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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/public/common/content_switches.h" | 5 #include "content/public/common/content_switches.h" |
| 6 | 6 |
| 7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 8 | 8 |
| 9 namespace switches { | 9 namespace switches { |
| 10 | 10 |
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| 98 const char kDisableAcceleratedVideoDecode[] = | 98 const char kDisableAcceleratedVideoDecode[] = |
| 99 "disable-accelerated-video-decode"; | 99 "disable-accelerated-video-decode"; |
| 100 | 100 |
| 101 // Disable the ApplicationCache. | 101 // Disable the ApplicationCache. |
| 102 const char kDisableApplicationCache[] = "disable-application-cache"; | 102 const char kDisableApplicationCache[] = "disable-application-cache"; |
| 103 | 103 |
| 104 // Disable limits on the number of backing stores. Can prevent blinking for | 104 // Disable limits on the number of backing stores. Can prevent blinking for |
| 105 // users with many windows/tabs and lots of memory. | 105 // users with many windows/tabs and lots of memory. |
| 106 const char kDisableBackingStoreLimit[] = "disable-backing-store-limit"; | 106 const char kDisableBackingStoreLimit[] = "disable-backing-store-limit"; |
| 107 | 107 |
| 108 // See comment for kEnableCompositingForFixedPosition. | 108 // Disable the creation of compositing layers when it would prevent LCD text. |
| 109 const char kDisableCompositingForFixedPosition[] = | 109 const char kDisablePreferCompositingToLCDText[] = |
| 110 "disable-fixed-position-compositing"; | 110 "disable-prefer-compositing-to-lcd-text"; |
| 111 | 111 |
| 112 // See comment for kEnableCompositingForTransition. | 112 // See comment for kEnableCompositingForTransition. |
| 113 const char kDisableCompositingForTransition[] = | 113 const char kDisableCompositingForTransition[] = |
| 114 "disable-transition-compositing"; | 114 "disable-transition-compositing"; |
| 115 | 115 |
| 116 // Disables HTML5 DB support. | 116 // Disables HTML5 DB support. |
| 117 const char kDisableDatabases[] = "disable-databases"; | 117 const char kDisableDatabases[] = "disable-databases"; |
| 118 | 118 |
| 119 // Disables delegated renderer. | 119 // Disables delegated renderer. |
| 120 const char kDisableDelegatedRenderer[] = "disable-delegated-renderer"; | 120 const char kDisableDelegatedRenderer[] = "disable-delegated-renderer"; |
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| 304 // one composited layer to avoid pathological layer counts. | 304 // one composited layer to avoid pathological layer counts. |
| 305 const char kEnableLayerSquashing[] = | 305 const char kEnableLayerSquashing[] = |
| 306 "enable-layer-squashing"; | 306 "enable-layer-squashing"; |
| 307 | 307 |
| 308 // Enable experimental container node culling. | 308 // Enable experimental container node culling. |
| 309 const char kEnableContainerCulling[] = "enable-container-culling"; | 309 const char kEnableContainerCulling[] = "enable-container-culling"; |
| 310 | 310 |
| 311 // Use a BeginFrame signal from browser to renderer to schedule rendering. | 311 // Use a BeginFrame signal from browser to renderer to schedule rendering. |
| 312 const char kEnableBeginFrameScheduling[] = "enable-begin-frame-scheduling"; | 312 const char kEnableBeginFrameScheduling[] = "enable-begin-frame-scheduling"; |
| 313 | 313 |
| 314 // Enable the creation of compositing layers for fixed position | 314 // Enable the creation of compositing layers when it would prevent LCD text. |
| 315 // elements. Three options are needed to support four possible scenarios: | 315 const char kEnablePreferCompositingToLCDText[] = |
| 316 // 1. Default (disabled) | 316 "enable-prefer-compositing-to-lcd-text"; |
| 317 // 2. Enabled always (to allow dogfooding) | |
| 318 // 3. Disabled always (to give safety fallback for users) | |
| 319 // 4. Enabled only if we detect a highDPI display | |
| 320 // | |
| 321 // Option #4 may soon be the default, because the feature is needed soon for | |
| 322 // high DPI, but cannot be used (yet) for low DPI. Options #2 and #3 will | |
| 323 // override Option #4. | |
| 324 const char kEnableCompositingForFixedPosition[] = | |
| 325 "enable-fixed-position-compositing"; | |
| 326 | 317 |
