Index: src/gpu/GrResourceCache.cpp |
diff --git a/src/gpu/GrResourceCache.cpp b/src/gpu/GrResourceCache.cpp |
index e3a17f05c5fa6a88ce05a3ddfeb070ec88f1d556..8a21002e1c5fe17575548281dd7917911011db44 100644 |
--- a/src/gpu/GrResourceCache.cpp |
+++ b/src/gpu/GrResourceCache.cpp |
@@ -267,7 +267,7 @@ void GrResourceCache::makeExclusive(GrResourceCacheEntry* entry) { |
void GrResourceCache::removeInvalidResource(GrResourceCacheEntry* entry) { |
// If the resource went invalid while it was detached then purge it |
// This can happen when a 3D context was lost, |
- // the client called GrContext::contextDestroyed() to notify Gr, |
+ // the client called GrContext::abandonContext() to notify Gr, |
// and then later an SkGpuDevice's destructor releases its backing |
// texture (which was invalidated at contextDestroyed time). |
// TODO: Safely delete the GrResourceCacheEntry as well. |