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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/event.h" | 5 #include "ui/events/event.h" |
6 | 6 |
7 #if defined(USE_X11) | 7 #if defined(USE_X11) |
8 #include <X11/extensions/XInput2.h> | 8 #include <X11/extensions/XInput2.h> |
9 #include <X11/Xlib.h> | 9 #include <X11/Xlib.h> |
10 #include <X11/keysym.h> | |
10 #endif | 11 #endif |
11 | 12 |
12 #include <cmath> | 13 #include <cmath> |
13 #include <cstring> | 14 #include <cstring> |
14 | 15 |
15 #include "base/metrics/histogram.h" | 16 #include "base/metrics/histogram.h" |
16 #include "base/strings/stringprintf.h" | 17 #include "base/strings/stringprintf.h" |
17 #include "ui/events/event_utils.h" | 18 #include "ui/events/event_utils.h" |
18 #include "ui/events/keycodes/keyboard_code_conversion.h" | 19 #include "ui/events/keycodes/keyboard_code_conversion.h" |
19 #include "ui/gfx/point3_f.h" | 20 #include "ui/gfx/point3_f.h" |
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584 code_(CodeFromNative(native_event)), | 585 code_(CodeFromNative(native_event)), |
585 is_char_(IsCharFromNative(native_event)), | 586 is_char_(IsCharFromNative(native_event)), |
586 platform_keycode_(PlatformKeycodeFromNative(native_event)), | 587 platform_keycode_(PlatformKeycodeFromNative(native_event)), |
587 character_(0) { | 588 character_(0) { |
588 if (IsRepeated(*this)) | 589 if (IsRepeated(*this)) |
589 set_flags(flags() | ui::EF_IS_REPEAT); | 590 set_flags(flags() | ui::EF_IS_REPEAT); |
590 | 591 |
591 #if defined(USE_X11) | 592 #if defined(USE_X11) |
592 NormalizeFlags(); | 593 NormalizeFlags(); |
593 #endif | 594 #endif |
595 #if defined(OS_WIN) | |
596 // Only Windows has native character events. | |
597 if (is_char_) | |
598 character_ = native_event.wParam; | |
599 #endif | |
594 } | 600 } |
595 | 601 |
596 KeyEvent::KeyEvent(EventType type, | 602 KeyEvent::KeyEvent(EventType type, |
597 KeyboardCode key_code, | 603 KeyboardCode key_code, |
598 int flags) | 604 int flags) |
599 : Event(type, EventTimeForNow(), flags), | 605 : Event(type, EventTimeForNow(), flags), |
600 key_code_(key_code), | 606 key_code_(key_code), |
601 is_char_(false), | 607 is_char_(false), |
602 platform_keycode_(0), | 608 platform_keycode_(0), |
603 character_(GetCharacterFromKeyCode(key_code, flags)) { | 609 character_() { |
604 } | 610 } |
605 | 611 |
606 KeyEvent::KeyEvent(EventType type, | 612 KeyEvent::KeyEvent(EventType type, |
607 KeyboardCode key_code, | 613 KeyboardCode key_code, |
608 const std::string& code, | 614 const std::string& code, |
609 int flags) | 615 int flags) |
610 : Event(type, EventTimeForNow(), flags), | 616 : Event(type, EventTimeForNow(), flags), |
611 key_code_(key_code), | 617 key_code_(key_code), |
612 code_(code), | 618 code_(code), |
613 is_char_(false), | 619 is_char_(false), |
614 platform_keycode_(0), | 620 platform_keycode_(0), |
615 character_(GetCharacterFromKeyCode(key_code, flags)) { | 621 character_(0) { |
616 } | 622 } |
617 | 623 |
618 KeyEvent::KeyEvent(base::char16 character, KeyboardCode key_code, int flags) | 624 KeyEvent::KeyEvent(base::char16 character, KeyboardCode key_code, int flags) |
619 : Event(ET_KEY_PRESSED, EventTimeForNow(), flags), | 625 : Event(ET_KEY_PRESSED, EventTimeForNow(), flags), |
620 key_code_(key_code), | 626 key_code_(key_code), |
621 code_(""), | 627 code_(""), |
622 is_char_(true), | 628 is_char_(true), |
623 character_(character) { | 629 character_(character) { |
624 } | 630 } |
625 | 631 |
