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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ | 5 #ifndef UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ |
| 6 #define UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ | 6 #define UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ |
| 7 | 7 |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/time/time.h" | 10 #include "base/time/time.h" |
| 11 #include "ui/events/gesture_detection/motion_event.h" | 11 #include "ui/events/gesture_detection/motion_event.h" |
| 12 #include "ui/gfx/geometry/point_f.h" | 12 #include "ui/gfx/geometry/point_f.h" |
| 13 #include "ui/gfx/geometry/rect_f.h" | 13 #include "ui/gfx/geometry/rect_f.h" |
| 14 #include "ui/gfx/geometry/vector2d_f.h" | 14 #include "ui/gfx/geometry/vector2d_f.h" |
| 15 #include "ui/touch_selection/touch_handle_orientation.h" | 15 #include "ui/touch_selection/touch_handle_orientation.h" |
| 16 #include "ui/touch_selection/ui_touch_selection_export.h" | 16 #include "ui/touch_selection/ui_touch_selection_export.h" |
| 17 | 17 |
| 18 namespace ui { | 18 namespace ui { |
| 19 | 19 |
| 20 class TouchHandle; | 20 class TouchHandle; |
| 21 | 21 |
| 22 // Interface through which |TouchHandle| delegates rendering-specific duties. | 22 // Interface through which |TouchHandle| delegates rendering-specific duties. |
| 23 class UI_TOUCH_SELECTION_EXPORT TouchHandleDrawable { | 23 class UI_TOUCH_SELECTION_EXPORT TouchHandleDrawable { |
| 24 public: | 24 public: |
| 25 virtual ~TouchHandleDrawable() {} | 25 virtual ~TouchHandleDrawable() {} |
| 26 virtual void SetEnabled(bool enabled) = 0; | 26 virtual void SetEnabled(bool enabled) = 0; |
| 27 virtual void SetOrientation(TouchHandleOrientation orientation) = 0; | 27 virtual void SetLayout(const gfx::PointF& position, |
| 28 ui::TouchHandleOrientation orientation, | |
| 29 bool mirror_vertical, | |
| 30 bool mirror_horizontal) = 0; | |
| 28 virtual void SetAlpha(float alpha) = 0; | 31 virtual void SetAlpha(float alpha) = 0; |
| 29 virtual void SetFocus(const gfx::PointF& position) = 0; | |
| 30 virtual gfx::RectF GetVisibleBounds() const = 0; | 32 virtual gfx::RectF GetVisibleBounds() const = 0; |
| 31 }; | 33 }; |
| 32 | 34 |
| 33 // Interface through which |TouchHandle| communicates handle manipulation and | 35 // Interface through which |TouchHandle| communicates handle manipulation and |
| 34 // requests concrete drawable instances. | 36 // requests concrete drawable instances. |
| 35 class UI_TOUCH_SELECTION_EXPORT TouchHandleClient { | 37 class UI_TOUCH_SELECTION_EXPORT TouchHandleClient { |
| 36 public: | 38 public: |
| 37 virtual ~TouchHandleClient() {} | 39 virtual ~TouchHandleClient() {} |
| 38 virtual void OnHandleDragBegin(const TouchHandle& handle) = 0; | 40 virtual void OnHandleDragBegin(const TouchHandle& handle) = 0; |
| 39 virtual void OnHandleDragUpdate(const TouchHandle& handle, | 41 virtual void OnHandleDragUpdate(const TouchHandle& handle, |
| (...skipping 19 matching lines...) Expand all Loading... | |
| 59 // While disabled, manipulation is *explicitly not supported*, and may lead to | 61 // While disabled, manipulation is *explicitly not supported*, and may lead to |
| 60 // undesirable and/or unstable side-effects. The handle can be safely | 62 // undesirable and/or unstable side-effects. The handle can be safely |
| 61 // re-enabled to allow continued operation. | 63 // re-enabled to allow continued operation. |
| 62 void SetEnabled(bool enabled); | 64 void SetEnabled(bool enabled); |
| 63 | 65 |
| 64 enum AnimationStyle { ANIMATION_NONE, ANIMATION_SMOOTH }; | 66 enum AnimationStyle { ANIMATION_NONE, ANIMATION_SMOOTH }; |
| 65 // Update the handle visibility, fading in/out according to |animation_style|. | 67 // Update the handle visibility, fading in/out according to |animation_style|. |
| 66 // If an animation is in-progress, it will be overriden appropriately. | 68 // If an animation is in-progress, it will be overriden appropriately. |
| 67 void SetVisible(bool visible, AnimationStyle animation_style); | 69 void SetVisible(bool visible, AnimationStyle animation_style); |
| 68 | 70 |
| 69 // Update the handle placement to |position|. | 71 // Update the focus points for the handles. The Handle will be positioned |
| 72 // either |top| or |bottom| based on the mirror parameters. | |
| 70 // Note: If a fade out animation is active or the handle is invisible, the | 73 // Note: If a fade out animation is active or the handle is invisible, the |
| 71 // handle position will not be updated until the handle regains visibility. | 74 // handle position will not be updated until the handle regains visibility. |
| 72 void SetPosition(const gfx::PointF& position); | 75 void SetFocus(const gfx::PointF& top, const gfx::PointF& bottom); |
|
mfomitchev
2015/05/13 22:19:14
We always call both SetFocus and SetViewportRect,
jdduke (slow)
2015/05/14 15:20:10
Hmm, but we would only do the layout twice if the
AviD
2015/05/19 16:26:28
SetSelectionParams() ?
