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Unified Diff: media/audio/win/audio_low_latency_output_win.cc

Issue 481193003: Remove AudioBuffersState usage in Chromium (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix audio muter build buster. Created 6 years, 3 months ago
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Index: media/audio/win/audio_low_latency_output_win.cc
diff --git a/media/audio/win/audio_low_latency_output_win.cc b/media/audio/win/audio_low_latency_output_win.cc
index 53dcbfe81927e9dc9023216b417539a406d8e962..8c9ff2f64e5c6e537a8e6b88ae9307f6c07803ed 100644
--- a/media/audio/win/audio_low_latency_output_win.cc
+++ b/media/audio/win/audio_low_latency_output_win.cc
@@ -476,7 +476,7 @@ bool WASAPIAudioOutputStream::RenderAudioFromSource(UINT64 device_frequency) {
// can typically be utilized by an acoustic echo-control (AEC)
// unit at the render side.
UINT64 position = 0;
- int audio_delay_bytes = 0;
+ uint32 audio_delay_bytes = 0;
hr = audio_clock_->GetPosition(&position, NULL);
if (SUCCEEDED(hr)) {
// Stream position of the sample that is currently playing
@@ -498,13 +498,9 @@ bool WASAPIAudioOutputStream::RenderAudioFromSource(UINT64 device_frequency) {
// Read a data packet from the registered client source and
// deliver a delay estimate in the same callback to the client.
- // A time stamp is also stored in the AudioBuffersState. This
- // time stamp can be used at the client side to compensate for
- // the delay between the usage of the delay value and the time
- // of generation.
int frames_filled = source_->OnMoreData(
- audio_bus_.get(), AudioBuffersState(0, audio_delay_bytes));
+ audio_bus_.get(), audio_delay_bytes);
uint32 num_filled_bytes = frames_filled * format_.Format.nBlockAlign;
DCHECK_LE(num_filled_bytes, packet_size_bytes_);
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