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Unified Diff: src/stub-cache.h

Issue 483683005: Move IC code into a subdir and move ic-compilation related code from stub-cache into ic-compiler (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Fix BUILD.gn Created 6 years, 4 months ago
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Index: src/stub-cache.h
diff --git a/src/stub-cache.h b/src/stub-cache.h
deleted file mode 100644
index a734c8a6be95495e464a325b9651c61cf261de59..0000000000000000000000000000000000000000
--- a/src/stub-cache.h
+++ /dev/null
@@ -1,683 +0,0 @@
-// Copyright 2012 the V8 project authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef V8_STUB_CACHE_H_
-#define V8_STUB_CACHE_H_
-
-#include "src/allocation.h"
-#include "src/arguments.h"
-#include "src/code-stubs.h"
-#include "src/ic-inl.h"
-#include "src/macro-assembler.h"
-#include "src/objects.h"
-#include "src/zone-inl.h"
-
-namespace v8 {
-namespace internal {
-
-
-// The stub cache is used for megamorphic property accesses.
-// It maps (map, name, type) to property access handlers. The cache does not
-// need explicit invalidation when a prototype chain is modified, since the
-// handlers verify the chain.
-
-
-class CallOptimization;
-class SmallMapList;
-class StubCache;
-
-
-class SCTableReference {
- public:
- Address address() const { return address_; }
-
- private:
- explicit SCTableReference(Address address) : address_(address) {}
-
- Address address_;
-
- friend class StubCache;
-};
-
-
-class StubCache {
- public:
- struct Entry {
- Name* key;
- Code* value;
- Map* map;
- };
-
- void Initialize();
- // Access cache for entry hash(name, map).
- Code* Set(Name* name, Map* map, Code* code);
- Code* Get(Name* name, Map* map, Code::Flags flags);
- // Clear the lookup table (@ mark compact collection).
- void Clear();
- // Collect all maps that match the name and flags.
- void CollectMatchingMaps(SmallMapList* types,
- Handle<Name> name,
- Code::Flags flags,
- Handle<Context> native_context,
- Zone* zone);
- // Generate code for probing the stub cache table.
- // Arguments extra, extra2 and extra3 may be used to pass additional scratch
- // registers. Set to no_reg if not needed.
- void GenerateProbe(MacroAssembler* masm,
- Code::Flags flags,
- Register receiver,
- Register name,
- Register scratch,
- Register extra,
- Register extra2 = no_reg,
- Register extra3 = no_reg);
-
- enum Table {
- kPrimary,
- kSecondary
- };
-
- SCTableReference key_reference(StubCache::Table table) {
- return SCTableReference(
- reinterpret_cast<Address>(&first_entry(table)->key));
- }
-
- SCTableReference map_reference(StubCache::Table table) {
- return SCTableReference(
- reinterpret_cast<Address>(&first_entry(table)->map));
- }
-
- SCTableReference value_reference(StubCache::Table table) {
- return SCTableReference(
- reinterpret_cast<Address>(&first_entry(table)->value));
- }
-
- StubCache::Entry* first_entry(StubCache::Table table) {
- switch (table) {
- case StubCache::kPrimary: return StubCache::primary_;
- case StubCache::kSecondary: return StubCache::secondary_;
- }
- UNREACHABLE();
- return NULL;
- }
-
- Isolate* isolate() { return isolate_; }
-
- // Setting the entry size such that the index is shifted by Name::kHashShift
- // is convenient; shifting down the length field (to extract the hash code)
- // automatically discards the hash bit field.
- static const int kCacheIndexShift = Name::kHashShift;
-
- private:
- explicit StubCache(Isolate* isolate);
-
- // The stub cache has a primary and secondary level. The two levels have
- // different hashing algorithms in order to avoid simultaneous collisions
- // in both caches. Unlike a probing strategy (quadratic or otherwise) the
- // update strategy on updates is fairly clear and simple: Any existing entry
- // in the primary cache is moved to the secondary cache, and secondary cache
- // entries are overwritten.
