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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_EVENTS_EVENT_H_ | 5 #ifndef UI_EVENTS_EVENT_H_ |
6 #define UI_EVENTS_EVENT_H_ | 6 #define UI_EVENTS_EVENT_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/event_types.h" | 10 #include "base/event_types.h" |
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580 // VKEY_Q for the key beside Tab, while French uses VKEY_A. | 580 // VKEY_Q for the key beside Tab, while French uses VKEY_A. |
581 // -- code_ is in one-to-one correspondence with a physical keyboard | 581 // -- code_ is in one-to-one correspondence with a physical keyboard |
582 // location, and does not vary depending on key layout. | 582 // location, and does not vary depending on key layout. |
583 // | 583 // |
584 // For a character event, | 584 // For a character event, |
585 // -- is_char_ is true. | 585 // -- is_char_ is true. |
586 // -- type() is ET_KEY_PRESSED. | 586 // -- type() is ET_KEY_PRESSED. |
587 // -- character_ is a UTF-16 character value. | 587 // -- character_ is a UTF-16 character value. |
588 // -- key_code_ is conflated with character_ by some code, because both | 588 // -- key_code_ is conflated with character_ by some code, because both |
589 // arrive in the wParam field of a Windows event. | 589 // arrive in the wParam field of a Windows event. |
590 // -- code_ is "". | 590 // -- code_ is the empty string. |
591 // | 591 // |
592 class EVENTS_EXPORT KeyEvent : public Event { | 592 class EVENTS_EXPORT KeyEvent : public Event { |
593 public: | 593 public: |
594 // Create a KeyEvent from a NativeEvent. For Windows this native event can | 594 // Create a KeyEvent from a NativeEvent. For Windows this native event can |
595 // be either a keystroke message (WM_KEYUP/WM_KEYDOWN) or a character message | 595 // be either a keystroke message (WM_KEYUP/WM_KEYDOWN) or a character message |
596 // (WM_CHAR). Other systems have only keystroke events. | 596 // (WM_CHAR). Other systems have only keystroke events. |
597 explicit KeyEvent(const base::NativeEvent& native_event); | 597 explicit KeyEvent(const base::NativeEvent& native_event); |
598 | 598 |
599 // Create a keystroke event. | 599 // Create a keystroke event. |
600 KeyEvent(EventType type, KeyboardCode key_code, int flags); | 600 KeyEvent(EventType type, KeyboardCode key_code, int flags); |
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629 // This bypasses the normal mapping from keystroke events to characters, | 629 // This bypasses the normal mapping from keystroke events to characters, |
630 // which allows an I18N virtual keyboard to fabricate a keyboard event that | 630 // which allows an I18N virtual keyboard to fabricate a keyboard event that |
631 // does not have a corresponding KeyboardCode (example: U+00E1 Latin small | 631 // does not have a corresponding KeyboardCode (example: U+00E1 Latin small |
632 // letter A with acute, U+0410 Cyrillic capital letter A). | 632 // letter A with acute, U+0410 Cyrillic capital letter A). |
633 void set_character(base::char16 character) { character_ = character; } | 633 void set_character(base::char16 character) { character_ = character; } |
634 | 634 |
635 // Gets the character generated by this key event. It only supports Unicode | 635 // Gets the character generated by this key event. It only supports Unicode |
636 // BMP characters. | 636 // BMP characters. |
637 base::char16 GetCharacter() const; | 637 base::char16 GetCharacter() const; |
638 | 638 |
639 // If this is a keystroke event with key_code_ VKEY_RETURN, returns '\r'; | |
640 // otherwise returns the same as GetCharacter(). | |
641 base::char16 GetUnmodifiedText() const; | |
sky
2014/09/02 18:23:15
My initial reaction is that all of this is a mess.
