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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
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43 #ifdef SK_DEBUG | 43 #ifdef SK_DEBUG |
44 GeometryPoolState& poolState = fGeomPoolStateStack.back(); | 44 GeometryPoolState& poolState = fGeomPoolStateStack.back(); |
45 poolState.fPoolVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; | 45 poolState.fPoolVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; |
46 poolState.fPoolStartVertex = DEBUG_INVAL_START_IDX; | 46 poolState.fPoolStartVertex = DEBUG_INVAL_START_IDX; |
47 poolState.fPoolIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; | 47 poolState.fPoolIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; |
48 poolState.fPoolStartIndex = DEBUG_INVAL_START_IDX; | 48 poolState.fPoolStartIndex = DEBUG_INVAL_START_IDX; |
49 #endif | 49 #endif |
50 } | 50 } |
51 | 51 |
52 GrGpu::~GrGpu() { | 52 GrGpu::~GrGpu() { |
53 this->releaseResources(); | |
54 } | |
55 | |
56 void GrGpu::abandonResources() { | |
57 | |
58 fClipMaskManager.releaseResources(); | |
59 | |
60 while (NULL != fObjectList.head()) { | |
61 fObjectList.head()->abandon(); | |
62 } | |
63 | |
64 SkASSERT(NULL == fQuadIndexBuffer || fQuadIndexBuffer->wasDestroyed()); | |
65 SkSafeSetNull(fQuadIndexBuffer); | 53 SkSafeSetNull(fQuadIndexBuffer); |
66 delete fVertexPool; | 54 delete fVertexPool; |
67 fVertexPool = NULL; | 55 fVertexPool = NULL; |
68 delete fIndexPool; | 56 delete fIndexPool; |
69 fIndexPool = NULL; | 57 fIndexPool = NULL; |
70 } | 58 } |
71 | 59 |
72 void GrGpu::releaseResources() { | 60 void GrGpu::contextAbandonded() {} |
73 | |
74 fClipMaskManager.releaseResources(); | |
75 | |
76 while (NULL != fObjectList.head()) { | |
77 fObjectList.head()->release(); | |
78 } | |
79 | |
80 SkASSERT(NULL == fQuadIndexBuffer || fQuadIndexBuffer->wasDestroyed()); | |
81 SkSafeSetNull(fQuadIndexBuffer); | |
82 delete fVertexPool; | |
83 fVertexPool = NULL; | |
84 delete fIndexPool; | |
85 fIndexPool = NULL; | |
86 } | |
87 | |
88 void GrGpu::insertObject(GrGpuResource* object) { | |
89 SkASSERT(NULL != object); | |
90 SkASSERT(this == object->getGpu()); | |
91 | |
92 fObjectList.addToHead(object); | |
93 } | |
94 | |
95 void GrGpu::removeObject(GrGpuResource* object) { | |
96 SkASSERT(NULL != object); | |
97 SkASSERT(this == object->getGpu()); | |
98 | |
99 fObjectList.remove(object); | |
100 } | |
101 | |
102 | |
103 void GrGpu::unimpl(const char msg[]) { | |
104 #ifdef SK_DEBUG | |
105 GrPrintf("--- GrGpu unimplemented(\"%s\")\n", msg); | |
106 #endif | |
107 } | |
108 | 61 |
109 //////////////////////////////////////////////////////////////////////////////// | 62 //////////////////////////////////////////////////////////////////////////////// |
110 | 63 |
111 GrTexture* GrGpu::createTexture(const GrTextureDesc& desc, | 64 GrTexture* GrGpu::createTexture(const GrTextureDesc& desc, |
112 const void* srcData, size_t rowBytes) { | 65 const void* srcData, size_t rowBytes) { |
113 if (!this->caps()->isConfigTexturable(desc.fConfig)) { | 66 if (!this->caps()->isConfigTexturable(desc.fConfig)) { |
114 return NULL; | 67 return NULL; |
115 } | 68 } |
116 | 69 |
117 if ((desc.fFlags & kRenderTarget_GrTextureFlagBit) && | 70 if ((desc.fFlags & kRenderTarget_GrTextureFlagBit) && |
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311 indices[6 * i + 0] = 4 * i + 0; | 264 indices[6 * i + 0] = 4 * i + 0; |
312 indices[6 * i + 1] = 4 * i + 1; | 265 indices[6 * i + 1] = 4 * i + 1; |
313 indices[6 * i + 2] = 4 * i + 2; | 266 indices[6 * i + 2] = 4 * i + 2; |
314 indices[6 * i + 3] = 4 * i + 0; | 267 indices[6 * i + 3] = 4 * i + 0; |
315 indices[6 * i + 4] = 4 * i + 2; | 268 indices[6 * i + 4] = 4 * i + 2; |
316 indices[6 * i + 5] = 4 * i + 3; | 269 indices[6 * i + 5] = 4 * i + 3; |
317 } | 270 } |
318 } | 271 } |
319 | 272 |
320 const GrIndexBuffer* GrGpu::getQuadIndexBuffer() const { | 273 const GrIndexBuffer* GrGpu::getQuadIndexBuffer() const { |
321 if (NULL == fQuadIndexBuffer) { | 274 if (NULL == fQuadIndexBuffer || fQuadIndexBuffer->wasDestroyed()) { |
| 275 SkSafeUnref(fQuadIndexBuffer); |
322 static const int SIZE = sizeof(uint16_t) * 6 * MAX_QUADS; | 276 static const int SIZE = sizeof(uint16_t) * 6 * MAX_QUADS; |
323 GrGpu* me = const_cast<GrGpu*>(this); | 277 GrGpu* me = const_cast<GrGpu*>(this); |
324 fQuadIndexBuffer = me->createIndexBuffer(SIZE, false); | 278 fQuadIndexBuffer = me->createIndexBuffer(SIZE, false); |
325 if (NULL != fQuadIndexBuffer) { | 279 if (NULL != fQuadIndexBuffer) { |
326 uint16_t* indices = (uint16_t*)fQuadIndexBuffer->map(); | 280 uint16_t* indices = (uint16_t*)fQuadIndexBuffer->map(); |
327 if (NULL != indices) { | 281 if (NULL != indices) { |
328 fill_indices(indices, MAX_QUADS); | 282 fill_indices(indices, MAX_QUADS); |
329 fQuadIndexBuffer->unmap(); | 283 fQuadIndexBuffer->unmap(); |
330 } else { | 284 } else { |
331 indices = (uint16_t*)sk_malloc_throw(SIZE); | 285 indices = (uint16_t*)sk_malloc_throw(SIZE); |
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570 } | 524 } |
571 | 525 |
572 void GrGpu::releaseIndexArray() { | 526 void GrGpu::releaseIndexArray() { |
573 // if index source was array, we stowed data in the pool | 527 // if index source was array, we stowed data in the pool |
574 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 528 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
575 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); | 529 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); |
576 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); | 530 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); |
577 fIndexPool->putBack(bytes); | 531 fIndexPool->putBack(bytes); |
578 --fIndexPoolUseCnt; | 532 --fIndexPoolUseCnt; |
579 } | 533 } |
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