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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef DOMMatrixReadOnly_h | 5 #ifndef DOMMatrixReadOnly_h |
| 6 #define DOMMatrixReadOnly_h | 6 #define DOMMatrixReadOnly_h |
| 7 | 7 |
| 8 #include "bindings/core/v8/ScriptWrappable.h" | 8 #include "bindings/core/v8/ScriptWrappable.h" |
| 9 #include "platform/heap/Handle.h" | 9 #include "platform/heap/Handle.h" |
| 10 #include "platform/transforms/TransformationMatrix.h" | 10 #include "platform/transforms/TransformationMatrix.h" |
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| 43 | 43 |
| 44 bool is2D() const; | 44 bool is2D() const; |
| 45 bool isIdentity() const; | 45 bool isIdentity() const; |
| 46 | 46 |
| 47 DOMMatrix* multiply(DOMMatrix*); | 47 DOMMatrix* multiply(DOMMatrix*); |
| 48 DOMMatrix* translate(double tx, double ty, double tz = 0); | 48 DOMMatrix* translate(double tx, double ty, double tz = 0); |
| 49 DOMMatrix* scale(double scale, double ox = 0, double oy = 0); | 49 DOMMatrix* scale(double scale, double ox = 0, double oy = 0); |
| 50 DOMMatrix* scale3d(double scale, double ox = 0, double oy = 0, double oz = 0
); | 50 DOMMatrix* scale3d(double scale, double ox = 0, double oy = 0, double oz = 0
); |
| 51 DOMMatrix* scaleNonUniform(double sx, double sy = 1, double sz = 1, | 51 DOMMatrix* scaleNonUniform(double sx, double sy = 1, double sz = 1, |
| 52 double ox = 0, double oy = 0, double oz = 0); | 52 double ox = 0, double oy = 0, double oz = 0); |
| 53 DOMMatrix* rotate(double angle, double ox = 0, double oy = 0); |
| 54 DOMMatrix* rotateFromVector(double x, double y); |
| 55 DOMMatrix* rotateAxisAngle(double x, double y, double z, double angle); |
| 53 | 56 |
| 54 PassRefPtr<Float32Array> toFloat32Array() const; | 57 PassRefPtr<Float32Array> toFloat32Array() const; |
| 55 PassRefPtr<Float64Array> toFloat64Array() const; | 58 PassRefPtr<Float64Array> toFloat64Array() const; |
| 56 | 59 |
| 57 const TransformationMatrix& matrix() const { return m_matrix; } | 60 const TransformationMatrix& matrix() const { return m_matrix; } |
| 58 | 61 |
| 59 void trace(Visitor*) { } | 62 void trace(Visitor*) { } |
| 60 | 63 |
| 61 protected: | 64 protected: |
| 62 TransformationMatrix m_matrix; | 65 TransformationMatrix m_matrix; |
| 63 bool m_is2D; | 66 bool m_is2D; |
| 64 }; | 67 }; |
| 65 | 68 |
| 66 } // namespace blink | 69 } // namespace blink |
| 67 | 70 |
| 68 #endif | 71 #endif |
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