Index: ui/touch_selection/touch_selection_controller.cc |
diff --git a/ui/touch_selection/touch_selection_controller.cc b/ui/touch_selection/touch_selection_controller.cc |
index 2e18037c658c9b0f7fc02d66e5a8471e8589d0a2..84cf8d83fa7f6c7072819d8a0433028d232cb3d2 100644 |
--- a/ui/touch_selection/touch_selection_controller.cc |
+++ b/ui/touch_selection/touch_selection_controller.cc |
@@ -59,6 +59,7 @@ TouchSelectionController::TouchSelectionController( |
selection_empty_(false), |
selection_editable_(false), |
temporarily_hidden_(false), |
+ viewport_size_changed_(false), |
selection_handle_dragged_(false) { |
DCHECK(client_); |
} |
@@ -66,16 +67,25 @@ TouchSelectionController::TouchSelectionController( |
TouchSelectionController::~TouchSelectionController() { |
} |
+void TouchSelectionController::OnViewportChanged( |
+ const gfx::RectF viewport_rect) { |
+ if (viewport_rect_ == viewport_rect) |
+ return; |
+ viewport_size_changed_ = true; |
+ viewport_rect_ = viewport_rect; |
+} |
+ |
void TouchSelectionController::OnSelectionBoundsChanged( |
const SelectionBound& start, |
const SelectionBound& end) { |
- if (start == start_ && end_ == end) |
+ if (start == start_ && end_ == end && !viewport_size_changed_) |
return; |
start_ = start; |
end_ = end; |
start_orientation_ = ToTouchHandleOrientation(start_.type()); |
end_orientation_ = ToTouchHandleOrientation(end_.type()); |
+ viewport_size_changed_ = false; |
if (!activate_selection_automatically_ && |
!activate_insertion_automatically_) { |
@@ -329,9 +339,10 @@ void TouchSelectionController::OnInsertionChanged() { |
else |
client_->OnSelectionEvent(INSERTION_MOVED, position); |
+ insertion_handle_->SetViewportRect(viewport_rect_); |
+ insertion_handle_->SetFocus(start_.edge_top(), start_.edge_bottom()); |
jdduke (slow)
2015/05/11 15:40:16
Hmm, shouldn't the visibility update come first?
AviD
2015/05/19 16:26:28
It wouldn't matter much here, as we call updateLay
|
insertion_handle_->SetVisible(GetStartVisible(), |
GetAnimationStyle(was_active)); |
- insertion_handle_->SetPosition(position); |
} |
void TouchSelectionController::OnSelectionChanged() { |
@@ -346,9 +357,6 @@ void TouchSelectionController::OnSelectionChanged() { |
const TouchHandle::AnimationStyle animation = GetAnimationStyle(was_active); |
start_selection_handle_->SetVisible(GetStartVisible(), animation); |
end_selection_handle_->SetVisible(GetEndVisible(), animation); |
- |
- start_selection_handle_->SetPosition(GetStartPosition()); |
jdduke (slow)
2015/05/11 15:40:16
Hmm, I think you need to rebase. We now only condi
AviD
2015/05/19 16:26:28
I will rebase in the next patch.
AviD
2015/05/21 09:23:15
Now that we have conditional calling of ActivateSe
|
- end_selection_handle_->SetPosition(GetEndPosition()); |
} |
void TouchSelectionController::ActivateInsertion() { |
@@ -381,6 +389,8 @@ void TouchSelectionController::ActivateSelection() { |
start_selection_handle_.reset(new TouchHandle(this, start_orientation_)); |
} else { |
start_selection_handle_->SetEnabled(true); |
+ start_selection_handle_->SetFocus(start_.edge_top(), start_.edge_bottom()); |
+ start_selection_handle_->SetViewportRect(viewport_rect_); |
start_selection_handle_->SetOrientation(start_orientation_); |
} |
@@ -388,6 +398,8 @@ void TouchSelectionController::ActivateSelection() { |
end_selection_handle_.reset(new TouchHandle(this, end_orientation_)); |
} else { |
end_selection_handle_->SetEnabled(true); |
+ end_selection_handle_->SetFocus(end_.edge_top(), end_.edge_bottom()); |
+ end_selection_handle_->SetViewportRect(viewport_rect_); |
end_selection_handle_->SetOrientation(end_orientation_); |
} |