Index: Source/core/rendering/RenderTableCell.cpp |
diff --git a/Source/core/rendering/RenderTableCell.cpp b/Source/core/rendering/RenderTableCell.cpp |
index 10242fe1d83e3ebd5535db2c0bdec49f40ad10df..64a42f89a5df1d1be89bfa3292b7ce2c48d71b6f 100644 |
--- a/Source/core/rendering/RenderTableCell.cpp |
+++ b/Source/core/rendering/RenderTableCell.cpp |
@@ -319,7 +319,7 @@ LayoutRect RenderTableCell::clippedOverflowRectForPaintInvalidation(const Render |
{ |
// If the table grid is dirty, we cannot get reliable information about adjoining cells, |
// so we ignore outside borders. This should not be a problem because it means that |
- // the table is going to recalculate the grid, relayout and repaint its current rect, which |
+ // the table is going to recalculate the grid, relayout and issue a paint invalidation of its current rect, which |
// includes any outside borders of this cell. |
if (!table()->collapseBorders() || table()->needsSectionRecalc()) |
return RenderBlockFlow::clippedOverflowRectForPaintInvalidation(paintInvalidationContainer, paintInvalidationState); |