Index: Source/core/rendering/RenderBlockFlow.h |
diff --git a/Source/core/rendering/RenderBlockFlow.h b/Source/core/rendering/RenderBlockFlow.h |
index 27be3aec49ae955e4bc9d97fbd60b074d0aa3552..db94e3cecd064d8ad06561f5215643e671145ffa 100644 |
--- a/Source/core/rendering/RenderBlockFlow.h |
+++ b/Source/core/rendering/RenderBlockFlow.h |
@@ -190,7 +190,7 @@ public: |
protected: |
void rebuildFloatsFromIntruding(); |
- void layoutInlineChildren(bool relayoutChildren, LayoutUnit& repaintLogicalTop, LayoutUnit& repaintLogicalBottom, LayoutUnit afterEdge); |
+ void layoutInlineChildren(bool relayoutChildren, LayoutUnit& paintInvalidationLogicalTop, LayoutUnit& paintInvalidationLogicalBottom, LayoutUnit afterEdge); |
void createFloatingObjects(); |
@@ -450,8 +450,8 @@ private: |
RenderBlockFlowRareData& ensureRareData(); |
- LayoutUnit m_repaintLogicalTop; |
- LayoutUnit m_repaintLogicalBottom; |
+ LayoutUnit m_paintInvalidationLogicalTop; |
+ LayoutUnit m_paintInvalidationLogicalBottom; |
virtual bool isSelfCollapsingBlock() const OVERRIDE; |
@@ -485,7 +485,7 @@ private: |
void layoutRunsAndFloatsInRange(LineLayoutState&, InlineBidiResolver&, |
const InlineIterator& cleanLineStart, const BidiStatus& cleanLineBidiStatus); |
void linkToEndLineIfNeeded(LineLayoutState&); |
- static void repaintDirtyFloats(Vector<FloatWithRect>& floats); |
+ static void markDirtyFloatsForPaintInvalidation(Vector<FloatWithRect>& floats); |
void checkFloatsInCleanLine(RootInlineBox*, Vector<FloatWithRect>&, size_t& floatIndex, bool& encounteredNewFloat, bool& dirtiedByFloat); |
RootInlineBox* determineStartPosition(LineLayoutState&, InlineBidiResolver&); |
void determineEndPosition(LineLayoutState&, RootInlineBox* startBox, InlineIterator& cleanLineStart, BidiStatus& cleanLineBidiStatus); |