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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_NODE_PROPERTIES_H_ | 5 #ifndef V8_COMPILER_NODE_PROPERTIES_H_ |
6 #define V8_COMPILER_NODE_PROPERTIES_H_ | 6 #define V8_COMPILER_NODE_PROPERTIES_H_ |
7 | 7 |
8 #include "src/compiler/node.h" | 8 #include "src/compiler/node.h" |
9 #include "src/types.h" | 9 #include "src/types.h" |
10 | 10 |
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26 static inline bool IsContextEdge(Node::Edge edge); | 26 static inline bool IsContextEdge(Node::Edge edge); |
27 static inline bool IsEffectEdge(Node::Edge edge); | 27 static inline bool IsEffectEdge(Node::Edge edge); |
28 static inline bool IsControlEdge(Node::Edge edge); | 28 static inline bool IsControlEdge(Node::Edge edge); |
29 | 29 |
30 static inline bool IsControl(Node* node); | 30 static inline bool IsControl(Node* node); |
31 | 31 |
32 static inline void ReplaceControlInput(Node* node, Node* control); | 32 static inline void ReplaceControlInput(Node* node, Node* control); |
33 static inline void ReplaceEffectInput(Node* node, Node* effect, | 33 static inline void ReplaceEffectInput(Node* node, Node* effect, |
34 int index = 0); | 34 int index = 0); |
35 static inline void RemoveNonValueInputs(Node* node); | 35 static inline void RemoveNonValueInputs(Node* node); |
36 static inline void ReplaceWithValue(Node* node, Node* value, | |
37 Node* effect = NULL); | |
38 | 36 |
39 static inline Bounds GetBounds(Node* node); | 37 static inline Bounds GetBounds(Node* node); |
40 static inline void SetBounds(Node* node, Bounds bounds); | 38 static inline void SetBounds(Node* node, Bounds bounds); |
41 | 39 |
42 private: | 40 private: |
43 static inline int FirstValueIndex(Node* node); | 41 static inline int FirstValueIndex(Node* node); |
44 static inline int FirstContextIndex(Node* node); | 42 static inline int FirstContextIndex(Node* node); |
45 static inline int FirstEffectIndex(Node* node); | 43 static inline int FirstEffectIndex(Node* node); |
46 static inline int FirstControlIndex(Node* node); | 44 static inline int FirstControlIndex(Node* node); |
47 static inline int PastValueIndex(Node* node); | 45 static inline int PastValueIndex(Node* node); |
48 static inline int PastContextIndex(Node* node); | 46 static inline int PastContextIndex(Node* node); |
49 static inline int PastEffectIndex(Node* node); | 47 static inline int PastEffectIndex(Node* node); |
50 static inline int PastControlIndex(Node* node); | 48 static inline int PastControlIndex(Node* node); |
51 | 49 |
52 static inline bool IsInputRange(Node::Edge edge, int first, int count); | 50 static inline bool IsInputRange(Node::Edge edge, int first, int count); |
53 }; | 51 }; |
54 | 52 |
55 } // namespace compiler | 53 } // namespace compiler |
56 } // namespace internal | 54 } // namespace internal |
57 } // namespace v8 | 55 } // namespace v8 |
58 | 56 |
59 #endif // V8_COMPILER_NODE_PROPERTIES_H_ | 57 #endif // V8_COMPILER_NODE_PROPERTIES_H_ |
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