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Side by Side Diff: media/audio/audio_io.h

Issue 481193003: Remove AudioBuffersState usage in Chromium (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix audio muter build buster. Created 6 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_IO_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_IO_H_
6 #define MEDIA_AUDIO_AUDIO_IO_H_ 6 #define MEDIA_AUDIO_AUDIO_IO_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "media/audio/audio_buffers_state.h"
10 #include "media/base/audio_bus.h" 9 #include "media/base/audio_bus.h"
11 10
12 // Low-level audio output support. To make sound there are 3 objects involved: 11 // Low-level audio output support. To make sound there are 3 objects involved:
13 // - AudioSource : produces audio samples on a pull model. Implements 12 // - AudioSource : produces audio samples on a pull model. Implements
14 // the AudioSourceCallback interface. 13 // the AudioSourceCallback interface.
15 // - AudioOutputStream : uses the AudioSource to render audio on a given 14 // - AudioOutputStream : uses the AudioSource to render audio on a given
16 // channel, format and sample frequency configuration. Data from the 15 // channel, format and sample frequency configuration. Data from the
17 // AudioSource is delivered in a 'pull' model. 16 // AudioSource is delivered in a 'pull' model.
18 // - AudioManager : factory for the AudioOutputStream objects, manager 17 // - AudioManager : factory for the AudioOutputStream objects, manager
19 // of the hardware resources and mixer control. 18 // of the hardware resources and mixer control.
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51 50
52 class MEDIA_EXPORT AudioOutputStream { 51 class MEDIA_EXPORT AudioOutputStream {
53 public: 52 public:
54 // Audio sources must implement AudioSourceCallback. This interface will be 53 // Audio sources must implement AudioSourceCallback. This interface will be
55 // called in a random thread which very likely is a high priority thread. Do 54 // called in a random thread which very likely is a high priority thread. Do
56 // not rely on using this thread TLS or make calls that alter the thread 55 // not rely on using this thread TLS or make calls that alter the thread
57 // itself such as creating Windows or initializing COM. 56 // itself such as creating Windows or initializing COM.
58 class MEDIA_EXPORT AudioSourceCallback { 57 class MEDIA_EXPORT AudioSourceCallback {
59 public: 58 public:
60 // Provide more data by fully filling |dest|. The source will return 59 // Provide more data by fully filling |dest|. The source will return
61 // the number of frames it filled. |buffers_state| contains current state 60 // the number of frames it filled. |total_bytes_delay| contains current
62 // of the buffers, and can be used by the source to calculate delay. 61 // number of bytes of delay buffered by the AudioOutputStream.
63 virtual int OnMoreData(AudioBus* dest, 62 virtual int OnMoreData(AudioBus* dest, uint32 total_bytes_delay) = 0;
64 AudioBuffersState buffers_state) = 0;
65 63
66 // There was an error while playing a buffer. Audio source cannot be 64 // There was an error while playing a buffer. Audio source cannot be
67 // destroyed yet. No direct action needed by the AudioStream, but it is 65 // destroyed yet. No direct action needed by the AudioStream, but it is
68 // a good place to stop accumulating sound data since is is likely that 66 // a good place to stop accumulating sound data since is is likely that
69 // playback will not continue. 67 // playback will not continue.
70 virtual void OnError(AudioOutputStream* stream) = 0; 68 virtual void OnError(AudioOutputStream* stream) = 0;
71 69
72 protected: 70 protected:
73 virtual ~AudioSourceCallback() {} 71 virtual ~AudioSourceCallback() {}
74 }; 72 };
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164 // Sets the Automatic Gain Control (AGC) state. 162 // Sets the Automatic Gain Control (AGC) state.
165 virtual void SetAutomaticGainControl(bool enabled) = 0; 163 virtual void SetAutomaticGainControl(bool enabled) = 0;
166 164
167 // Returns the Automatic Gain Control (AGC) state. 165 // Returns the Automatic Gain Control (AGC) state.
168 virtual bool GetAutomaticGainControl() = 0; 166 virtual bool GetAutomaticGainControl() = 0;
169 }; 167 };
170 168
171 } // namespace media 169 } // namespace media
172 170
173 #endif // MEDIA_AUDIO_AUDIO_IO_H_ 171 #endif // MEDIA_AUDIO_AUDIO_IO_H_
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