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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/platform/dri/gpu_platform_support_gbm.h" | 5 #include "ui/ozone/platform/dri/gpu_platform_support_gbm.h" |
6 | 6 |
7 #include "ipc/ipc_message_macros.h" | 7 #include "ipc/ipc_message_macros.h" |
8 #include "ui/ozone/common/gpu/ozone_gpu_messages.h" | 8 #include "ui/ozone/common/gpu/ozone_gpu_messages.h" |
9 #include "ui/ozone/platform/dri/dri_surface_factory.h" | 9 #include "ui/ozone/platform/dri/dri_surface_factory.h" |
| 10 #include "ui/ozone/platform/dri/gpu/gpu_messages.h" |
| 11 #include "ui/ozone/platform/dri/native_window_delegate_impl.h" |
| 12 #include "ui/ozone/platform/dri/native_window_manager.h" |
10 | 13 |
11 namespace ui { | 14 namespace ui { |
12 | 15 |
13 GpuPlatformSupportGbm::GpuPlatformSupportGbm(DriSurfaceFactory* dri) | 16 GpuPlatformSupportGbm::GpuPlatformSupportGbm( |
14 : sender_(NULL), dri_(dri) { | 17 DriSurfaceFactory* dri, |
| 18 NativeWindowManager* window_manager, |
| 19 ScreenManager* screen_manager) |
| 20 : sender_(NULL), |
| 21 dri_(dri), |
| 22 window_manager_(window_manager), |
| 23 screen_manager_(screen_manager) { |
15 } | 24 } |
16 | 25 |
17 GpuPlatformSupportGbm::~GpuPlatformSupportGbm() {} | 26 GpuPlatformSupportGbm::~GpuPlatformSupportGbm() {} |
18 | 27 |
19 void GpuPlatformSupportGbm::AddHandler(scoped_ptr<GpuPlatformSupport> handler) { | 28 void GpuPlatformSupportGbm::AddHandler(scoped_ptr<GpuPlatformSupport> handler) { |
20 handlers_.push_back(handler.release()); | 29 handlers_.push_back(handler.release()); |
21 } | 30 } |
22 | 31 |
23 void GpuPlatformSupportGbm::OnChannelEstablished(IPC::Sender* sender) { | 32 void GpuPlatformSupportGbm::OnChannelEstablished(IPC::Sender* sender) { |
24 sender_ = sender; | 33 sender_ = sender; |
25 | 34 |
26 for (size_t i = 0; i < handlers_.size(); ++i) | 35 for (size_t i = 0; i < handlers_.size(); ++i) |
27 handlers_[i]->OnChannelEstablished(sender); | 36 handlers_[i]->OnChannelEstablished(sender); |
28 } | 37 } |
29 | 38 |
30 bool GpuPlatformSupportGbm::OnMessageReceived(const IPC::Message& message) { | 39 bool GpuPlatformSupportGbm::OnMessageReceived(const IPC::Message& message) { |
31 bool handled = true; | 40 bool handled = true; |
32 | 41 |
33 IPC_BEGIN_MESSAGE_MAP(GpuPlatformSupportGbm, message) | 42 IPC_BEGIN_MESSAGE_MAP(GpuPlatformSupportGbm, message) |
| 43 IPC_MESSAGE_HANDLER(DriGpuMsg_CreateNativeWindowDelegate, |
| 44 OnCreateNativeWindowDelegate) |
| 45 IPC_MESSAGE_HANDLER(DriGpuMsg_DestoryNativeWindowDelegate, |
| 46 OnDestoryNativeWindowDelegate) |
| 47 IPC_MESSAGE_HANDLER(DriGpuMsg_NativeWindowBoundsChanged, |
| 48 OnNativeWindowBoundsChanged) |
| 49 |
34 IPC_MESSAGE_HANDLER(OzoneGpuMsg_CursorSet, OnCursorSet) | 50 IPC_MESSAGE_HANDLER(OzoneGpuMsg_CursorSet, OnCursorSet) |
35 IPC_MESSAGE_HANDLER(OzoneGpuMsg_CursorMove, OnCursorMove) | 51 IPC_MESSAGE_HANDLER(OzoneGpuMsg_CursorMove, OnCursorMove) |
36 IPC_MESSAGE_UNHANDLED(handled = false); | 52 IPC_MESSAGE_UNHANDLED(handled = false); |
37 IPC_END_MESSAGE_MAP() | 53 IPC_END_MESSAGE_MAP() |
38 | 54 |
39 if (!handled) | 55 if (!handled) |
40 for (size_t i = 0; i < handlers_.size(); ++i) | 56 for (size_t i = 0; i < handlers_.size(); ++i) |
41 if (handlers_[i]->OnMessageReceived(message)) | 57 if (handlers_[i]->OnMessageReceived(message)) |
42 return true; | 58 return true; |
43 | 59 |
44 return false; | 60 return false; |
45 } | 61 } |
46 | 62 |
| 63 void GpuPlatformSupportGbm::OnCreateNativeWindowDelegate( |
| 64 gfx::AcceleratedWidget widget) { |
| 65 // Due to how the GPU process starts up this IPC call may happen after the IPC |
| 66 // to create a surface. Since a surface wants to know the window associated |
| 67 // with it, we create it ahead of time. So when this call happens we do not |
| 68 // create a delegate if it already exists. |
| 69 // Note: NativeWindowDelegateImpl registers itself with |window_manager_| on |
| 70 // allocation, so we don't need to keep track of it further. |
| 71 if (!window_manager_->HasNativeWindowDelegate(widget)) |
| 72 new NativeWindowDelegateImpl(widget, window_manager_, screen_manager_); |
| 73 } |
| 74 |
| 75 void GpuPlatformSupportGbm::OnDestoryNativeWindowDelegate( |
| 76 gfx::AcceleratedWidget widget) { |
| 77 scoped_ptr<NativeWindowDelegate> delegate( |
| 78 window_manager_->GetNativeWindowDelegate(widget)); |
| 79 } |
| 80 |
| 81 void GpuPlatformSupportGbm::OnNativeWindowBoundsChanged( |
| 82 gfx::AcceleratedWidget widget, const gfx::Rect& bounds) { |
| 83 window_manager_->GetNativeWindowDelegate(widget)->OnBoundsChanged(bounds); |
| 84 } |
| 85 |
47 void GpuPlatformSupportGbm::OnCursorSet(gfx::AcceleratedWidget widget, | 86 void GpuPlatformSupportGbm::OnCursorSet(gfx::AcceleratedWidget widget, |
48 const SkBitmap& bitmap, | 87 const SkBitmap& bitmap, |
49 const gfx::Point& location) { | 88 const gfx::Point& location) { |
50 dri_->SetHardwareCursor(widget, bitmap, location); | 89 dri_->SetHardwareCursor(widget, bitmap, location); |
51 } | 90 } |
52 | 91 |
53 void GpuPlatformSupportGbm::OnCursorMove(gfx::AcceleratedWidget widget, | 92 void GpuPlatformSupportGbm::OnCursorMove(gfx::AcceleratedWidget widget, |
54 const gfx::Point& location) { | 93 const gfx::Point& location) { |
55 dri_->MoveHardwareCursor(widget, location); | 94 dri_->MoveHardwareCursor(widget, location); |
56 } | 95 } |
57 | 96 |
58 } // namespace ui | 97 } // namespace ui |
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