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Unified Diff: content/browser/android/composited_touch_handle_drawable.cc

Issue 481683003: Support for Adaptive Handle Orientation (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: cleanup Created 5 years, 8 months ago
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Index: content/browser/android/composited_touch_handle_drawable.cc
diff --git a/content/browser/android/composited_touch_handle_drawable.cc b/content/browser/android/composited_touch_handle_drawable.cc
index 91a019eba89157780bd68ed5d82c979b050d0c88..0a1563716e3aed312d4e680ee94dc005501ab262 100644
--- a/content/browser/android/composited_touch_handle_drawable.cc
+++ b/content/browser/android/composited_touch_handle_drawable.cc
@@ -101,24 +101,52 @@ void CompositedTouchHandleDrawable::SetEnabled(bool enabled) {
UpdateLayerPosition();
}
-void CompositedTouchHandleDrawable::SetOrientation(
- ui::TouchHandleOrientation orientation) {
+void CompositedTouchHandleDrawable::SetLayout(
+ const gfx::PointF& position,
+ ui::TouchHandleOrientation orientation,
+ bool mirror_vertical,
+ bool mirror_horizontal) {
DCHECK(layer_->parent());
+ focal_position_ = gfx::ScalePoint(position, dpi_scale_);
+
orientation_ = orientation;
const SkBitmap& bitmap = g_selection_resources.Get().GetBitmap(orientation);
+ const int bitmap_height = bitmap.height();
+ const int bitmap_width = bitmap.width();
+ int focal_offset_x = 0;
+ int focal_offset_y = mirror_vertical ? bitmap_height : 0;
+
layer_->SetBitmap(bitmap);
jdduke (slow) 2015/05/11 15:40:15 Hmm, it looks like UIResourceLayer doesn't cache t
AviD 2015/05/19 16:26:27 Done. We save orientation_ here, I have used that
- layer_->SetBounds(gfx::Size(bitmap.width(), bitmap.height()));
+ layer_->SetBounds(gfx::Size(bitmap_width, bitmap_height));
+
+ // Invert about X and Y axis based on the mirror values
+ gfx::Transform transform;
+ float scale_x = mirror_horizontal ? -1.f : 1.f;
+ float scale_y = mirror_vertical ? -1.f : 1.f;
+
+ layer_->SetTransformOrigin(
+ gfx::Point3F(bitmap_width * 0.5f, bitmap_height * 0.5f, 0));
+ transform.Scale(scale_x, scale_y);
+ layer_->SetTransform(transform);
switch (orientation_) {
jdduke (slow) 2015/05/11 15:40:15 Hmm, to save on code can you do: focal_offset_x =
AviD 2015/05/19 16:26:27 Done.
case ui::TouchHandleOrientation::LEFT:
- focal_offset_from_origin_ = gfx::Vector2dF(bitmap.width() * 0.75f, 0);
+ focal_offset_x =
+ mirror_horizontal ? bitmap_width * 0.25f : bitmap_width * 0.75f;
+ focal_offset_from_origin_ =
+ gfx::Vector2dF(focal_offset_x, focal_offset_y);
break;
case ui::TouchHandleOrientation::RIGHT:
- focal_offset_from_origin_ = gfx::Vector2dF(bitmap.width() * 0.25f, 0);
+ focal_offset_x =
+ mirror_horizontal ? bitmap_width * 0.75f : bitmap_width * 0.25f;
+ focal_offset_from_origin_ =
+ gfx::Vector2dF(focal_offset_x, focal_offset_y);
break;
case ui::TouchHandleOrientation::CENTER:
- focal_offset_from_origin_ = gfx::Vector2dF(bitmap.width() * 0.5f, 0);
+ focal_offset_x = bitmap_width * 0.5f;
+ focal_offset_from_origin_ =
+ gfx::Vector2dF(focal_offset_x, focal_offset_y);
break;
case ui::TouchHandleOrientation::UNDEFINED:
NOTREACHED() << "Invalid touch handle orientation.";
@@ -136,12 +164,6 @@ void CompositedTouchHandleDrawable::SetAlpha(float alpha) {
layer_->SetHideLayerAndSubtree(hidden);
}
-void CompositedTouchHandleDrawable::SetFocus(const gfx::PointF& position) {
- DCHECK(layer_->parent());
- focal_position_ = gfx::ScalePoint(position, dpi_scale_);
- UpdateLayerPosition();
-}
-
gfx::RectF CompositedTouchHandleDrawable::GetVisibleBounds() const {
return gfx::ScaleRect(gfx::RectF(layer_->position().x(),
layer_->position().y(),

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