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Side by Side Diff: Source/core/dom/DOMMatrixReadOnly.cpp

Issue 479863002: Implement rotate*() methods in DOMMatrix. Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: use testharnessreport.js Created 6 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/dom/DOMMatrix.h" 6 #include "core/dom/DOMMatrix.h"
7 7
8 namespace blink { 8 namespace blink {
9 9
10 bool DOMMatrixReadOnly::is2D() const 10 bool DOMMatrixReadOnly::is2D() const
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
60 double array[] = { 60 double array[] = {
61 m_matrix.m11(), m_matrix.m12(), m_matrix.m13(), m_matrix.m14(), 61 m_matrix.m11(), m_matrix.m12(), m_matrix.m13(), m_matrix.m14(),
62 m_matrix.m21(), m_matrix.m22(), m_matrix.m23(), m_matrix.m24(), 62 m_matrix.m21(), m_matrix.m22(), m_matrix.m23(), m_matrix.m24(),
63 m_matrix.m31(), m_matrix.m32(), m_matrix.m33(), m_matrix.m34(), 63 m_matrix.m31(), m_matrix.m32(), m_matrix.m33(), m_matrix.m34(),
64 m_matrix.m41(), m_matrix.m42(), m_matrix.m43(), m_matrix.m44() 64 m_matrix.m41(), m_matrix.m42(), m_matrix.m43(), m_matrix.m44()
65 }; 65 };
66 66
67 return Float64Array::create(array, 16); 67 return Float64Array::create(array, 16);
68 } 68 }
69 69
70 DOMMatrix* DOMMatrixReadOnly::rotate(double angle, double ox, double oy)
71 {
72 return DOMMatrix::create(this)->rotateSelf(angle, ox, oy);
73 }
74
75 DOMMatrix* DOMMatrixReadOnly::rotateFromVector(double x, double y)
76 {
77 return DOMMatrix::create(this)->rotateFromVectorSelf(x, y);
78 }
79
80 DOMMatrix* DOMMatrixReadOnly::rotateAxisAngle(double x, double y, double z, doub le angle)
81 {
82 return DOMMatrix::create(this)->rotateAxisAngleSelf(x, y, z, angle);
83 }
84
70 } // namespace blink 85 } // namespace blink
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