Index: ui/ozone/platform/dri/native_window_delegate.h |
diff --git a/ui/ozone/platform/dri/native_window_delegate.h b/ui/ozone/platform/dri/native_window_delegate.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..5ae8ac22bca5ab862172266709e18f3e97942800 |
--- /dev/null |
+++ b/ui/ozone/platform/dri/native_window_delegate.h |
@@ -0,0 +1,39 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_OZONE_PLATFORM_DRI_NATIVE_WINDOW_DELEGATE_H_ |
+#define UI_OZONE_PLATFORM_DRI_NATIVE_WINDOW_DELEGATE_H_ |
+ |
+#include "ui/gfx/native_widget_types.h" |
+ |
+namespace gfx { |
+class Rect; |
+} // namespace gfx |
+ |
+namespace ui { |
+ |
+class HardwareDisplayController; |
+ |
+// This is a bridge between the browser process and the GPU process for a native |
+// window. Since display configuration is done on the GPU process, it needs to |
+// know where the native windows are located such that it can map them to a |
+// hardware display controller. |
+class NativeWindowDelegate { |
+ public: |
+ virtual ~NativeWindowDelegate() {} |
+ |
+ // Returns the accelerated widget associated with the delegate. |
+ virtual gfx::AcceleratedWidget GetWidget() = 0; |
+ |
+ // Returns the current controller the window is displaying on. Callers should |
+ // not cache the result as the controller may change as the window is moved. |
+ virtual HardwareDisplayController* GetController() = 0; |
+ |
+ // Called when the window is resized/moved. |
+ virtual void OnBoundsChanged(const gfx::Rect& bounds) = 0; |
+}; |
+ |
+} // namespace ui |
+ |
+#endif // UI_OZONE_PLATFORM_DRI_NATIVE_WINDOW_DELEGATE_H_ |