kpschoedel
2014/09/02 19:27:26
That can be done, but these correspond to repeated
Elliot Glaysher
2014/09/02 19:31:07
One thing to watch out for (which you might alread
kpschoedel
2014/09/02 19:47:16
I suspect that's an accidental drift, and looking
| |
642 | |
643 // If the Control key is down in the event, returns a layout-independent | |
644 // character (corresponding to US layout); otherwise returns the same | |
645 // as GetUnmodifiedText(). | |
646 base::char16 GetText() const; | |
647 | |
639 // Gets the platform key code. For XKB, this is the xksym value. | 648 // Gets the platform key code. For XKB, this is the xksym value. |
640 void set_platform_keycode(uint32 keycode) { platform_keycode_ = keycode; } | 649 void set_platform_keycode(uint32 keycode) { platform_keycode_ = keycode; } |
641 uint32 platform_keycode() const { return platform_keycode_; } | 650 uint32 platform_keycode() const { return platform_keycode_; } |
651 | |
652 // Gets the associated (Windows-based) KeyboardCode for this key event. | |
653 // Historically, this has also been used to obtain the character associated | |
654 // with a character event, because both use the Window message 'wParam' field. | |
655 // This should be avoided; if necessary for backwards compatibility, use | |
656 // GetConflatedWindowsKeyCode(). | |
642 KeyboardCode key_code() const { return key_code_; } | 657 KeyboardCode key_code() const { return key_code_; } |
643 | 658 |
644 // True if this is a character event, false if this is a keystroke event. | 659 // True if this is a character event, false if this is a keystroke event. |
645 bool is_char() const { return is_char_; } | 660 bool is_char() const { return is_char_; } |
646 | 661 |
647 // This is only intended to be used externally by classes that are modifying | 662 // This is only intended to be used externally by classes that are modifying |
648 // events in an EventRewriter. | 663 // events in an EventRewriter. |
649 void set_key_code(KeyboardCode key_code) { key_code_ = key_code; } | 664 void set_key_code(KeyboardCode key_code) { key_code_ = key_code; } |
650 | 665 |
666 // Returns the same value as key_code(), except that located codes are | |
667 // returned in place of non-located ones (e.g. VKEY_LSHIFT or VKEY_RSHIFT | |
668 // instead of VKEY_SHIFT). This is a hybrid of semantic and physical | |
669 // for legacy DOM reasons. | |
670 KeyboardCode GetLocatedWindowsKeyboardCode() const; | |
671 | |
672 // For a keystroke event, returns the same value as key_code(). | |
673 // For a character event, returns the same value as GetCharacter(). | |
674 // This exists for backwards compatibility with Windows key events. | |
675 uint16 GetConflatedWindowsKeyCode() const; | |
676 | |
651 // Returns true for [Alt]+<num-pad digit> Unicode alt key codes used by Win. | 677 // Returns true for [Alt]+<num-pad digit> Unicode alt key codes used by Win. |
652 // TODO(msw): Additional work may be needed for analogues on other platforms. | 678 // TODO(msw): Additional work may be needed for analogues on other platforms. |
653 bool IsUnicodeKeyCode() const; | 679 bool IsUnicodeKeyCode() const; |
654 | 680 |
655 std::string code() const { return code_; } | 681 std::string code() const { return code_; } |
656 | 682 |
657 // Normalizes flags_ so that it describes the state after the event. | 683 // Normalizes flags_ so that it describes the state after the event. |
658 // (Native X11 event flags describe the state before the event.) | 684 // (Native X11 event flags describe the state before the event.) |
659 void NormalizeFlags(); | 685 void NormalizeFlags(); |
660 | 686 |
661 // Returns true if the key event has already been processed by an input method | 687 // Returns true if the key event has already been processed by an input method |
662 // and there is no need to pass the key event to the input method again. | 688 // and there is no need to pass the key event to the input method again. |
663 bool IsTranslated() const; | 689 bool IsTranslated() const; |
664 // Marks this key event as translated or not translated. | 690 // Marks this key event as translated or not translated. |
