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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/public/common/content_switches.h" | 5 #include "content/public/common/content_switches.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 | 8 |
9 namespace switches { | 9 namespace switches { |
10 | 10 |
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74 | 74 |
75 // Disables client-visible 3D APIs, in particular WebGL and Pepper 3D. | 75 // Disables client-visible 3D APIs, in particular WebGL and Pepper 3D. |
76 // This is controlled by policy and is kept separate from the other | 76 // This is controlled by policy and is kept separate from the other |
77 // enable/disable switches to avoid accidentally regressing the policy | 77 // enable/disable switches to avoid accidentally regressing the policy |
78 // support for controlling access to these APIs. | 78 // support for controlling access to these APIs. |
79 const char kDisable3DAPIs[] = "disable-3d-apis"; | 79 const char kDisable3DAPIs[] = "disable-3d-apis"; |
80 | 80 |
81 // Disable gpu-accelerated 2d canvas. | 81 // Disable gpu-accelerated 2d canvas. |
82 const char kDisableAccelerated2dCanvas[] = "disable-accelerated-2d-canvas"; | 82 const char kDisableAccelerated2dCanvas[] = "disable-accelerated-2d-canvas"; |
83 | 83 |
| 84 // Disables accelerated compositing for backgrounds of root layers with |
| 85 // background-attachment: fixed. |
| 86 const char kDisableAcceleratedFixedRootBackground[] = |
| 87 "disable-accelerated-fixed-root-background"; |
| 88 |
| 89 // Disables accelerated compositing for overflow scroll. |
| 90 const char kDisableAcceleratedOverflowScroll[] = |
| 91 "disable-accelerated-overflow-scroll"; |
| 92 |
84 // Disables layer squashing. | 93 // Disables layer squashing. |
85 const char kDisableLayerSquashing[] = | 94 const char kDisableLayerSquashing[] = |
86 "disable-layer-squashing"; | 95 "disable-layer-squashing"; |
87 | 96 |
88 // Disables hardware acceleration of video decode, where available. | 97 // Disables hardware acceleration of video decode, where available. |
89 const char kDisableAcceleratedVideoDecode[] = | 98 const char kDisableAcceleratedVideoDecode[] = |
90 "disable-accelerated-video-decode"; | 99 "disable-accelerated-video-decode"; |
91 | 100 |
92 // Disable the ApplicationCache. | 101 // Disable the ApplicationCache. |
93 const char kDisableApplicationCache[] = "disable-application-cache"; | 102 const char kDisableApplicationCache[] = "disable-application-cache"; |
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267 | 276 |
268 // Enable bleeding-edge code to make Chrome draw content faster. The changes | 277 // Enable bleeding-edge code to make Chrome draw content faster. The changes |
269 // behind this path are very likely to break lots of content. | 278 // behind this path are very likely to break lots of content. |
270 // ** DO NOT use this flag unless you know what you are doing. ** | 279 // ** DO NOT use this flag unless you know what you are doing. ** |
271 const char kEnableBleedingEdgeRenderingFastPaths[] = | 280 const char kEnableBleedingEdgeRenderingFastPaths[] = |
272 "enable-bleeding-edge-rendering-fast-paths"; | 281 "enable-bleeding-edge-rendering-fast-paths"; |
273 | 282 |
274 // Disable deferred image filters. | 283 // Disable deferred image filters. |
275 const char kDisableDeferredFilters[] = "disable-deferred-filters"; | 284 const char kDisableDeferredFilters[] = "disable-deferred-filters"; |
276 | 285 |
| 286 // Enables accelerated compositing for backgrounds of root layers with |
| 287 // background-attachment: fixed. |
| 288 const char kEnableAcceleratedFixedRootBackground[] = |
| 289 "enable-accelerated-fixed-root-background"; |
| 290 |
| 291 // Enables accelerated compositing for overflow scroll. Promotes eligible |
| 292 // overflow:scroll elements to layers to enable accelerated scrolling for them. |
| 293 const char kEnableAcceleratedOverflowScroll[] = |
| 294 "enable-accelerated-overflow-scroll"; |
| 295 |
277 // Enables LCD text. | 296 // Enables LCD text. |
278 const char kEnableLCDText[] = "enable-lcd-text"; | 297 const char kEnableLCDText[] = "enable-lcd-text"; |
279 | 298 |
280 // Enables using signed distance fields when rendering text. | 299 // Enables using signed distance fields when rendering text. |
281 // Only valid if GPU rasterization is enabled as well. | 300 // Only valid if GPU rasterization is enabled as well. |
282 const char kEnableDistanceFieldText[] = "enable-distance-field-text"; | 301 const char kEnableDistanceFieldText[] = "enable-distance-field-text"; |
283 | 302 |
284 // Enables experimental feature that maps multiple RenderLayers to | 303 // Enables experimental feature that maps multiple RenderLayers to |
285 // one composited layer to avoid pathological layer counts. | 304 // one composited layer to avoid pathological layer counts. |
286 const char kEnableLayerSquashing[] = | 305 const char kEnableLayerSquashing[] = |
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908 // Enable the Win32K process mitigation policy for renderer processes which | 927 // Enable the Win32K process mitigation policy for renderer processes which |
909 // prevents them from invoking user32 and gdi32 system calls which enter | 928 // prevents them from invoking user32 and gdi32 system calls which enter |
910 // the kernel. This is only supported on Windows 8 and beyond. | 929 // the kernel. This is only supported on Windows 8 and beyond. |
911 const char kEnableWin32kRendererLockDown[] | 930 const char kEnableWin32kRendererLockDown[] |
912 = "enable_win32k_renderer_lockdown"; | 931 = "enable_win32k_renderer_lockdown"; |
913 #endif | 932 #endif |
914 | 933 |
915 // Don't dump stuff here, follow the same order as the header. | 934 // Don't dump stuff here, follow the same order as the header. |
916 | 935 |
917 } // namespace switches | 936 } // namespace switches |
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