-
- // Hash algorithm for the primary table. This algorithm is replicated in
- // assembler for every architecture. Returns an index into the table that
- // is scaled by 1 << kCacheIndexShift.
- static int PrimaryOffset(Name* name, Code::Flags flags, Map* map) {
- STATIC_ASSERT(kCacheIndexShift == Name::kHashShift);
- // Compute the hash of the name (use entire hash field).
- DCHECK(name->HasHashCode());
- uint32_t field = name->hash_field();
- // Using only the low bits in 64-bit mode is unlikely to increase the
- // risk of collision even if the heap is spread over an area larger than
- // 4Gb (and not at all if it isn't).
- uint32_t map_low32bits =
- static_cast<uint32_t>(reinterpret_cast<uintptr_t>(map));
- // We always set the in_loop bit to zero when generating the lookup code
- // so do it here too so the hash codes match.
- uint32_t iflags =
- (static_cast<uint32_t>(flags) & ~Code::kFlagsNotUsedInLookup);
- // Base the offset on a simple combination of name, flags, and map.
- uint32_t key = (map_low32bits + field) ^ iflags;
- return key & ((kPrimaryTableSize - 1) << kCacheIndexShift);
- }
-
- // Hash algorithm for the secondary table. This algorithm is replicated in
- // assembler for every architecture. Returns an index into the table that
- // is scaled by 1 << kCacheIndexShift.
- static int SecondaryOffset(Name* name, Code::Flags flags, int seed) {
- // Use the seed from the primary cache in the secondary cache.
- uint32_t name_low32bits =
- static_cast<uint32_t>(reinterpret_cast<uintptr_t>(name));
- // We always set the in_loop bit to zero when generating the lookup code
- // so do it here too so the hash codes match.
- uint32_t iflags =
- (static_cast<uint32_t>(flags) & ~Code::kFlagsNotUsedInLookup);
- uint32_t key = (seed - name_low32bits) + iflags;
- return key & ((kSecondaryTableSize - 1) << kCacheIndexShift);
- }
-
- // Compute the entry for a given offset in exactly the same way as
- // we do in generated code. We generate an hash code that already
- // ends in Name::kHashShift 0s. Then we multiply it so it is a multiple
- // of sizeof(Entry). This makes it easier to avoid making mistakes
- // in the hashed offset computations.
- static Entry* entry(Entry* table, int offset) {
- const int multiplier = sizeof(*table) >> Name::kHashShift;
- return reinterpret_cast<Entry*>(
- reinterpret_cast<Address>(table) + offset * multiplier);
- }
-
- static const int kPrimaryTableBits = 11;
- static const int kPrimaryTableSize = (1 << kPrimaryTableBits);
- static const int kSecondaryTableBits = 9;
- static const int kSecondaryTableSize = (1 << kSecondaryTableBits);
-
- Entry primary_[kPrimaryTableSize];
- Entry secondary_[kSecondaryTableSize];
- Isolate* isolate_;
-
- friend class Isolate;
- friend class SCTableReference;
-
- DISALLOW_COPY_AND_ASSIGN(StubCache);
-};
-
-
-// ------------------------------------------------------------------------
-
-
-// Support functions for IC stubs for callbacks.
-DECLARE_RUNTIME_FUNCTION(StoreCallbackProperty);
-
-
-// Support functions for IC stubs for interceptors.
