Index: content/browser/android/composited_touch_handle_drawable.cc |
diff --git a/content/browser/android/composited_touch_handle_drawable.cc b/content/browser/android/composited_touch_handle_drawable.cc |
index 91a019eba89157780bd68ed5d82c979b050d0c88..ad8faad3f9d1fd28d87a51ae25c5f027d3848945 100644 |
--- a/content/browser/android/composited_touch_handle_drawable.cc |
+++ b/content/browser/android/composited_touch_handle_drawable.cc |
@@ -10,6 +10,7 @@ |
#include "cc/layers/ui_resource_layer.h" |
#include "jni/HandleViewResources_jni.h" |
#include "ui/gfx/android/java_bitmap.h" |
+#include "ui/gfx/skbitmap_operations.h" |
namespace content { |
@@ -44,21 +45,62 @@ class HandleResources { |
Java_HandleViewResources_getRightHandleBitmap(env, context)); |
center_bitmap_ = CreateSkBitmapFromJavaBitmap( |
Java_HandleViewResources_getCenterHandleBitmap(env, context)); |
+ left_inverted_bitmap_ = SkBitmapOperations::Rotate( |
jdduke (slow)
2015/04/14 00:00:32
There's no need to create new assets for a transfo
AviD
2015/04/23 14:45:16
Done.
|
+ right_bitmap_, SkBitmapOperations::ROTATION_180_CW); |
+ right_inverted_bitmap_ = SkBitmapOperations::Rotate( |
+ left_bitmap_, SkBitmapOperations::ROTATION_180_CW); |
+ center_inverted_bitmap_ = SkBitmapOperations::Rotate( |
+ center_bitmap_, SkBitmapOperations::ROTATION_180_CW); |
left_bitmap_.setImmutable(); |
right_bitmap_.setImmutable(); |
center_bitmap_.setImmutable(); |
+ left_inverted_bitmap_.setImmutable(); |
+ right_inverted_bitmap_.setImmutable(); |
+ center_inverted_bitmap_.setImmutable(); |
} |
- const SkBitmap& GetBitmap(ui::TouchHandleOrientation orientation) { |
+ const SkBitmap& GetBitmap(ui::TouchHandleOrientation orientation, |
+ bool mirror_vertical, |
+ bool mirror_horizontal) { |
DCHECK(loaded_); |
switch (orientation) { |
case ui::TouchHandleOrientation::LEFT: |
- return left_bitmap_; |
+ if (mirror_vertical && mirror_horizontal) { |
+ // Inverted about both X and Y axes |
+ return right_inverted_bitmap_; |
+ } else if (mirror_vertical) { |
+ // Inverted about X axis only |
+ return left_inverted_bitmap_; |
+ } else if (mirror_horizontal) { |
+ // Inverted about Y axis only |
+ return right_bitmap_; |
+ } else { |
+ // Normal Case |
+ return left_bitmap_; |
+ } |
case ui::TouchHandleOrientation::RIGHT: |
- return right_bitmap_; |
+ if (mirror_vertical && mirror_horizontal) { |
+ // Inverted about both X and Y axes |
+ return left_inverted_bitmap_; |
+ } else if (mirror_vertical) { |
+ // Inverted about X axis only |
+ return right_inverted_bitmap_; |
+ } else if (mirror_horizontal) { |
+ // Inverted about Y axis only |
+ return left_bitmap_; |
+ } else { |
+ // Normal Case |
+ return right_bitmap_; |
+ } |
case ui::TouchHandleOrientation::CENTER: |
- return center_bitmap_; |
+ if (mirror_vertical) { |
+ // Inverted about X axis |
+ return center_inverted_bitmap_; |
+ } else { |
+ // Normal Case |
+ return center_bitmap_; |
+ } |
case ui::TouchHandleOrientation::UNDEFINED: |
NOTREACHED() << "Invalid touch handle orientation."; |
}; |
@@ -69,6 +111,9 @@ class HandleResources { |
SkBitmap left_bitmap_; |
SkBitmap right_bitmap_; |
SkBitmap center_bitmap_; |
+ SkBitmap left_inverted_bitmap_; |
+ SkBitmap right_inverted_bitmap_; |
+ SkBitmap center_inverted_bitmap_; |
bool loaded_; |
DISALLOW_COPY_AND_ASSIGN(HandleResources); |
@@ -102,23 +147,39 @@ void CompositedTouchHandleDrawable::SetEnabled(bool enabled) { |
} |
void CompositedTouchHandleDrawable::SetOrientation( |
- ui::TouchHandleOrientation orientation) { |
+ ui::TouchHandleOrientation orientation, |
+ bool mirror_vertical, |
+ bool mirror_horizontal) { |
DCHECK(layer_->parent()); |
orientation_ = orientation; |
- const SkBitmap& bitmap = g_selection_resources.Get().GetBitmap(orientation); |
+ const SkBitmap& bitmap = g_selection_resources.Get().GetBitmap( |
+ orientation, mirror_vertical, mirror_horizontal); |
+ const int bitmap_height = bitmap.height(); |
jdduke (slow)
2015/04/14 00:00:32
To set the layer transform, you can use an approac
AviD
2015/04/23 14:45:16
Done.
|
+ const int bitmap_width = bitmap.width(); |
+ int focal_offset_x = 0; |
+ int focal_offset_y = mirror_vertical ? bitmap_height : 0; |
+ |
layer_->SetBitmap(bitmap); |
- layer_->SetBounds(gfx::Size(bitmap.width(), bitmap.height())); |
+ layer_->SetBounds(gfx::Size(bitmap_width, bitmap_height)); |
switch (orientation_) { |
case ui::TouchHandleOrientation::LEFT: |
- focal_offset_from_origin_ = gfx::Vector2dF(bitmap.width() * 0.75f, 0); |
+ focal_offset_x = |
+ mirror_horizontal ? bitmap_width * 0.25f : bitmap_width * 0.75f; |
+ focal_offset_from_origin_ = |
+ gfx::Vector2dF(focal_offset_x, focal_offset_y); |
break; |
case ui::TouchHandleOrientation::RIGHT: |
- focal_offset_from_origin_ = gfx::Vector2dF(bitmap.width() * 0.25f, 0); |
+ focal_offset_x = |
+ mirror_horizontal ? bitmap_width * 0.75f : bitmap_width * 0.25f; |
+ focal_offset_from_origin_ = |
+ gfx::Vector2dF(focal_offset_x, focal_offset_y); |
break; |
case ui::TouchHandleOrientation::CENTER: |
- focal_offset_from_origin_ = gfx::Vector2dF(bitmap.width() * 0.5f, 0); |
+ focal_offset_x = bitmap_width * 0.5f; |
+ focal_offset_from_origin_ = |
+ gfx::Vector2dF(focal_offset_x, focal_offset_y); |
break; |
case ui::TouchHandleOrientation::UNDEFINED: |
NOTREACHED() << "Invalid touch handle orientation."; |