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Side by Side Diff: Source/core/dom/DOMMatrixReadOnly.h

Issue 479863002: Implement rotate*() methods in DOMMatrix. Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: use testharnessreport.js Created 6 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef DOMMatrixReadOnly_h 5 #ifndef DOMMatrixReadOnly_h
6 #define DOMMatrixReadOnly_h 6 #define DOMMatrixReadOnly_h
7 7
8 #include "bindings/core/v8/ScriptWrappable.h" 8 #include "bindings/core/v8/ScriptWrappable.h"
9 #include "platform/heap/Handle.h" 9 #include "platform/heap/Handle.h"
10 #include "platform/transforms/TransformationMatrix.h" 10 #include "platform/transforms/TransformationMatrix.h"
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43 43
44 bool is2D() const; 44 bool is2D() const;
45 bool isIdentity() const; 45 bool isIdentity() const;
46 46
47 DOMMatrix* multiply(DOMMatrix*); 47 DOMMatrix* multiply(DOMMatrix*);
48 DOMMatrix* translate(double tx, double ty, double tz = 0); 48 DOMMatrix* translate(double tx, double ty, double tz = 0);
49 DOMMatrix* scale(double scale, double ox = 0, double oy = 0); 49 DOMMatrix* scale(double scale, double ox = 0, double oy = 0);
50 DOMMatrix* scale3d(double scale, double ox = 0, double oy = 0, double oz = 0 ); 50 DOMMatrix* scale3d(double scale, double ox = 0, double oy = 0, double oz = 0 );
51 DOMMatrix* scaleNonUniform(double sx, double sy = 1, double sz = 1, 51 DOMMatrix* scaleNonUniform(double sx, double sy = 1, double sz = 1,
52 double ox = 0, double oy = 0, double oz = 0); 52 double ox = 0, double oy = 0, double oz = 0);
53 DOMMatrix* rotate(double angle, double ox = 0, double oy = 0);
54 DOMMatrix* rotateFromVector(double x, double y);
55 DOMMatrix* rotateAxisAngle(double x, double y, double z, double angle);
53 56
54 PassRefPtr<Float32Array> toFloat32Array() const; 57 PassRefPtr<Float32Array> toFloat32Array() const;
55 PassRefPtr<Float64Array> toFloat64Array() const; 58 PassRefPtr<Float64Array> toFloat64Array() const;
56 59
57 const TransformationMatrix& matrix() const { return m_matrix; } 60 const TransformationMatrix& matrix() const { return m_matrix; }
58 61
59 void trace(Visitor*) { } 62 void trace(Visitor*) { }
60 63
61 protected: 64 protected:
62 TransformationMatrix m_matrix; 65 TransformationMatrix m_matrix;
63 bool m_is2D; 66 bool m_is2D;
64 }; 67 };
65 68
66 } // namespace blink 69 } // namespace blink
67 70
68 #endif 71 #endif
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