-DECLARE_RUNTIME_FUNCTION(LoadPropertyWithInterceptorOnly);
-DECLARE_RUNTIME_FUNCTION(LoadPropertyWithInterceptor);
-DECLARE_RUNTIME_FUNCTION(LoadElementWithInterceptor);
-DECLARE_RUNTIME_FUNCTION(StorePropertyWithInterceptor);
-
-
-enum PrototypeCheckType { CHECK_ALL_MAPS, SKIP_RECEIVER };
-enum IcCheckType { ELEMENT, PROPERTY };
-
-
-class PropertyAccessCompiler BASE_EMBEDDED {
- public:
- static Builtins::Name MissBuiltin(Code::Kind kind) {
- switch (kind) {
- case Code::LOAD_IC:
- return Builtins::kLoadIC_Miss;
- case Code::STORE_IC:
- return Builtins::kStoreIC_Miss;
- case Code::KEYED_LOAD_IC:
- return Builtins::kKeyedLoadIC_Miss;
- case Code::KEYED_STORE_IC:
- return Builtins::kKeyedStoreIC_Miss;
- default:
- UNREACHABLE();
- }
- return Builtins::kLoadIC_Miss;
- }
-
- static void TailCallBuiltin(MacroAssembler* masm, Builtins::Name name);
-
- protected:
- PropertyAccessCompiler(Isolate* isolate, Code::Kind kind,
- CacheHolderFlag cache_holder)
- : registers_(GetCallingConvention(kind)),
- kind_(kind),
- cache_holder_(cache_holder),
- isolate_(isolate),
- masm_(isolate, NULL, 256) {}
-
- Code::Kind kind() const { return kind_; }
- CacheHolderFlag cache_holder() const { return cache_holder_; }
- MacroAssembler* masm() { return &masm_; }
- Isolate* isolate() const { return isolate_; }
- Heap* heap() const { return isolate()->heap(); }
- Factory* factory() const { return isolate()->factory(); }
-
- Register receiver() const { return registers_[0]; }
- Register name() const { return registers_[1]; }
- Register scratch1() const { return registers_[2]; }
- Register scratch2() const { return registers_[3]; }
- Register scratch3() const { return registers_[4]; }
-
- // Calling convention between indexed store IC and handler.
- Register transition_map() const { return scratch1(); }
-
- static Register* GetCallingConvention(Code::Kind);
- static Register* load_calling_convention();
- static Register* store_calling_convention();
- static Register* keyed_store_calling_convention();
-
- Register* registers_;
-
- static void GenerateTailCall(MacroAssembler* masm, Handle<Code> code);
-
- Handle<Code> GetCodeWithFlags(Code::Flags flags, const char* name);
- Handle<Code> GetCodeWithFlags(Code::Flags flags, Handle<Name> name);
-
- private:
- Code::Kind kind_;
- CacheHolderFlag cache_holder_;
-
- Isolate* isolate_;
- MacroAssembler masm_;
-};
-
-
-class PropertyICCompiler : public PropertyAccessCompiler {
- public:
- // Finds the Code object stored in the Heap::non_monomorphic_cache().
- static Code* FindPreMonomorphic(Isolate* isolate, Code::Kind kind,
- ExtraICState extra_ic_state);
-
- // Named
- static Handle<Code> ComputeLoad(Isolate* isolate, InlineCacheState ic_state,
- ExtraICState extra_state);
- static Handle<Code> ComputeStore(Isolate* isolate, InlineCacheState ic_state,
- ExtraICState extra_state);
-
- static Handle<Code> ComputeMonomorphic(Code::Kind kind, Handle<Name> name,
- Handle<HeapType> type,
- Handle<Code> handler,
- ExtraICState extra_ic_state);
- static Handle<Code> ComputePolymorphic(Code::Kind kind, TypeHandleList* types,
- CodeHandleList* handlers,
- int number_of_valid_maps,
- Handle<Name> name,
- ExtraICState extra_ic_state);
-
- // Keyed
- static Handle<Code> ComputeKeyedLoadMonomorphic(Handle<Map> receiver_map);
-
- static Handle<Code> ComputeKeyedStoreMonomorphic(
- Handle<Map> receiver_map, StrictMode strict_mode,
- KeyedAccessStoreMode store_mode);
- static Handle<Code> ComputeKeyedLoadPolymorphic(MapHandleList* receiver_maps);
- static Handle<Code> ComputeKeyedStorePolymorphic(
