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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef DOMMatrixReadOnly_h | 5 #ifndef DOMMatrixReadOnly_h |
6 #define DOMMatrixReadOnly_h | 6 #define DOMMatrixReadOnly_h |
7 | 7 |
8 #include "bindings/core/v8/ScriptWrappable.h" | 8 #include "bindings/core/v8/ScriptWrappable.h" |
9 #include "platform/heap/Handle.h" | 9 #include "platform/heap/Handle.h" |
10 #include "platform/transforms/TransformationMatrix.h" | 10 #include "platform/transforms/TransformationMatrix.h" |
| 11 #include "wtf/Float32Array.h" |
| 12 #include "wtf/Float64Array.h" |
11 | 13 |
12 namespace blink { | 14 namespace blink { |
13 | 15 |
14 class DOMMatrix; | 16 class DOMMatrix; |
15 | 17 |
16 class DOMMatrixReadOnly : public GarbageCollected<DOMMatrixReadOnly>, public Scr
iptWrappableBase { | 18 class DOMMatrixReadOnly : public GarbageCollected<DOMMatrixReadOnly>, public Scr
iptWrappableBase { |
17 public: | 19 public: |
18 double a() const { return m_matrix.m11(); } | 20 double a() const { return m_matrix.m11(); } |
19 double b() const { return m_matrix.m12(); } | 21 double b() const { return m_matrix.m12(); } |
20 double c() const { return m_matrix.m21(); } | 22 double c() const { return m_matrix.m21(); } |
(...skipping 20 matching lines...) Expand all Loading... |
41 | 43 |
42 bool is2D() const; | 44 bool is2D() const; |
43 bool isIdentity() const; | 45 bool isIdentity() const; |
44 | 46 |
45 DOMMatrix* translate(double tx, double ty, double tz = 0); | 47 DOMMatrix* translate(double tx, double ty, double tz = 0); |
46 DOMMatrix* scale(double scale, double ox = 0, double oy = 0); | 48 DOMMatrix* scale(double scale, double ox = 0, double oy = 0); |
47 DOMMatrix* scale3d(double scale, double ox = 0, double oy = 0, double oz = 0
); | 49 DOMMatrix* scale3d(double scale, double ox = 0, double oy = 0, double oz = 0
); |
48 DOMMatrix* scaleNonUniform(double sx, double sy = 1, double sz = 1, | 50 DOMMatrix* scaleNonUniform(double sx, double sy = 1, double sz = 1, |
49 double ox = 0, double oy = 0, double oz = 0); | 51 double ox = 0, double oy = 0, double oz = 0); |
50 | 52 |
| 53 PassRefPtr<Float32Array> toFloat32Array() const; |
| 54 PassRefPtr<Float64Array> toFloat64Array() const; |
| 55 |
51 const TransformationMatrix& matrix() const { return m_matrix; } | 56 const TransformationMatrix& matrix() const { return m_matrix; } |
52 | 57 |
53 void trace(Visitor*) { } | 58 void trace(Visitor*) { } |
54 | 59 |
55 protected: | 60 protected: |
56 TransformationMatrix m_matrix; | 61 TransformationMatrix m_matrix; |
57 bool m_is2D; | 62 bool m_is2D; |
58 }; | 63 }; |
59 | 64 |
60 } // namespace blink | 65 } // namespace blink |
61 | 66 |
62 #endif | 67 #endif |
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