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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ | 5 #ifndef UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ |
6 #define UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ | 6 #define UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ |
7 | 7 |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/time/time.h" | 10 #include "base/time/time.h" |
11 #include "ui/events/gesture_detection/motion_event.h" | 11 #include "ui/events/gesture_detection/motion_event.h" |
12 #include "ui/gfx/geometry/point_f.h" | 12 #include "ui/gfx/geometry/point_f.h" |
13 #include "ui/gfx/geometry/rect_f.h" | 13 #include "ui/gfx/geometry/rect_f.h" |
14 #include "ui/gfx/geometry/vector2d_f.h" | 14 #include "ui/gfx/geometry/vector2d_f.h" |
15 #include "ui/touch_selection/touch_handle_orientation.h" | 15 #include "ui/touch_selection/touch_handle_orientation.h" |
16 #include "ui/touch_selection/ui_touch_selection_export.h" | 16 #include "ui/touch_selection/ui_touch_selection_export.h" |
17 | 17 |
18 namespace ui { | 18 namespace ui { |
19 | 19 |
20 class TouchHandle; | 20 class TouchHandle; |
21 | 21 |
22 // Interface through which |TouchHandle| delegates rendering-specific duties. | 22 // Interface through which |TouchHandle| delegates rendering-specific duties. |
23 class UI_TOUCH_SELECTION_EXPORT TouchHandleDrawable { | 23 class UI_TOUCH_SELECTION_EXPORT TouchHandleDrawable { |
24 public: | 24 public: |
25 virtual ~TouchHandleDrawable() {} | 25 virtual ~TouchHandleDrawable() {} |
26 virtual void SetEnabled(bool enabled) = 0; | 26 virtual void SetEnabled(bool enabled) = 0; |
27 virtual void SetOrientation(TouchHandleOrientation orientation) = 0; | 27 virtual void SetLayout(const gfx::PointF& position, |
| 28 ui::TouchHandleOrientation orientation, |
| 29 bool mirror_vertical, |
| 30 bool mirror_horizontal, |
| 31 bool mirror_changed) = 0; |
28 virtual void SetAlpha(float alpha) = 0; | 32 virtual void SetAlpha(float alpha) = 0; |
29 virtual void SetFocus(const gfx::PointF& position) = 0; | |
30 virtual gfx::RectF GetVisibleBounds() const = 0; | 33 virtual gfx::RectF GetVisibleBounds() const = 0; |
31 }; | 34 }; |
32 | 35 |
33 // Interface through which |TouchHandle| communicates handle manipulation and | 36 // Interface through which |TouchHandle| communicates handle manipulation and |
34 // requests concrete drawable instances. | 37 // requests concrete drawable instances. |
35 class UI_TOUCH_SELECTION_EXPORT TouchHandleClient { | 38 class UI_TOUCH_SELECTION_EXPORT TouchHandleClient { |
36 public: | 39 public: |
37 virtual ~TouchHandleClient() {} | 40 virtual ~TouchHandleClient() {} |
38 virtual void OnHandleDragBegin(const TouchHandle& handle) = 0; | 41 virtual void OnHandleDragBegin(const TouchHandle& handle) = 0; |
39 virtual void OnHandleDragUpdate(const TouchHandle& handle, | 42 virtual void OnHandleDragUpdate(const TouchHandle& handle, |
40 const gfx::PointF& new_position) = 0; | 43 const gfx::PointF& new_position) = 0; |
41 virtual void OnHandleDragEnd(const TouchHandle& handle) = 0; | 44 virtual void OnHandleDragEnd(const TouchHandle& handle) = 0; |
42 virtual void OnHandleTapped(const TouchHandle& handle) = 0; | 45 virtual void OnHandleTapped(const TouchHandle& handle) = 0; |
43 virtual void SetNeedsAnimate() = 0; | 46 virtual void SetNeedsAnimate() = 0; |
44 virtual scoped_ptr<TouchHandleDrawable> CreateDrawable() = 0; | 47 virtual scoped_ptr<TouchHandleDrawable> CreateDrawable() = 0; |
45 virtual base::TimeDelta GetTapTimeout() const = 0; | 48 virtual base::TimeDelta GetTapTimeout() const = 0; |
46 virtual float GetTapSlop() const = 0; | 49 virtual float GetTapSlop() const = 0; |
47 }; | 50 }; |
48 | 51 |
49 // Responsible for displaying a selection or insertion handle for text | 52 // Responsible for displaying a selection or insertion handle for text |