665 void SetTranslated(bool translated); | 691 void SetTranslated(bool translated); |
666 | 692 |
667 protected: | 693 protected: |
668 friend class KeyEventTestApi; | 694 friend class KeyEventTestApi; |
669 | 695 |
670 // This allows a subclass TranslatedKeyEvent to be a non character event. | 696 // This allows a subclass TranslatedKeyEvent to be a non character event. |
671 void set_is_char(bool is_char) { is_char_ = is_char; } | 697 void set_is_char(bool is_char) { is_char_ = is_char; } |
672 | 698 |
673 private: | 699 private: |
700 // True if the key press originated from a 'right' key (VKEY_RSHIFT, etc.). | |
701 bool IsRightSideKey() const; | |
702 | |
674 KeyboardCode key_code_; | 703 KeyboardCode key_code_; |
675 | 704 |
676 // String of 'code' defined in DOM KeyboardEvent (e.g. 'KeyA', 'Space') | 705 // String of 'code' defined in DOM KeyboardEvent (e.g. 'KeyA', 'Space') |
677 // http://www.w3.org/TR/uievents/#keyboard-key-codes. | 706 // http://www.w3.org/TR/uievents/#keyboard-key-codes. |
678 // | 707 // |
679 // This value represents the physical position in the keyboard and can be | 708 // This value represents the physical position in the keyboard and can be |
680 // converted from / to keyboard scan code like XKB. | 709 // converted from / to keyboard scan code like XKB. |
681 std::string code_; | 710 std::string code_; |
682 | 711 |
683 // True if this is a character event, false if this is a keystroke event. | 712 // True if this is a character event, false if this is a keystroke event. |
684 bool is_char_; | 713 bool is_char_; |
685 | 714 |
686 // The platform related keycode value. For XKB, it's keysym value. | 715 // The platform related keycode value. For XKB, it's keysym value. |
687 // For now, this is used for CharacterComposer in ChromeOS. | 716 // For now, this is used for CharacterComposer in ChromeOS. |
688 uint32 platform_keycode_; | 717 uint32 platform_keycode_; |
689 | 718 |
690 // String of 'key' defined in DOM KeyboardEvent (e.g. 'a', 'â') | 719 // String of 'key' defined in DOM KeyboardEvent (e.g. 'a', 'â') |
691 // http://www.w3.org/TR/uievents/#keyboard-key-codes. | 720 // http://www.w3.org/TR/uievents/#keyboard-key-codes. |
692 // | 721 // |
693 // This value represents the text that the key event will insert to input | 722 // This value represents the text that the key event will insert to input |
694 // field. For key with modifier key, it may have specifial text. | 723 // field. For key with modifier key, it may have specifial text. |
695 // e.g. CTRL+A has '\x01'. | 724 // e.g. CTRL+A has '\x01'. |
696 base::char16 character_; | 725 mutable base::char16 character_; |
697 | 726 |
698 // Parts of our event handling require raw native events (see both the | 727 // Parts of our event handling require raw native events (see both the |
699 // windows and linux implementations of web_input_event in content/). Because | 728 // windows and linux implementations of web_input_event in content/). Because |
700 // mojo instead serializes and deserializes events in potentially different | 729 // mojo instead serializes and deserializes events in potentially different |
701 // processes, we need to have a mechanism to keep track of this data. | 730 // processes, we need to have a mechanism to keep track of this data. |
702 scoped_ptr<ExtendedKeyEventData> extended_key_event_data_; | 731 scoped_ptr<ExtendedKeyEventData> extended_key_event_data_; |
703 | 732 |
704 static bool IsRepeated(const KeyEvent& event); | 733 static bool IsRepeated(const KeyEvent& event); |
705 | 734 |
706 static KeyEvent* last_key_event_; | 735 static KeyEvent* last_key_event_; |
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775 | 804 |
776 const GestureEventDetails& details() const { return details_; } | 805 const GestureEventDetails& details() const { return details_; } |
777 | 806 |
778 private: | 807 private: |
779 GestureEventDetails details_; | 808 GestureEventDetails details_; |
780 }; | 809 }; |
781 | 810 |
782 } // namespace ui | 811 } // namespace ui |
783 | 812 |
784 #endif // UI_EVENTS_EVENT_H_ | 813 #endif // UI_EVENTS_EVENT_H_ |
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