- MapHandleList* receiver_maps, KeyedAccessStoreMode store_mode,
- StrictMode strict_mode);
-
- // Compare nil
- static Handle<Code> ComputeCompareNil(Handle<Map> receiver_map,
- CompareNilICStub* stub);
-
-
- private:
- PropertyICCompiler(Isolate* isolate, Code::Kind kind,
- ExtraICState extra_ic_state = kNoExtraICState,
- CacheHolderFlag cache_holder = kCacheOnReceiver)
- : PropertyAccessCompiler(isolate, kind, cache_holder),
- extra_ic_state_(extra_ic_state) {}
-
- static Handle<Code> Find(Handle<Name> name, Handle<Map> stub_holder_map,
- Code::Kind kind,
- ExtraICState extra_ic_state = kNoExtraICState,
- CacheHolderFlag cache_holder = kCacheOnReceiver);
-
- Handle<Code> CompileLoadInitialize(Code::Flags flags);
- Handle<Code> CompileLoadPreMonomorphic(Code::Flags flags);
- Handle<Code> CompileLoadMegamorphic(Code::Flags flags);
- Handle<Code> CompileStoreInitialize(Code::Flags flags);
- Handle<Code> CompileStorePreMonomorphic(Code::Flags flags);
- Handle<Code> CompileStoreGeneric(Code::Flags flags);
- Handle<Code> CompileStoreMegamorphic(Code::Flags flags);
-
- Handle<Code> CompileMonomorphic(Handle<HeapType> type, Handle<Code> handler,
- Handle<Name> name, IcCheckType check);
- Handle<Code> CompilePolymorphic(TypeHandleList* types,
- CodeHandleList* handlers, Handle<Name> name,
- Code::StubType type, IcCheckType check);
-
- Handle<Code> CompileKeyedStoreMonomorphic(Handle<Map> receiver_map,
- KeyedAccessStoreMode store_mode);
- Handle<Code> CompileKeyedStorePolymorphic(MapHandleList* receiver_maps,
- KeyedAccessStoreMode store_mode);
- Handle<Code> CompileKeyedStorePolymorphic(MapHandleList* receiver_maps,
- CodeHandleList* handler_stubs,
- MapHandleList* transitioned_maps);
-
- bool IncludesNumberType(TypeHandleList* types);
-
- Handle<Code> GetCode(Code::Kind kind, Code::StubType type, Handle<Name> name,
- InlineCacheState state = MONOMORPHIC);
-
- Logger::LogEventsAndTags log_kind(Handle<Code> code) {
- if (kind() == Code::LOAD_IC) {
- return code->ic_state() == MONOMORPHIC ? Logger::LOAD_IC_TAG
- : Logger::LOAD_POLYMORPHIC_IC_TAG;
- } else if (kind() == Code::KEYED_LOAD_IC) {
- return code->ic_state() == MONOMORPHIC
- ? Logger::KEYED_LOAD_IC_TAG
- : Logger::KEYED_LOAD_POLYMORPHIC_IC_TAG;
- } else if (kind() == Code::STORE_IC) {
- return code->ic_state() == MONOMORPHIC ? Logger::STORE_IC_TAG
- : Logger::STORE_POLYMORPHIC_IC_TAG;
- } else {
- DCHECK_EQ(Code::KEYED_STORE_IC, kind());
- return code->ic_state() == MONOMORPHIC
- ? Logger::KEYED_STORE_IC_TAG
- : Logger::KEYED_STORE_POLYMORPHIC_IC_TAG;
- }
- }
-
- const ExtraICState extra_ic_state_;
-};
-
-
-class PropertyHandlerCompiler : public PropertyAccessCompiler {
- public:
- static Handle<Code> Find(Handle<Name> name, Handle<Map> map, Code::Kind kind,
- CacheHolderFlag cache_holder, Code::StubType type);
-
- protected:
- PropertyHandlerCompiler(Isolate* isolate, Code::Kind kind,
- Handle<HeapType> type, Handle<JSObject> holder,
- CacheHolderFlag cache_holder)
- : PropertyAccessCompiler(isolate, kind, cache_holder),
- type_(type),
- holder_(holder) {}
-
- virtual ~PropertyHandlerCompiler() {}
-
- virtual Register FrontendHeader(Register object_reg, Handle<Name> name,
- Label* miss) {
- UNREACHABLE();
- return receiver();
- }
-
- virtual void FrontendFooter(Handle<Name> name, Label* miss) { UNREACHABLE(); }
-
- Register Frontend(Register object_reg, Handle<Name> name);
- void NonexistentFrontendHeader(Handle<Name> name, Label* miss,
- Register scratch1, Register scratch2);
-
- // TODO(verwaest): Make non-static.
