OLD | NEW |
---|---|
1 { | 1 { |
2 "bounds": [800, 2016], | 2 "bounds": [800, 2016], |
3 "children": [ | 3 "children": [ |
4 { | 4 { |
5 "bounds": [800, 2016], | 5 "bounds": [800, 2016], |
6 "contentsOpaque": true, | 6 "contentsOpaque": true, |
7 "drawsContent": true, | 7 "drawsContent": true, |
8 "repaintRects": [ | 8 "repaintRects": [ |
9 [100, 100, 100, 100], | 9 [100, 100, 100, 100], |
10 [100, 100, 100, 100], | 10 [100, 100, 100, 100], |
11 [100, 100, 100, 100], | 11 [100, 100, 100, 100], |
12 [100, 100, 100, 100], | |
chrishtr
2014/08/19 17:42:09
Now it's offset correctly in PaintInvalidationStat
| |
12 [0, 100, 100, 100], | 13 [0, 100, 100, 100], |
13 [0, 100, 100, 100], | |
14 [0, 0, 200, 200], | 14 [0, 0, 200, 200], |
15 [0, 0, 200, 200] | 15 [0, 0, 200, 200] |
16 ] | 16 ] |
17 } | 17 } |
18 ] | 18 ] |
19 } | 19 } |
20 | 20 |
OLD | NEW |