AviD
2015/05/21 09:23:14
I have changed this to update the viewport rect on
| |
| 76 | |
| 77 // Update the Viewport rect, based on which the handle decide its inversion | |
| 78 void SetViewportRect(const gfx::RectF viewport_rect); | |
| 73 | 79 |
| 74 // Update the handle visuals to |orientation|. | 80 // Update the handle visuals to |orientation|. |
| 75 // Note: If the handle is being dragged, the orientation change will be | 81 // Note: If the handle is being dragged, the orientation change will be |
| 76 // deferred until the drag has ceased. | 82 // deferred until the drag has ceased. |
| 77 void SetOrientation(TouchHandleOrientation orientation); | 83 void SetOrientation(TouchHandleOrientation orientation); |
| 78 | 84 |
| 79 // Allows touch-dragging of the handle. Returns true if the event was | 85 // Allows touch-dragging of the handle. Returns true if the event was |
| 80 // consumed, in which case the caller should cease further handling. | 86 // consumed, in which case the caller should cease further handling. |
| 81 bool WillHandleTouchEvent(const MotionEvent& event); | 87 bool WillHandleTouchEvent(const MotionEvent& event); |
| 82 | 88 |
| 83 // Ticks an active animation, as requested to the client by |SetNeedsAnimate|. | 89 // Ticks an active animation, as requested to the client by |SetNeedsAnimate|. |
| 84 // Returns true if an animation is active and requires further ticking. | 90 // Returns true if an animation is active and requires further ticking. |
| 85 bool Animate(base::TimeTicks frame_time); | 91 bool Animate(base::TimeTicks frame_time); |
| 86 | 92 |
| 87 bool is_dragging() const { return is_dragging_; } | 93 bool is_dragging() const { return is_dragging_; } |
| 88 const gfx::PointF& position() const { return position_; } | 94 const gfx::PointF& position() const { return focus_bottom_; } |
|
mfomitchev
2015/05/13 22:19:14
rename to focus_bottom()?
AviD
2015/05/19 16:26:28
Done.
| |
| 89 TouchHandleOrientation orientation() const { return orientation_; } | 95 TouchHandleOrientation orientation() const { return orientation_; } |
| 90 | 96 |
| 91 private: | 97 private: |
| 98 void UpdateLayout(); | |
| 92 void BeginDrag(); | 99 void BeginDrag(); |
| 93 void EndDrag(); | 100 void EndDrag(); |
| 94 void BeginFade(); | 101 void BeginFade(); |
| 95 void EndFade(); | 102 void EndFade(); |
| 96 void SetAlpha(float alpha); | 103 void SetAlpha(float alpha); |
| 97 | 104 |
| 98 scoped_ptr<TouchHandleDrawable> drawable_; | 105 scoped_ptr<TouchHandleDrawable> drawable_; |
| 99 | 106 |
| 100 TouchHandleClient* const client_; | 107 TouchHandleClient* const client_; |
| 101 | 108 |
| 102 gfx::PointF position_; | 109 gfx::PointF focus_bottom_; |
| 110 gfx::PointF focus_top_; | |
| 111 gfx::RectF viewport_rect_; | |
| 103 TouchHandleOrientation orientation_; | 112 TouchHandleOrientation orientation_; |
| 104 TouchHandleOrientation deferred_orientation_; | 113 TouchHandleOrientation deferred_orientation_; |
| 105 | 114 |
| 106 gfx::PointF touch_down_position_; | 115 gfx::PointF touch_down_position_; |
| 107 gfx::Vector2dF touch_to_focus_offset_; | 116 gfx::Vector2dF touch_to_focus_offset_; |
| 108 base::TimeTicks touch_down_time_; | 117 base::TimeTicks touch_down_time_; |
| 109 | 118 |
| 110 // Note that when a fade animation is active, |is_visible_| and |position_| | 119 // Note that when a fade animation is active, |is_visible_| and |position_| |
| 111 // may not reflect the actual visibilty and position of the drawable. This | 120 // may not reflect the actual visibilty and position of the drawable. This |
| 112 // discrepancy is resolved either upon fade completion or cancellation. | 121 // discrepancy is resolved either upon fade completion or cancellation. |
| 113 base::TimeTicks fade_end_time_; | 122 base::TimeTicks fade_end_time_; |
| 114 gfx::PointF fade_start_position_; | 123 gfx::PointF fade_start_position_; |
| 115 float alpha_; | 124 float alpha_; |
| 116 bool animate_deferred_fade_; | 125 bool animate_deferred_fade_; |
| 117 | 126 |
| 118 bool enabled_; | 127 bool enabled_; |
| 119 bool is_visible_; | 128 bool is_visible_; |
| 120 bool is_dragging_; | 129 bool is_dragging_; |
| 121 bool is_drag_within_tap_region_; | 130 bool is_drag_within_tap_region_; |
| 122 | 131 |
| 132 // Mirror variables determine if the handles should be inverted or not. | |
| 133 bool mirror_vertical_; | |
| 134 bool mirror_horizontal_; | |
| 135 | |
| 123 DISALLOW_COPY_AND_ASSIGN(TouchHandle); | 136 DISALLOW_COPY_AND_ASSIGN(TouchHandle); |
| 124 }; | 137 }; |
| 125 | 138 |
| 126 } // namespace ui | 139 } // namespace ui |
| 127 | 140 |
| 128 #endif // UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ | 141 #endif // UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ |
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