- static void GenerateFastApiCall(MacroAssembler* masm,
- const CallOptimization& optimization,
- Handle<Map> receiver_map, Register receiver,
- Register scratch, bool is_store, int argc,
- Register* values);
-
- // Helper function used to check that the dictionary doesn't contain
- // the property. This function may return false negatives, so miss_label
- // must always call a backup property check that is complete.
- // This function is safe to call if the receiver has fast properties.
- // Name must be unique and receiver must be a heap object.
- static void GenerateDictionaryNegativeLookup(MacroAssembler* masm,
- Label* miss_label,
- Register receiver,
- Handle<Name> name,
- Register r0,
- Register r1);
-
- // Generate code to check that a global property cell is empty. Create
- // the property cell at compilation time if no cell exists for the
- // property.
- static void GenerateCheckPropertyCell(MacroAssembler* masm,
- Handle<JSGlobalObject> global,
- Handle<Name> name,
- Register scratch,
- Label* miss);
-
- // Generates code that verifies that the property holder has not changed
- // (checking maps of objects in the prototype chain for fast and global
- // objects or doing negative lookup for slow objects, ensures that the
- // property cells for global objects are still empty) and checks that the map
- // of the holder has not changed. If necessary the function also generates
- // code for security check in case of global object holders. Helps to make
- // sure that the current IC is still valid.
- //
- // The scratch and holder registers are always clobbered, but the object
- // register is only clobbered if it the same as the holder register. The
- // function returns a register containing the holder - either object_reg or
- // holder_reg.
- Register CheckPrototypes(Register object_reg, Register holder_reg,
- Register scratch1, Register scratch2,
- Handle<Name> name, Label* miss,
- PrototypeCheckType check = CHECK_ALL_MAPS);
-
- Handle<Code> GetCode(Code::Kind kind, Code::StubType type, Handle<Name> name);
- void set_type_for_object(Handle<Object> object) {
- type_ = IC::CurrentTypeOf(object, isolate());
- }
- void set_holder(Handle<JSObject> holder) { holder_ = holder; }
- Handle<HeapType> type() const { return type_; }
- Handle<JSObject> holder() const { return holder_; }
-
- private:
- Handle<HeapType> type_;
- Handle<JSObject> holder_;
-};
-
-
-class NamedLoadHandlerCompiler : public PropertyHandlerCompiler {
- public:
- NamedLoadHandlerCompiler(Isolate* isolate, Handle<HeapType> type,
- Handle<JSObject> holder,
- CacheHolderFlag cache_holder)
- : PropertyHandlerCompiler(isolate, Code::LOAD_IC, type, holder,
- cache_holder) {}
-
- virtual ~NamedLoadHandlerCompiler() {}
-
- Handle<Code> CompileLoadField(Handle<Name> name, FieldIndex index);
-
- Handle<Code> CompileLoadCallback(Handle<Name> name,
- Handle<ExecutableAccessorInfo> callback);
-
- Handle<Code> CompileLoadCallback(Handle<Name> name,
- const CallOptimization& call_optimization);
-
- Handle<Code> CompileLoadConstant(Handle<Name> name, int constant_index);
-
- // The LookupIterator is used to perform a lookup behind the interceptor. If
- // the iterator points to a LookupIterator::PROPERTY, its access will be
- // inlined.