50 // interaction. | 53 // interaction. |
51 class UI_TOUCH_SELECTION_EXPORT TouchHandle { | 54 class UI_TOUCH_SELECTION_EXPORT TouchHandle { |
52 public: | 55 public: |
53 // The drawable will be enabled but invisible until otherwise specified. | 56 // The drawable will be enabled but invisible until otherwise specified. |
54 TouchHandle(TouchHandleClient* client, TouchHandleOrientation orientation); | 57 TouchHandle(TouchHandleClient* client, |
| 58 TouchHandleOrientation orientation, |
| 59 const gfx::RectF viewport_rect); |
55 ~TouchHandle(); | 60 ~TouchHandle(); |
56 | 61 |
57 // Sets whether the handle is active, allowing resource cleanup if necessary. | 62 // Sets whether the handle is active, allowing resource cleanup if necessary. |
58 // If false, active animations or touch drag sequences will be cancelled. | 63 // If false, active animations or touch drag sequences will be cancelled. |
59 // While disabled, manipulation is *explicitly not supported*, and may lead to | 64 // While disabled, manipulation is *explicitly not supported*, and may lead to |
60 // undesirable and/or unstable side-effects. The handle can be safely | 65 // undesirable and/or unstable side-effects. The handle can be safely |
61 // re-enabled to allow continued operation. | 66 // re-enabled to allow continued operation. |
62 void SetEnabled(bool enabled); | 67 void SetEnabled(bool enabled); |
63 | 68 |
64 enum AnimationStyle { ANIMATION_NONE, ANIMATION_SMOOTH }; | 69 enum AnimationStyle { ANIMATION_NONE, ANIMATION_SMOOTH }; |
65 // Update the handle visibility, fading in/out according to |animation_style|. | 70 // Update the handle visibility, fading in/out according to |animation_style|. |
66 // If an animation is in-progress, it will be overriden appropriately. | 71 // If an animation is in-progress, it will be overriden appropriately. |
67 void SetVisible(bool visible, AnimationStyle animation_style); | 72 void SetVisible(bool visible, AnimationStyle animation_style); |
68 | 73 |
69 // Update the handle placement to |position|. | 74 // Update the focus points for the handles. The Handle will be positioned |
| 75 // either |top| or |bottom| based on the mirror parameters. |
70 // Note: If a fade out animation is active or the handle is invisible, the | 76 // Note: If a fade out animation is active or the handle is invisible, the |
71 // handle position will not be updated until the handle regains visibility. | 77 // handle position will not be updated until the handle regains visibility. |
72 void SetPosition(const gfx::PointF& position); | 78 void SetFocus(const gfx::PointF& top, const gfx::PointF& bottom); |
| 79 |
| 80 // Update the Viewport rect, based on which the handle decide its inversion |
| 81 void SetViewportRect(const gfx::RectF viewport_rect); |
73 | 82 |
74 // Update the handle visuals to |orientation|. | 83 // Update the handle visuals to |orientation|. |
75 // Note: If the handle is being dragged, the orientation change will be | 84 // Note: If the handle is being dragged, the orientation change will be |
76 // deferred until the drag has ceased. | 85 // deferred until the drag has ceased. |
77 void SetOrientation(TouchHandleOrientation orientation); | 86 void SetOrientation(TouchHandleOrientation orientation); |
78 | 87 |
79 // Allows touch-dragging of the handle. Returns true if the event was | 88 // Allows touch-dragging of the handle. Returns true if the event was |
80 // consumed, in which case the caller should cease further handling. | 89 // consumed, in which case the caller should cease further handling. |
81 bool WillHandleTouchEvent(const MotionEvent& event); | 90 bool WillHandleTouchEvent(const MotionEvent& event); |
82 | 91 |
83 // Ticks an active animation, as requested to the client by |SetNeedsAnimate|. | 92 // Ticks an active animation, as requested to the client by |SetNeedsAnimate|. |
