Index: trunk/src/ui/chromeos/touch_exploration_controller_unittest.cc |
=================================================================== |
--- trunk/src/ui/chromeos/touch_exploration_controller_unittest.cc (revision 290089) |
+++ trunk/src/ui/chromeos/touch_exploration_controller_unittest.cc (working copy) |
@@ -776,7 +776,7 @@ |
generator_->set_current_location(second_tap_location); |
generator_->PressTouchId(1); |
// Advance to the finger passing through. |
- AdvanceSimulatedTimePastPassthroughDelay(); |
+ AdvanceSimulatedTimePastTapDelay(); |
gfx::Vector2d passthrough_offset = second_tap_location - tap_location; |
@@ -864,7 +864,7 @@ |
generator_->set_current_location(second_tap_location); |
generator_->PressTouch(); |
// Advance to the finger passing through, and then to the longpress timeout. |
- AdvanceSimulatedTimePastPassthroughDelay(); |
+ AdvanceSimulatedTimePastTapDelay(); |
simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); |
generator_->ReleaseTouch(); |
@@ -916,61 +916,6 @@ |
EXPECT_EQ(tap_location, captured_events[3]->location()); |
} |
-// Single-tapping and holding should send a touch press and release through to |
-// the location of the last successful touch exploration. There should be a |
-// delay between the touch and release events (right click). The user should |
-// not enter passthrough mode - touch moves should be discarded. |
-TEST_F(TouchExplorationTest, SingleTapLongPress) { |
- SwitchTouchExplorationMode(true); |
- |
- // Tap once to simulate a mouse moved event. |
- gfx::Point initial_location(11, 12); |
- generator_->set_current_location(initial_location); |
- generator_->PressTouch(); |
- AdvanceSimulatedTimePastTapDelay(); |
- ClearCapturedEvents(); |
- |
- // Move to another location for single tap |
- gfx::Point tap_location(22, 23); |
- generator_->MoveTouch(tap_location); |
- generator_->ReleaseTouch(); |
- |
- std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); |
- ASSERT_EQ(2U, captured_events.size()); |
- EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[0]->type()); |
- EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[1]->type()); |
- ClearCapturedEvents(); |
- |
- // Tap again for a long press single tap. |
- gfx::Point final_location(33, 34); |
- generator_->set_current_location(final_location); |
- generator_->PressTouch(); |
- simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); |
- |
- captured_events = GetCapturedLocatedEvents(); |
- ASSERT_EQ(1U, captured_events.size()); |
- EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
- EXPECT_EQ(tap_location, captured_events[0]->location()); |
- base::TimeDelta pressed_time = captured_events[0]->time_stamp(); |
- ClearCapturedEvents(); |
- |
- // Touch moves should not send any events through, since the user should be |
- // in a wait for release state. |
- gfx::Point move_location(44, 45); |
- generator_->MoveTouch(move_location); |
- captured_events = GetCapturedLocatedEvents(); |
- ASSERT_EQ(0U, captured_events.size()); |
- |
- generator_->ReleaseTouch(); |
- captured_events = GetCapturedLocatedEvents(); |
- ASSERT_EQ(1U, captured_events.size()); |
- EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[0]->type()); |
- EXPECT_EQ(tap_location, captured_events[0]->location()); |
- base::TimeDelta released_time = captured_events[0]->time_stamp(); |
- EXPECT_EQ(gesture_detector_config_.longpress_timeout, |
- released_time - pressed_time); |
-} |
- |
// Double-tapping without coming from touch exploration (no previous touch |
// exploration event) should not generate any events. |
TEST_F(TouchExplorationTest, DoubleTapNoTouchExplore) { |