- Handle<Code> CompileLoadInterceptor(LookupIterator* it);
-
- Handle<Code> CompileLoadViaGetter(Handle<Name> name,
- Handle<JSFunction> getter);
-
- Handle<Code> CompileLoadGlobal(Handle<PropertyCell> cell, Handle<Name> name,
- bool is_configurable);
-
- // Static interface
- static Handle<Code> ComputeLoadNonexistent(Handle<Name> name,
- Handle<HeapType> type);
-
- static void GenerateLoadViaGetter(MacroAssembler* masm, Handle<HeapType> type,
- Register receiver,
- Handle<JSFunction> getter);
-
- static void GenerateLoadViaGetterForDeopt(MacroAssembler* masm) {
- GenerateLoadViaGetter(masm, Handle<HeapType>::null(), no_reg,
- Handle<JSFunction>());
- }
-
- static void GenerateLoadFunctionPrototype(MacroAssembler* masm,
- Register receiver,
- Register scratch1,
- Register scratch2,
- Label* miss_label);
-
- // These constants describe the structure of the interceptor arguments on the
- // stack. The arguments are pushed by the (platform-specific)
- // PushInterceptorArguments and read by LoadPropertyWithInterceptorOnly and
- // LoadWithInterceptor.
- static const int kInterceptorArgsNameIndex = 0;
- static const int kInterceptorArgsInfoIndex = 1;
- static const int kInterceptorArgsThisIndex = 2;
- static const int kInterceptorArgsHolderIndex = 3;
- static const int kInterceptorArgsLength = 4;
-
- protected:
- virtual Register FrontendHeader(Register object_reg, Handle<Name> name,
- Label* miss);
-
- virtual void FrontendFooter(Handle<Name> name, Label* miss);
-
- private:
- Handle<Code> CompileLoadNonexistent(Handle<Name> name);
- void GenerateLoadConstant(Handle<Object> value);
- void GenerateLoadCallback(Register reg,
- Handle<ExecutableAccessorInfo> callback);
- void GenerateLoadCallback(const CallOptimization& call_optimization,
- Handle<Map> receiver_map);
- void GenerateLoadInterceptor(Register holder_reg);
- void GenerateLoadInterceptorWithFollowup(LookupIterator* it,
- Register holder_reg);
- void GenerateLoadPostInterceptor(LookupIterator* it, Register reg);
-
- // Generates prototype loading code that uses the objects from the
- // context we were in when this function was called. If the context
- // has changed, a jump to miss is performed. This ties the generated
- // code to a particular context and so must not be used in cases
- // where the generated code is not allowed to have references to
- // objects from a context.
- static void GenerateDirectLoadGlobalFunctionPrototype(MacroAssembler* masm,
- int index,
- Register prototype,
- Label* miss);
-
-
- Register scratch4() { return registers_[5]; }
-};
-
-
-class NamedStoreHandlerCompiler : public PropertyHandlerCompiler {
- public:
- explicit NamedStoreHandlerCompiler(Isolate* isolate, Handle<HeapType> type,
- Handle<JSObject> holder)
- : PropertyHandlerCompiler(isolate, Code::STORE_IC, type, holder,
- kCacheOnReceiver) {}
-
- virtual ~NamedStoreHandlerCompiler() {}
-
- Handle<Code> CompileStoreTransition(Handle<Map> transition,
- Handle<Name> name);
- Handle<Code> CompileStoreField(LookupIterator* it);
- Handle<Code> CompileStoreCallback(Handle<JSObject> object, Handle<Name> name,
- Handle<ExecutableAccessorInfo> callback);
- Handle<Code> CompileStoreCallback(Handle<JSObject> object, Handle<Name> name,
- const CallOptimization& call_optimization);
- Handle<Code> CompileStoreViaSetter(Handle<JSObject> object, Handle<Name> name,