626 base::char16 KeyEvent::GetCharacter() const { | 632 base::char16 KeyEvent::GetCharacter() const { |
627 if (character_) | 633 if (is_char_ || character_) |
628 return character_; | 634 return character_; |
629 | 635 |
636 // TODO(kpschoedel): streamline these cases after settling Ozone | |
637 // positional coding. | |
630 #if defined(OS_WIN) | 638 #if defined(OS_WIN) |
631 return (native_event().message == WM_CHAR) ? key_code_ : | 639 // Native Windows character events always have is_char_ == true, |
632 GetCharacterFromKeyCode(key_code_, flags()); | 640 // so this is a synthetic or native keystroke event. |
641 character_ = GetCharacterFromKeyCode(key_code_, flags()); | |
642 return character_; | |
633 #elif defined(USE_X11) | 643 #elif defined(USE_X11) |
634 if (!native_event()) | 644 if (!native_event()) { |
635 return GetCharacterFromKeyCode(key_code_, flags()); | 645 character_ = GetCharacterFromKeyCode(key_code_, flags()); |
646 return character_; | |
647 } | |
636 | 648 |
637 DCHECK(native_event()->type == KeyPress || | 649 DCHECK(native_event()->type == KeyPress || |
638 native_event()->type == KeyRelease || | 650 native_event()->type == KeyRelease || |
639 (native_event()->type == GenericEvent && | 651 (native_event()->type == GenericEvent && |
640 (native_event()->xgeneric.evtype == XI_KeyPress || | 652 (native_event()->xgeneric.evtype == XI_KeyPress || |
641 native_event()->xgeneric.evtype == XI_KeyRelease))); | 653 native_event()->xgeneric.evtype == XI_KeyRelease))); |
642 | 654 |
643 // When a control key is held, prefer ASCII characters to non ASCII | 655 // When a control key is held, prefer ASCII characters to non ASCII |
644 // characters in order to use it for shortcut keys. GetCharacterFromKeyCode | 656 // characters in order to use it for shortcut keys. GetCharacterFromKeyCode |
645 // returns 'a' for VKEY_A even if the key is actually bound to 'à' in X11. | 657 // returns 'a' for VKEY_A even if the key is actually bound to 'à' in X11. |
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723 break; | 735 break; |
724 case ET_KEY_RELEASED: | 736 case ET_KEY_RELEASED: |
725 case ET_TRANSLATED_KEY_RELEASE: | 737 case ET_TRANSLATED_KEY_RELEASE: |
726 SetType(translated ? ET_TRANSLATED_KEY_RELEASE : ET_KEY_RELEASED); | 738 SetType(translated ? ET_TRANSLATED_KEY_RELEASE : ET_KEY_RELEASED); |
727 break; | 739 break; |
728 default: | 740 default: |
729 NOTREACHED(); | 741 NOTREACHED(); |
730 } | 742 } |
731 } | 743 } |
732 | 744 |
745 bool KeyEvent::IsRightSideKey() const { | |
746 switch (key_code_) { | |
747 case VKEY_CONTROL: | |
748 case VKEY_SHIFT: | |
749 case VKEY_MENU: | |
750 case VKEY_LWIN: | |
751 #if defined(USE_X11) | |
752 // Under X11, setting code_ requires platform-dependent information, and | |
753 // currently assumes that X keycodes are based on Linux evdev keycodes. | |
754 // In certain test environments this is not the case, and code_ is not | |
755 // set accurately, so we need a different mechanism. Fortunately X11 key | |
756 // mapping preserves the left-right distinction, so testing keysyms works | |
757 // if the value is available (as it is for all X11 native-based events). | |
758 if (platform_keycode_) { | |
759 return (platform_keycode_ == XK_Shift_R) || | |
760 (platform_keycode_ == XK_Control_R) || | |
761 (platform_keycode_ == XK_Alt_R) || | |
762 (platform_keycode_ == XK_Meta_R) || | |
763 (platform_keycode_ == XK_Super_R) || | |
764 (platform_keycode_ == XK_Hyper_R); | |
765 } | |
766 // Fall through to the generic code if we have no platform_keycode_. | |