84 // Returns true if an animation is active and requires further ticking. | 93 // Returns true if an animation is active and requires further ticking. |
85 bool Animate(base::TimeTicks frame_time); | 94 bool Animate(base::TimeTicks frame_time); |
86 | 95 |
87 // Get the visible bounds of the handle, based on the current position and | 96 // Get the visible bounds of the handle, based on the current position and |
88 // the drawable's size/orientation. If the handle is invisible or disabled, | 97 // the drawable's size/orientation. If the handle is invisible or disabled, |
89 // the bounds will be empty. | 98 // the bounds will be empty. |
90 gfx::RectF GetVisibleBounds() const; | 99 gfx::RectF GetVisibleBounds() const; |
91 | 100 |
92 bool is_dragging() const { return is_dragging_; } | 101 bool is_dragging() const { return is_dragging_; } |
93 const gfx::PointF& position() const { return position_; } | 102 const gfx::PointF& focus_bottom() const { return focus_bottom_; } |
94 TouchHandleOrientation orientation() const { return orientation_; } | 103 TouchHandleOrientation orientation() const { return orientation_; } |
95 | 104 |
96 private: | 105 private: |
| 106 void UpdateLayout(); |
97 void BeginDrag(); | 107 void BeginDrag(); |
98 void EndDrag(); | 108 void EndDrag(); |
99 void BeginFade(); | 109 void BeginFade(); |
100 void EndFade(); | 110 void EndFade(); |
101 void SetAlpha(float alpha); | 111 void SetAlpha(float alpha); |
102 | 112 |
103 scoped_ptr<TouchHandleDrawable> drawable_; | 113 scoped_ptr<TouchHandleDrawable> drawable_; |
104 | 114 |
105 TouchHandleClient* const client_; | 115 TouchHandleClient* const client_; |
106 | 116 |
107 gfx::PointF position_; | 117 gfx::PointF focus_bottom_; |
| 118 gfx::PointF focus_top_; |
| 119 gfx::RectF viewport_rect_; |
108 TouchHandleOrientation orientation_; | 120 TouchHandleOrientation orientation_; |
109 TouchHandleOrientation deferred_orientation_; | 121 TouchHandleOrientation deferred_orientation_; |
110 | 122 |
111 gfx::PointF touch_down_position_; | 123 gfx::PointF touch_down_position_; |
112 gfx::Vector2dF touch_to_focus_offset_; | 124 gfx::Vector2dF touch_to_focus_offset_; |
113 base::TimeTicks touch_down_time_; | 125 base::TimeTicks touch_down_time_; |
114 | 126 |
115 // Note that when a fade animation is active, |is_visible_| and |position_| | 127 // Note that when a fade animation is active, |is_visible_| and |position_| |
116 // may not reflect the actual visibilty and position of the drawable. This | 128 // may not reflect the actual visibilty and position of the drawable. This |
117 // discrepancy is resolved either upon fade completion or cancellation. | 129 // discrepancy is resolved either upon fade completion or cancellation. |
118 base::TimeTicks fade_end_time_; | 130 base::TimeTicks fade_end_time_; |
119 gfx::PointF fade_start_position_; | 131 gfx::PointF fade_start_position_; |
120 float alpha_; | 132 float alpha_; |
121 bool animate_deferred_fade_; | 133 bool animate_deferred_fade_; |
122 | 134 |
123 bool enabled_; | 135 bool enabled_; |
124 bool is_visible_; | 136 bool is_visible_; |
125 bool is_dragging_; | 137 bool is_dragging_; |
126 bool is_drag_within_tap_region_; | 138 bool is_drag_within_tap_region_; |
127 | 139 |
| 140 // Mirror variables determine if the handles should be inverted or not. |
| 141 bool mirror_vertical_; |
| 142 bool mirror_horizontal_; |
| 143 |
128 DISALLOW_COPY_AND_ASSIGN(TouchHandle); | 144 DISALLOW_COPY_AND_ASSIGN(TouchHandle); |
129 }; | 145 }; |
130 | 146 |
131 } // namespace ui | 147 } // namespace ui |
132 | 148 |
133 #endif // UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ | 149 #endif // UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ |
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