- Handle<JSFunction> setter);
- Handle<Code> CompileStoreInterceptor(Handle<Name> name);
-
- static void GenerateStoreViaSetter(MacroAssembler* masm,
- Handle<HeapType> type, Register receiver,
- Handle<JSFunction> setter);
-
- static void GenerateStoreViaSetterForDeopt(MacroAssembler* masm) {
- GenerateStoreViaSetter(masm, Handle<HeapType>::null(), no_reg,
- Handle<JSFunction>());
- }
-
- protected:
- virtual Register FrontendHeader(Register object_reg, Handle<Name> name,
- Label* miss);
-
- virtual void FrontendFooter(Handle<Name> name, Label* miss);
- void GenerateRestoreName(Label* label, Handle<Name> name);
-
- private:
- void GenerateStoreTransition(Handle<Map> transition, Handle<Name> name,
- Register receiver_reg, Register name_reg,
- Register value_reg, Register scratch1,
- Register scratch2, Register scratch3,
- Label* miss_label, Label* slow);
-
- void GenerateStoreField(LookupIterator* lookup, Register value_reg,
- Label* miss_label);
-
- static Builtins::Name SlowBuiltin(Code::Kind kind) {
- switch (kind) {
- case Code::STORE_IC: return Builtins::kStoreIC_Slow;
- case Code::KEYED_STORE_IC: return Builtins::kKeyedStoreIC_Slow;
- default: UNREACHABLE();
- }
- return Builtins::kStoreIC_Slow;
- }
-
- static Register value();
-};
-
-
-class ElementHandlerCompiler : public PropertyHandlerCompiler {
- public:
- explicit ElementHandlerCompiler(Isolate* isolate)
- : PropertyHandlerCompiler(isolate, Code::KEYED_LOAD_IC,
- Handle<HeapType>::null(),
- Handle<JSObject>::null(), kCacheOnReceiver) {}
-
- virtual ~ElementHandlerCompiler() {}
-
- void CompileElementHandlers(MapHandleList* receiver_maps,
- CodeHandleList* handlers);
-
- static void GenerateLoadDictionaryElement(MacroAssembler* masm);
- static void GenerateStoreDictionaryElement(MacroAssembler* masm);
-};
-
-
-// Holds information about possible function call optimizations.
-class CallOptimization BASE_EMBEDDED {
- public:
- explicit CallOptimization(Handle<JSFunction> function);
-
- bool is_constant_call() const {
- return !constant_function_.is_null();
- }
-
- Handle<JSFunction> constant_function() const {
- DCHECK(is_constant_call());
- return constant_function_;
- }
-
- bool is_simple_api_call() const {
- return is_simple_api_call_;
- }
-
- Handle<FunctionTemplateInfo> expected_receiver_type() const {
- DCHECK(is_simple_api_call());
- return expected_receiver_type_;
- }
-
- Handle<CallHandlerInfo> api_call_info() const {
- DCHECK(is_simple_api_call());
- return api_call_info_;
- }
-
- enum HolderLookup {
- kHolderNotFound,
- kHolderIsReceiver,
- kHolderFound
- };
- Handle<JSObject> LookupHolderOfExpectedType(
- Handle<Map> receiver_map,
- HolderLookup* holder_lookup) const;
-
- // Check if the api holder is between the receiver and the holder.
- bool IsCompatibleReceiver(Handle<Object> receiver,
- Handle<JSObject> holder) const;
-
- private:
- void Initialize(Handle<JSFunction> function);
-
- // Determines whether the given function can be called using the
- // fast api call builtin.
- void AnalyzePossibleApiFunction(Handle<JSFunction> function);
-
- Handle<JSFunction> constant_function_;
- bool is_simple_api_call_;
- Handle<FunctionTemplateInfo> expected_receiver_type_;
- Handle<CallHandlerInfo> api_call_info_;
-};
-
-
-} } // namespace v8::internal
-
-#endif // V8_STUB_CACHE_H_
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