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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_HEAP_SPACES_INL_H_ | 5 #ifndef V8_HEAP_SPACES_INL_H_ |
| 6 #define V8_HEAP_SPACES_INL_H_ | 6 #define V8_HEAP_SPACES_INL_H_ |
| 7 | 7 |
| 8 #include "src/heap/spaces.h" | 8 #include "src/heap/spaces.h" |
| 9 #include "src/heap-profiler.h" | 9 #include "src/heap-profiler.h" |
| 10 #include "src/isolate.h" | 10 #include "src/isolate.h" |
| 11 #include "src/msan.h" |
| 11 #include "src/v8memory.h" | 12 #include "src/v8memory.h" |
| 12 | 13 |
| 13 namespace v8 { | 14 namespace v8 { |
| 14 namespace internal { | 15 namespace internal { |
| 15 | 16 |
| 16 | 17 |
| 17 // ----------------------------------------------------------------------------- | 18 // ----------------------------------------------------------------------------- |
| 18 // Bitmap | 19 // Bitmap |
| 19 | 20 |
| 20 void Bitmap::Clear(MemoryChunk* chunk) { | 21 void Bitmap::Clear(MemoryChunk* chunk) { |
| (...skipping 230 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 251 object = free_list_.Allocate(size_in_bytes); | 252 object = free_list_.Allocate(size_in_bytes); |
| 252 if (object == NULL) { | 253 if (object == NULL) { |
| 253 object = SlowAllocateRaw(size_in_bytes); | 254 object = SlowAllocateRaw(size_in_bytes); |
| 254 } | 255 } |
| 255 } | 256 } |
| 256 | 257 |
| 257 if (object != NULL) { | 258 if (object != NULL) { |
| 258 if (identity() == CODE_SPACE) { | 259 if (identity() == CODE_SPACE) { |
| 259 SkipList::Update(object->address(), size_in_bytes); | 260 SkipList::Update(object->address(), size_in_bytes); |
| 260 } | 261 } |
| 262 MSAN_ALLOCATED_UNINITIALIZED_MEMORY(object->address(), size_in_bytes); |
| 261 return object; | 263 return object; |
| 262 } | 264 } |
| 263 | 265 |
| 264 return AllocationResult::Retry(identity()); | 266 return AllocationResult::Retry(identity()); |
| 265 } | 267 } |
| 266 | 268 |
| 267 | 269 |
| 268 // ----------------------------------------------------------------------------- | 270 // ----------------------------------------------------------------------------- |
| 269 // NewSpace | 271 // NewSpace |
| 270 | 272 |
| 271 | 273 |
| 272 AllocationResult NewSpace::AllocateRaw(int size_in_bytes) { | 274 AllocationResult NewSpace::AllocateRaw(int size_in_bytes) { |
| 273 Address old_top = allocation_info_.top(); | 275 Address old_top = allocation_info_.top(); |
| 274 | 276 |
| 275 if (allocation_info_.limit() - old_top < size_in_bytes) { | 277 if (allocation_info_.limit() - old_top < size_in_bytes) { |
| 276 return SlowAllocateRaw(size_in_bytes); | 278 return SlowAllocateRaw(size_in_bytes); |
| 277 } | 279 } |
| 278 | 280 |
| 279 HeapObject* obj = HeapObject::FromAddress(old_top); | 281 HeapObject* obj = HeapObject::FromAddress(old_top); |
| 280 allocation_info_.set_top(allocation_info_.top() + size_in_bytes); | 282 allocation_info_.set_top(allocation_info_.top() + size_in_bytes); |
| 281 DCHECK_SEMISPACE_ALLOCATION_INFO(allocation_info_, to_space_); | 283 DCHECK_SEMISPACE_ALLOCATION_INFO(allocation_info_, to_space_); |
| 282 | 284 |
| 285 // The slow path above ultimately goes through AllocateRaw, so this suffices. |
| 286 MSAN_ALLOCATED_UNINITIALIZED_MEMORY(obj->address(), size_in_bytes); |
| 287 |
| 283 return obj; | 288 return obj; |
| 284 } | 289 } |
| 285 | 290 |
| 286 | 291 |
| 287 LargePage* LargePage::Initialize(Heap* heap, MemoryChunk* chunk) { | 292 LargePage* LargePage::Initialize(Heap* heap, MemoryChunk* chunk) { |
| 288 heap->incremental_marking()->SetOldSpacePageFlags(chunk); | 293 heap->incremental_marking()->SetOldSpacePageFlags(chunk); |
| 289 return static_cast<LargePage*>(chunk); | 294 return static_cast<LargePage*>(chunk); |
| 290 } | 295 } |
| 291 | 296 |
| 292 | 297 |
| 293 intptr_t LargeObjectSpace::Available() { | 298 intptr_t LargeObjectSpace::Available() { |
| 294 return ObjectSizeFor(heap()->isolate()->memory_allocator()->Available()); | 299 return ObjectSizeFor(heap()->isolate()->memory_allocator()->Available()); |
| 295 } | 300 } |
| 296 | 301 |
| 297 | 302 |
| 298 bool FreeListNode::IsFreeListNode(HeapObject* object) { | 303 bool FreeListNode::IsFreeListNode(HeapObject* object) { |
| 299 Map* map = object->map(); | 304 Map* map = object->map(); |
| 300 Heap* heap = object->GetHeap(); | 305 Heap* heap = object->GetHeap(); |
| 301 return map == heap->raw_unchecked_free_space_map() || | 306 return map == heap->raw_unchecked_free_space_map() || |
| 302 map == heap->raw_unchecked_one_pointer_filler_map() || | 307 map == heap->raw_unchecked_one_pointer_filler_map() || |
| 303 map == heap->raw_unchecked_two_pointer_filler_map(); | 308 map == heap->raw_unchecked_two_pointer_filler_map(); |
| 304 } | 309 } |
| 305 } | 310 } |
| 306 } // namespace v8::internal | 311 } // namespace v8::internal |
| 307 | 312 |
| 308 #endif // V8_HEAP_SPACES_INL_H_ | 313 #endif // V8_HEAP_SPACES_INL_H_ |
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