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Side by Side Diff: public/platform/WebGraphicsContext3D.h

Issue 481433002: gpu: Remove WebGraphicsContext3D::makeContextCurrent() in Blink (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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57 typedef signed long int WGC3Dintptr; 57 typedef signed long int WGC3Dintptr;
58 typedef signed long int WGC3Dsizeiptr; 58 typedef signed long int WGC3Dsizeiptr;
59 59
60 // Typedef for server-side objects like OpenGL textures and program objects. 60 // Typedef for server-side objects like OpenGL textures and program objects.
61 typedef WGC3Duint WebGLId; 61 typedef WGC3Duint WebGLId;
62 62
63 // This interface abstracts the operations performed by the 63 // This interface abstracts the operations performed by the
64 // GraphicsContext3D in order to implement WebGL. Nearly all of the 64 // GraphicsContext3D in order to implement WebGL. Nearly all of the
65 // methods exposed on this interface map directly to entry points in 65 // methods exposed on this interface map directly to entry points in
66 // the OpenGL ES 2.0 API. 66 // the OpenGL ES 2.0 API.
67 //
68 // Creating a WebGraphicsContext does not make it current, or guarantee
69 // that the context has been created successfully. Use
70 // makeContextCurrent() to complete initialization of the context, treating
71 // a false return value as indication that the context could not be created
72 // successfully.
73 class WebGraphicsContext3D : public WebNonCopyable { 67 class WebGraphicsContext3D : public WebNonCopyable {
74 public: 68 public:
75 // Return value from getActiveUniform and getActiveAttrib. 69 // Return value from getActiveUniform and getActiveAttrib.
76 struct ActiveInfo { 70 struct ActiveInfo {
77 WebString name; 71 WebString name;
78 WGC3Denum type; 72 WGC3Denum type;
79 WGC3Dint size; 73 WGC3Dint size;
80 }; 74 };
81 75
82 // Context creation attributes. 76 // Context creation attributes.
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137 public: 131 public:
138 virtual void onSwapBuffersComplete() = 0; 132 virtual void onSwapBuffersComplete() = 0;
139 133
140 protected: 134 protected:
141 virtual ~WebGraphicsSwapBuffersCompleteCallbackCHROMIUM() { } 135 virtual ~WebGraphicsSwapBuffersCompleteCallbackCHROMIUM() { }
142 }; 136 };
143 137
144 // This destructor needs to be public so that using classes can destroy inst ances if initialization fails. 138 // This destructor needs to be public so that using classes can destroy inst ances if initialization fails.
145 virtual ~WebGraphicsContext3D() { } 139 virtual ~WebGraphicsContext3D() { }
146 140
147 // Makes the OpenGL context current on the current thread. Returns true on
148 // success.
149 virtual bool makeContextCurrent() = 0;
150
151 // Each flush or finish is assigned an unique ID. The larger 141 // Each flush or finish is assigned an unique ID. The larger
152 // the ID number, the more recently the context has been flushed. 142 // the ID number, the more recently the context has been flushed.
153 virtual uint32_t lastFlushID() { return 0; } 143 virtual uint32_t lastFlushID() { return 0; }
154 144
155 // Resizes the region into which this WebGraphicsContext3D is drawing. 145 // Resizes the region into which this WebGraphicsContext3D is drawing.
156 virtual void reshapeWithScaleFactor(int width, int height, float scaleFactor ) { } 146 virtual void reshapeWithScaleFactor(int width, int height, float scaleFactor ) { }
157 147
158 // GL_CHROMIUM_setVisibility - Changes the visibility of the backbuffer 148 // GL_CHROMIUM_setVisibility - Changes the visibility of the backbuffer
159 virtual void setVisibilityCHROMIUM(bool visible) = 0; 149 virtual void setVisibilityCHROMIUM(bool visible) = 0;
160 150
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473 virtual void vertexAttribDivisorANGLE(WGC3Duint index, WGC3Duint divisor) { } 463 virtual void vertexAttribDivisorANGLE(WGC3Duint index, WGC3Duint divisor) { }
474 464
475 // GL_EXT_multisampled_render_to_texture 465 // GL_EXT_multisampled_render_to_texture
476 virtual void framebufferTexture2DMultisampleEXT(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level, WGC3Dsizei sam ples) { } 466 virtual void framebufferTexture2DMultisampleEXT(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level, WGC3Dsizei sam ples) { }
477 virtual void renderbufferStorageMultisampleEXT(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { }; 467 virtual void renderbufferStorageMultisampleEXT(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { };
478 }; 468 };
479 469
480 } // namespace blink 470 } // namespace blink
481 471
482 #endif 472 #endif
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