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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/ozone/platform/dri/gpu_platform_support_gbm.h" | 5 #include "ui/ozone/platform/dri/gpu_platform_support_gbm.h" |
| 6 | 6 |
| 7 #include "ipc/ipc_message_macros.h" | 7 #include "ipc/ipc_message_macros.h" |
| 8 #include "ui/ozone/common/gpu/ozone_gpu_messages.h" | 8 #include "ui/ozone/common/gpu/ozone_gpu_messages.h" |
| 9 #include "ui/ozone/platform/dri/dri_surface_factory.h" | 9 #include "ui/ozone/platform/dri/dri_surface_factory.h" |
| 10 #include "ui/ozone/platform/dri/native_window_delegate_impl.h" |
| 11 #include "ui/ozone/platform/dri/native_window_manager.h" |
| 10 | 12 |
| 11 namespace ui { | 13 namespace ui { |
| 12 | 14 |
| 13 GpuPlatformSupportGbm::GpuPlatformSupportGbm(DriSurfaceFactory* dri) | 15 GpuPlatformSupportGbm::GpuPlatformSupportGbm( |
| 14 : sender_(NULL), dri_(dri) { | 16 DriSurfaceFactory* dri, |
| 17 NativeWindowManager* window_manager, |
| 18 ScreenManager* screen_manager) |
| 19 : sender_(NULL), |
| 20 dri_(dri), |
| 21 window_manager_(window_manager), |
| 22 screen_manager_(screen_manager) { |
| 15 } | 23 } |
| 16 | 24 |
| 17 GpuPlatformSupportGbm::~GpuPlatformSupportGbm() {} | 25 GpuPlatformSupportGbm::~GpuPlatformSupportGbm() {} |
| 18 | 26 |
| 19 void GpuPlatformSupportGbm::AddHandler(scoped_ptr<GpuPlatformSupport> handler) { | 27 void GpuPlatformSupportGbm::AddHandler(scoped_ptr<GpuPlatformSupport> handler) { |
| 20 handlers_.push_back(handler.release()); | 28 handlers_.push_back(handler.release()); |
| 21 } | 29 } |
| 22 | 30 |
| 23 void GpuPlatformSupportGbm::OnChannelEstablished(IPC::Sender* sender) { | 31 void GpuPlatformSupportGbm::OnChannelEstablished(IPC::Sender* sender) { |
| 24 sender_ = sender; | 32 sender_ = sender; |
| 25 | 33 |
| 26 for (size_t i = 0; i < handlers_.size(); ++i) | 34 for (size_t i = 0; i < handlers_.size(); ++i) |
| 27 handlers_[i]->OnChannelEstablished(sender); | 35 handlers_[i]->OnChannelEstablished(sender); |
| 28 } | 36 } |
| 29 | 37 |
| 30 bool GpuPlatformSupportGbm::OnMessageReceived(const IPC::Message& message) { | 38 bool GpuPlatformSupportGbm::OnMessageReceived(const IPC::Message& message) { |
| 31 bool handled = true; | 39 bool handled = true; |
| 32 | 40 |
| 33 IPC_BEGIN_MESSAGE_MAP(GpuPlatformSupportGbm, message) | 41 IPC_BEGIN_MESSAGE_MAP(GpuPlatformSupportGbm, message) |
| 42 IPC_MESSAGE_HANDLER(OzoneGpuMsg_CreateNativeWindowDelegate, |
| 43 OnCreateNativeWindowDelegate) |
| 44 IPC_MESSAGE_HANDLER(OzoneGpuMsg_DestoryNativeWindowDelegate, |
| 45 OnDestoryNativeWindowDelegate) |
| 46 IPC_MESSAGE_HANDLER(OzoneGpuMsg_NativeWindowBoundsChanged, |
| 47 OnNativeWindowBoundsChanged) |
| 48 |
| 34 IPC_MESSAGE_HANDLER(OzoneGpuMsg_CursorSet, OnCursorSet) | 49 IPC_MESSAGE_HANDLER(OzoneGpuMsg_CursorSet, OnCursorSet) |
| 35 IPC_MESSAGE_HANDLER(OzoneGpuMsg_CursorMove, OnCursorMove) | 50 IPC_MESSAGE_HANDLER(OzoneGpuMsg_CursorMove, OnCursorMove) |
| 36 IPC_MESSAGE_UNHANDLED(handled = false); | 51 IPC_MESSAGE_UNHANDLED(handled = false); |
| 37 IPC_END_MESSAGE_MAP() | 52 IPC_END_MESSAGE_MAP() |
| 38 | 53 |
| 39 if (!handled) | 54 if (!handled) |
| 40 for (size_t i = 0; i < handlers_.size(); ++i) | 55 for (size_t i = 0; i < handlers_.size(); ++i) |
| 41 if (handlers_[i]->OnMessageReceived(message)) | 56 if (handlers_[i]->OnMessageReceived(message)) |
| 42 return true; | 57 return true; |
| 43 | 58 |
| 44 return false; | 59 return false; |
| 45 } | 60 } |
| 46 | 61 |
| 62 void GpuPlatformSupportGbm::OnCreateNativeWindowDelegate( |
| 63 gfx::AcceleratedWidget widget) { |
| 64 // Due to how the GPU process starts up this IPC call may happen after the IPC |
| 65 // to create a surface. Since a surface wants to know the window associated |
| 66 // with it, we create it ahead of time. So when this call happens we do not |
| 67 // create a delegate if it already exists. |
| 68 // Note: NativeWindowDelegateImpl registers itself with |window_manager_| on |
| 69 // allocation, so we don't need to keep track of it further. |
| 70 if (!window_manager_->HasNativeWindowDelegate(widget)) |
| 71 new NativeWindowDelegateImpl(widget, window_manager_, screen_manager_); |
| 72 } |
| 73 |
| 74 void GpuPlatformSupportGbm::OnDestoryNativeWindowDelegate( |
| 75 gfx::AcceleratedWidget widget) { |
| 76 scoped_ptr<NativeWindowDelegate> delegate( |
| 77 window_manager_->GetNativeWindowDelegate(widget)); |
| 78 } |
| 79 |
| 80 void GpuPlatformSupportGbm::OnNativeWindowBoundsChanged( |
| 81 gfx::AcceleratedWidget widget, const gfx::Rect& bounds) { |
| 82 window_manager_->GetNativeWindowDelegate(widget)->OnBoundsChanged(bounds); |
| 83 } |
| 84 |
| 47 void GpuPlatformSupportGbm::OnCursorSet(gfx::AcceleratedWidget widget, | 85 void GpuPlatformSupportGbm::OnCursorSet(gfx::AcceleratedWidget widget, |
| 48 const SkBitmap& bitmap, | 86 const SkBitmap& bitmap, |
| 49 const gfx::Point& location) { | 87 const gfx::Point& location) { |
| 50 dri_->SetHardwareCursor(widget, bitmap, location); | 88 dri_->SetHardwareCursor(widget, bitmap, location); |
| 51 } | 89 } |
| 52 | 90 |
| 53 void GpuPlatformSupportGbm::OnCursorMove(gfx::AcceleratedWidget widget, | 91 void GpuPlatformSupportGbm::OnCursorMove(gfx::AcceleratedWidget widget, |
| 54 const gfx::Point& location) { | 92 const gfx::Point& location) { |
| 55 dri_->MoveHardwareCursor(widget, location); | 93 dri_->MoveHardwareCursor(widget, location); |
| 56 } | 94 } |
| 57 | 95 |
| 58 } // namespace ui | 96 } // namespace ui |
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