OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkRecords_DEFINED | 8 #ifndef SkRecords_DEFINED |
9 #define SkRecords_DEFINED | 9 #define SkRecords_DEFINED |
10 | 10 |
(...skipping 26 matching lines...) Expand all Loading... |
37 // | 37 // |
38 // Order doesn't technically matter here, but the compiler can generally generat
e better code if | 38 // Order doesn't technically matter here, but the compiler can generally generat
e better code if |
39 // you keep them semantically grouped, especially the Draws. It's also nice to
leave NoOp at 0. | 39 // you keep them semantically grouped, especially the Draws. It's also nice to
leave NoOp at 0. |
40 #define SK_RECORD_TYPES(M) \ | 40 #define SK_RECORD_TYPES(M) \ |
41 M(NoOp) \ | 41 M(NoOp) \ |
42 M(Restore) \ | 42 M(Restore) \ |
43 M(Save) \ | 43 M(Save) \ |
44 M(SaveLayer) \ | 44 M(SaveLayer) \ |
45 M(PushCull) \ | 45 M(PushCull) \ |
46 M(PopCull) \ | 46 M(PopCull) \ |
47 M(Concat) \ | |
48 M(SetMatrix) \ | 47 M(SetMatrix) \ |
49 M(ClipPath) \ | 48 M(ClipPath) \ |
50 M(ClipRRect) \ | 49 M(ClipRRect) \ |
51 M(ClipRect) \ | 50 M(ClipRect) \ |
52 M(ClipRegion) \ | 51 M(ClipRegion) \ |
53 M(Clear) \ | 52 M(Clear) \ |
54 M(DrawBitmap) \ | 53 M(DrawBitmap) \ |
55 M(DrawBitmapMatrix) \ | 54 M(DrawBitmapMatrix) \ |
56 M(DrawBitmapNine) \ | 55 M(DrawBitmapNine) \ |
57 M(DrawBitmapRectToRect) \ | 56 M(DrawBitmapRectToRect) \ |
(...skipping 139 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
197 | 196 |
198 RECORD0(NoOp); | 197 RECORD0(NoOp); |
199 | 198 |
200 RECORD2(Restore, SkIRect, devBounds, SkMatrix, matrix); | 199 RECORD2(Restore, SkIRect, devBounds, SkMatrix, matrix); |
201 RECORD0(Save); | 200 RECORD0(Save); |
202 RECORD3(SaveLayer, Optional<SkRect>, bounds, Optional<SkPaint>, paint, SkCanvas:
:SaveFlags, flags); | 201 RECORD3(SaveLayer, Optional<SkRect>, bounds, Optional<SkPaint>, paint, SkCanvas:
:SaveFlags, flags); |
203 | 202 |
204 RECORD1(PushCull, SkRect, rect); | 203 RECORD1(PushCull, SkRect, rect); |
205 RECORD0(PopCull); | 204 RECORD0(PopCull); |
206 | 205 |
207 RECORD1(Concat, SkMatrix, matrix); | |
208 RECORD1(SetMatrix, SkMatrix, matrix); | 206 RECORD1(SetMatrix, SkMatrix, matrix); |
209 | 207 |
210 RECORD4(ClipPath, SkIRect, devBounds, SkPath, path, SkRegion::Op, op, bool
, doAA); | 208 RECORD4(ClipPath, SkIRect, devBounds, SkPath, path, SkRegion::Op, op, bool
, doAA); |
211 RECORD4(ClipRRect, SkIRect, devBounds, SkRRect, rrect, SkRegion::Op, op, bool
, doAA); | 209 RECORD4(ClipRRect, SkIRect, devBounds, SkRRect, rrect, SkRegion::Op, op, bool
, doAA); |
212 RECORD4(ClipRect, SkIRect, devBounds, SkRect, rect, SkRegion::Op, op, bool
, doAA); | 210 RECORD4(ClipRect, SkIRect, devBounds, SkRect, rect, SkRegion::Op, op, bool
, doAA); |
213 RECORD3(ClipRegion, SkIRect, devBounds, SkRegion, region, SkRegion::Op, op); | 211 RECORD3(ClipRegion, SkIRect, devBounds, SkRegion, region, SkRegion::Op, op); |
214 | 212 |
215 RECORD1(Clear, SkColor, color); | 213 RECORD1(Clear, SkColor, color); |
216 // While not strictly required, if you have an SkPaint, it's fastest to put it f
irst. | 214 // While not strictly required, if you have an SkPaint, it's fastest to put it f
irst. |
217 RECORD4(DrawBitmap, Optional<SkPaint>, paint, | 215 RECORD4(DrawBitmap, Optional<SkPaint>, paint, |
(...skipping 95 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
313 #undef RECORD0 | 311 #undef RECORD0 |
314 #undef RECORD1 | 312 #undef RECORD1 |
315 #undef RECORD2 | 313 #undef RECORD2 |
316 #undef RECORD3 | 314 #undef RECORD3 |
317 #undef RECORD4 | 315 #undef RECORD4 |
318 #undef RECORD5 | 316 #undef RECORD5 |
319 | 317 |
320 } // namespace SkRecords | 318 } // namespace SkRecords |
321 | 319 |
322 #endif//SkRecords_DEFINED | 320 #endif//SkRecords_DEFINED |
OLD | NEW |