767 // Under X11, this must be a synthetic event, so we can require that | |
768 // code_ be set correctly. | |
769 #endif | |
770 return ((code_.size() > 5) && | |
771 (code_.compare(code_.size() - 5, 5, "Right", 5)) == 0); | |
772 default: | |
773 return false; | |
774 } | |
775 } | |
776 | |
777 KeyboardCode KeyEvent::GetLocatedWindowsKeyboardCode() const { | |
778 switch (key_code_) { | |
779 case VKEY_SHIFT: | |
780 return IsRightSideKey() ? VKEY_RSHIFT : VKEY_LSHIFT; | |
781 case VKEY_CONTROL: | |
782 return IsRightSideKey() ? VKEY_RCONTROL : VKEY_LCONTROL; | |
783 case VKEY_MENU: | |
784 return IsRightSideKey() ? VKEY_RMENU : VKEY_LMENU; | |
785 case VKEY_LWIN: | |
786 return IsRightSideKey() ? VKEY_RWIN : VKEY_LWIN; | |
787 case VKEY_0: | |
788 return (flags() & EF_NUMPAD_KEY) ? VKEY_NUMPAD0 : VKEY_0; | |
sadrul
2014/08/19 03:46:19
EF_NUMPAD_KEY is set only on X11. Does that make a
kpschoedel
2014/08/19 21:58:10
It's only used for X11 / Ozone at present, and it'
| |
789 case VKEY_1: | |
790 return (flags() & EF_NUMPAD_KEY) ? VKEY_NUMPAD1 : VKEY_1; | |
791 case VKEY_2: | |
792 return (flags() & EF_NUMPAD_KEY) ? VKEY_NUMPAD2 : VKEY_2; | |
793 case VKEY_3: | |
794 return (flags() & EF_NUMPAD_KEY) ? VKEY_NUMPAD3 : VKEY_3; | |
795 case VKEY_4: | |
796 return (flags() & EF_NUMPAD_KEY) ? VKEY_NUMPAD4 : VKEY_4; | |
797 case VKEY_5: | |
798 return (flags() & EF_NUMPAD_KEY) ? VKEY_NUMPAD5 : VKEY_5; | |
799 case VKEY_6: | |
800 return (flags() & EF_NUMPAD_KEY) ? VKEY_NUMPAD6 : VKEY_6; | |
801 case VKEY_7: | |
802 return (flags() & EF_NUMPAD_KEY) ? VKEY_NUMPAD7 : VKEY_7; | |
803 case VKEY_8: | |
804 return (flags() & EF_NUMPAD_KEY) ? VKEY_NUMPAD8 : VKEY_8; | |
805 case VKEY_9: | |
806 return (flags() & EF_NUMPAD_KEY) ? VKEY_NUMPAD9 : VKEY_9; | |
807 // Locatable codes not currently distinguished: | |
sadrul
2014/08/19 03:46:19
Should be a TODO (maybe with an accompanying crbug
kpschoedel
2014/08/19 21:58:10
I'll just delete this. There will probably never b
| |
808 // case VKEY_RETURN: | |
809 // return (flags() & EF_NUMPAD_KEY) ? VKEY_RETURN : ** numpad enter **; | |
810 // case VKEY_OEM_PLUS: | |
811 // return (flags() & EF_NUMPAD_KEY) ? VKEY_OEM_PLUS : ** numpad equal **; | |
812 default: | |
813 return key_code_; | |
814 } | |
815 } | |
816 | |
733 //////////////////////////////////////////////////////////////////////////////// | 817 //////////////////////////////////////////////////////////////////////////////// |
734 // ScrollEvent | 818 // ScrollEvent |
735 | 819 |
736 ScrollEvent::ScrollEvent(const base::NativeEvent& native_event) | 820 ScrollEvent::ScrollEvent(const base::NativeEvent& native_event) |
737 : MouseEvent(native_event) { | 821 : MouseEvent(native_event) { |
738 if (type() == ET_SCROLL) { | 822 if (type() == ET_SCROLL) { |
739 GetScrollOffsets(native_event, | 823 GetScrollOffsets(native_event, |
740 &x_offset_, &y_offset_, | 824 &x_offset_, &y_offset_, |
741 &x_offset_ordinal_, &y_offset_ordinal_, | 825 &x_offset_ordinal_, &y_offset_ordinal_, |
742 &finger_count_); | 826 &finger_count_); |
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791 gfx::PointF(x, y), | 875 gfx::PointF(x, y), |
792 time_stamp, | 876 time_stamp, |
793 flags | EF_FROM_TOUCH), | 877 flags | EF_FROM_TOUCH), |
794 details_(details) { | 878 details_(details) { |
795 } | 879 } |
796 | 880 |
797 GestureEvent::~GestureEvent() { | 881 GestureEvent::~GestureEvent() { |
798 } | 882 } |
799 | 883 |
800 } // namespace ui | 884 } // namespace ui |
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