| 327 // Enable/Disable the creation of compositing layers for RenderLayers with a | 318 // Enable/Disable the creation of compositing layers for RenderLayers with a |
| 328 // transition on a property that supports accelerated animation (that is, | 319 // transition on a property that supports accelerated animation (that is, |
| 329 // opacity, -webkit-transform, and -webkit-filter), even when no animation is | 320 // opacity, -webkit-transform, and -webkit-filter), even when no animation is |
| 330 // running. These options allow for three possible scenarios: | 321 // running. These options allow for three possible scenarios: |
| 331 // 1. Default (enabled only if we dectect a highDPI display) | 322 // 1. Default (enabled only if we dectect a highDPI display) |
| 332 // 2. Enabled always. | 323 // 2. Enabled always. |
| 333 // 3. Disabled always. | 324 // 3. Disabled always. |
| 334 const char kEnableCompositingForTransition[] = | 325 const char kEnableCompositingForTransition[] = |
| 335 "enable-transition-compositing"; | 326 "enable-transition-compositing"; |
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| 366 | 357 |
| 367 // Allow heuristics to determine when a layer tile should be drawn with the | 358 // Allow heuristics to determine when a layer tile should be drawn with the |
| 368 // Skia GPU backend. Only valid with GPU accelerated compositing + | 359 // Skia GPU backend. Only valid with GPU accelerated compositing + |
| 369 // impl-side painting. | 360 // impl-side painting. |
| 370 const char kEnableGpuRasterization[] = "enable-gpu-rasterization"; | 361 const char kEnableGpuRasterization[] = "enable-gpu-rasterization"; |
| 371 | 362 |
| 372 // When using CPU rasterizing generate low resolution tiling. Low res | 363 // When using CPU rasterizing generate low resolution tiling. Low res |
| 373 // tiles may be displayed during fast scrolls especially on slower devices. | 364 // tiles may be displayed during fast scrolls especially on slower devices. |
| 374 const char kEnableLowResTiling[] = "enable-low-res-tiling"; | 365 const char kEnableLowResTiling[] = "enable-low-res-tiling"; |
| 375 | 366 |
| 376 // See comment for kEnableCompositingForFixedPosition. | |
| 377 const char kEnableHighDpiCompositingForFixedPosition[] = | |
|
danakj
2014/08/15 21:11:12
This flag was just sitting around here doing nothi
| |
| 378 "enable-high-dpi-fixed-position-compositing"; | |
| 379 | |
| 380 // Paint content on the compositor thread instead of the main thread. | 367 // Paint content on the compositor thread instead of the main thread. |
| 381 const char kEnableImplSidePainting[] = "enable-impl-side-painting"; | 368 const char kEnableImplSidePainting[] = "enable-impl-side-painting"; |
| 382 | 369 |
| 383 // Enables support for inband text tracks in media content. | 370 // Enables support for inband text tracks in media content. |
| 384 const char kEnableInbandTextTracks[] = "enable-inband-text-tracks"; | 371 const char kEnableInbandTextTracks[] = "enable-inband-text-tracks"; |
| 385 | 372 |
| 386 // Force logging to be enabled. Logging is disabled by default in release | 373 // Force logging to be enabled. Logging is disabled by default in release |
| 387 // builds. | 374 // builds. |
| 388 const char kEnableLogging[] = "enable-logging"; | 375 const char kEnableLogging[] = "enable-logging"; |
| 389 | 376 |
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| 940 // Enable the Win32K process mitigation policy for renderer processes which | 927 // Enable the Win32K process mitigation policy for renderer processes which |
| 941 // prevents them from invoking user32 and gdi32 system calls which enter | 928 // prevents them from invoking user32 and gdi32 system calls which enter |
| 942 // the kernel. This is only supported on Windows 8 and beyond. | 929 // the kernel. This is only supported on Windows 8 and beyond. |
| 943 const char kEnableWin32kRendererLockDown[] | 930 const char kEnableWin32kRendererLockDown[] |
| 944 = "enable_win32k_renderer_lockdown"; | 931 = "enable_win32k_renderer_lockdown"; |
| 945 #endif | 932 #endif |
| 946 | 933 |
| 947 // Don't dump stuff here, follow the same order as the header. | 934 // Don't dump stuff here, follow the same order as the header. |
| 948 | 935 |
| 949 } // namespace switches | 936 } // namespace switches |
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