See FillBounds belo
w. |
| 36 } | 38 } |
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| 380 // Used to track the bounds of Save/Restore blocks and the control ops insid
e them. | 382 // Used to track the bounds of Save/Restore blocks and the control ops insid
e them. |
| 381 SkTDArray<SaveBounds> fSaveStack; | 383 SkTDArray<SaveBounds> fSaveStack; |
| 382 SkTDArray<unsigned> fControlIndices; | 384 SkTDArray<unsigned> fControlIndices; |
| 383 }; | 385 }; |
| 384 | 386 |
| 385 } // namespace SkRecords | 387 } // namespace SkRecords |
| 386 | 388 |
| 387 void SkRecordFillBounds(const SkRecord& record, SkBBoxHierarchy* bbh) { | 389 void SkRecordFillBounds(const SkRecord& record, SkBBoxHierarchy* bbh) { |
| 388 SkRecords::FillBounds(record, bbh); | 390 SkRecords::FillBounds(record, bbh); |
| 389 } | 391 } |
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