Chromium Code Reviews| Index: Source/core/rendering/RenderView.cpp |
| diff --git a/Source/core/rendering/RenderView.cpp b/Source/core/rendering/RenderView.cpp |
| index 36d94d166d776b9016f2d0e3d75fad37219f426e..6e112b1c61d185e05feb92df109ae4ccaf743e36 100644 |
| --- a/Source/core/rendering/RenderView.cpp |
| +++ b/Source/core/rendering/RenderView.cpp |
| @@ -294,10 +294,6 @@ void RenderView::mapLocalToContainer(const RenderLayerModelObject* paintInvalida |
| return; |
| } |
| } |
| - |
| - // If a container was specified, and was not 0 or the RenderView, |
| - // then we should have found it by now. |
| - ASSERT_ARG(paintInvalidationContainer, !paintInvalidationContainer); |
| } |
| const RenderObject* RenderView::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const |
| @@ -436,11 +432,14 @@ void RenderView::invalidateTreeIfNeeded(const PaintInvalidationState& paintInval |
| { |
| ASSERT(!needsLayout()); |
| - // We specifically need to issue paint invalidations for the viewRect since other renderers |
| + // We specifically need to repaint the viewRect since other renderers |
|
leviw_travelin_and_unemployed
2014/08/20 18:30:02
Why are you changing the language back to repaint?
chrishtr
2014/08/20 21:39:36
Done.
|
| // short-circuit on full-paint invalidation. |
| - if (doingFullPaintInvalidation() && !viewRect().isEmpty()) |
| - invalidatePaintForRectangle(viewRect()); |
| - |
| + LayoutRect dirtyRect = viewRect(); |
| + if (doingFullPaintInvalidation() && !dirtyRect.isEmpty()) { |
| + const RenderLayerModelObject* paintInvalidationContainer = &paintInvalidationState.paintInvalidationContainer(); |
| + mapRectToPaintInvalidationBacking(paintInvalidationContainer, dirtyRect, IsNotFixedPosition, &paintInvalidationState); |
| + invalidatePaintUsingContainer(paintInvalidationContainer, dirtyRect, InvalidationFull); |
| + } |
| RenderBlock::invalidateTreeIfNeeded(paintInvalidationState); |
| } |
| @@ -451,24 +450,12 @@ void RenderView::invalidatePaintForRectangle(const LayoutRect& paintInvalidation |
| if (document().printing() || !m_frameView) |
| return; |
| - // We always just invalidate the root view, since we could be an iframe that is clipped out |
| - // or even invisible. |
| - HTMLFrameOwnerElement* owner = document().ownerElement(); |
| + ASSERT(layer()->compositingState() == PaintsIntoOwnBacking || !frame()->ownerRenderer()); |
| + |
| if (layer()->compositingState() == PaintsIntoOwnBacking) { |
| layer()->paintInvalidator().setBackingNeedsPaintInvalidationInRect(paintInvalidationRect); |
| - } else if (!owner) { |
| + } else { |
| m_frameView->contentRectangleForPaintInvalidation(pixelSnappedIntRect(paintInvalidationRect)); |
| - } else if (RenderBox* obj = owner->renderBox()) { |
| - // Intersect the viewport with the paint invalidation rect. |
| - LayoutRect viewRectangle = viewRect(); |
| - LayoutRect rectToInvalidate = intersection(paintInvalidationRect, viewRectangle); |
| - |
| - // Adjust for scroll offset of the view. |
| - rectToInvalidate.moveBy(-viewRectangle.location()); |
| - |
| - // Adjust for frame border. |
| - rectToInvalidate.moveBy(obj->contentBoxRect().location()); |
| - obj->invalidatePaintRectangle(rectToInvalidate); |
| } |
| } |
| @@ -483,12 +470,8 @@ void RenderView::invalidatePaintForViewAndCompositedLayers() |
| compositor()->fullyInvalidatePaint(); |
| } |
| -void RenderView::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, ViewportConstrainedPosition viewportConstraint, const PaintInvalidationState*) const |
| +void RenderView::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, ViewportConstrainedPosition viewportConstraint, const PaintInvalidationState* state) const |
| { |
| - // If a container was specified, and was not 0 or the RenderView, |
| - // then we should have found it by now. |
| - ASSERT_ARG(paintInvalidationContainer, !paintInvalidationContainer || paintInvalidationContainer == this); |
| - |
| if (document().printing()) |
| return; |
| @@ -513,8 +496,30 @@ void RenderView::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* |
| // Apply our transform if we have one (because of full page zooming). |
| if (!paintInvalidationContainer && layer() && layer()->transform()) |
| rect = layer()->transform()->mapRect(rect); |
| + |
| + ASSERT(paintInvalidationContainer); |
| + if (paintInvalidationContainer == this) |
| + return; |
| + |
| + Element* owner = document().ownerElement(); |
| + if (!owner) |
| + return; |
| + |
| + if (RenderBox* obj = owner->renderBox()) { |
| + // Intersect the viewport with the paint invalidation rect. |
| + LayoutRect viewRectangle = viewRect(); |
| + rect.intersect(viewRectangle); |
| + |
| + // Adjust for scroll offset of the view. |
| + rect.moveBy(-viewRectangle.location()); |
| + |
| + // Adjust for frame border. |
| + rect.moveBy(obj->contentBoxRect().location()); |
| + obj->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, IsNotFixedPosition, 0); |
| + } |
| } |
| + |
| void RenderView::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const |
| { |
| rects.append(pixelSnappedIntRect(accumulatedOffset, layer()->size())); |