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1 /* | 1 /* |
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) | 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r
ights reserved. | 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r
ights reserved. |
7 * Copyright (C) 2009 Google Inc. All rights reserved. | 7 * Copyright (C) 2009 Google Inc. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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883 // Walk the tree after layout issuing paint invalidations for renderers that
have changed or moved, updating bounds that have changed, and clearing paint in
validation state. | 883 // Walk the tree after layout issuing paint invalidations for renderers that
have changed or moved, updating bounds that have changed, and clearing paint in
validation state. |
884 virtual void invalidateTreeIfNeeded(const PaintInvalidationState&); | 884 virtual void invalidateTreeIfNeeded(const PaintInvalidationState&); |
885 | 885 |
886 virtual void invalidatePaintForOverflow(); | 886 virtual void invalidatePaintForOverflow(); |
887 void invalidatePaintForOverflowIfNeeded(); | 887 void invalidatePaintForOverflowIfNeeded(); |
888 | 888 |
889 bool checkForPaintInvalidation() const; | 889 bool checkForPaintInvalidation() const; |
890 | 890 |
891 // Returns the rect that should have paint invalidated whenever this object
changes. The rect is in the view's | 891 // Returns the rect that should have paint invalidated whenever this object
changes. The rect is in the view's |
892 // coordinate space. This method deals with outlines and overflow. | 892 // coordinate space. This method deals with outlines and overflow. |
893 LayoutRect absoluteClippedOverflowRect() const | 893 LayoutRect absoluteClippedOverflowRect() const; |
894 { | |
895 return clippedOverflowRectForPaintInvalidation(0); | |
896 } | |
897 IntRect pixelSnappedAbsoluteClippedOverflowRect() const; | 894 IntRect pixelSnappedAbsoluteClippedOverflowRect() const; |
898 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer
ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons
t; | 895 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer
ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons
t; |
899 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerMode
lObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalid
ationState* = 0) const; | 896 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerMode
lObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalid
ationState* = 0) const; |
900 | 897 |
901 // Given a rect in the object's coordinate space, compute a rect suitable fo
r invalidating paints of | 898 // Given a rect in the object's coordinate space, compute a rect suitable fo
r invalidating paints of |
902 // that rect in the coordinate space of paintInvalidationContainer. | 899 // that rect in the coordinate space of paintInvalidationContainer. |
903 // The ViewportConstrainedPosition parameter is only meaningful when this ob
ject is RenderView. | 900 // The ViewportConstrainedPosition parameter is only meaningful when this ob
ject is RenderView. |
904 // For other objects, the caller can just pass |ViewportConstraintDoesNotMat
ter|. | 901 // For other objects, the caller can just pass |ViewportConstraintDoesNotMat
ter|. |
905 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect&, ViewportConstrainedPosition, const Pai
ntInvalidationState*) const; | 902 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect&, ViewportConstrainedPosition, const Pai
ntInvalidationState*) const; |
906 virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObje
ct* paintInvalidationContainer, FloatRect& paintInvalidationRect, const PaintInv
alidationState*) const; | 903 virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObje
ct* paintInvalidationContainer, FloatRect& paintInvalidationRect, const PaintInv
alidationState*) const; |
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1571 void showTree(const blink::RenderObject*); | 1568 void showTree(const blink::RenderObject*); |
1572 void showLineTree(const blink::RenderObject*); | 1569 void showLineTree(const blink::RenderObject*); |
1573 void showRenderTree(const blink::RenderObject* object1); | 1570 void showRenderTree(const blink::RenderObject* object1); |
1574 // We don't make object2 an optional parameter so that showRenderTree | 1571 // We don't make object2 an optional parameter so that showRenderTree |
1575 // can be called from gdb easily. | 1572 // can be called from gdb easily. |
1576 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec
t* object2); | 1573 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec
t* object2); |
1577 | 1574 |
1578 #endif | 1575 #endif |
1579 | 1576 |
1580 #endif // RenderObject_h | 1577 #endif // RenderObject_h |
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