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Side by Side Diff: Source/core/rendering/RenderView.h

Issue 478733002: Rename repaint to paintInvalidation for remaining methods. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * Copyright (C) 2006 Apple Computer, Inc. 3 * Copyright (C) 2006 Apple Computer, Inc.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after
81 FrameView* frameView() const { return m_frameView; } 81 FrameView* frameView() const { return m_frameView; }
82 82
83 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, bool fixed = false, const PaintInvalid ationState* = 0) const OVERRIDE; 83 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, bool fixed = false, const PaintInvalid ationState* = 0) const OVERRIDE;
84 void invalidatePaintForRectangle(const LayoutRect&) const; 84 void invalidatePaintForRectangle(const LayoutRect&) const;
85 85
86 void invalidatePaintForViewAndCompositedLayers(); 86 void invalidatePaintForViewAndCompositedLayers();
87 87
88 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE; 88 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
89 virtual void paintBoxDecorationBackground(PaintInfo&, const LayoutPoint&) OV ERRIDE; 89 virtual void paintBoxDecorationBackground(PaintInfo&, const LayoutPoint&) OV ERRIDE;
90 90
91 enum SelectionRepaintMode { RepaintNewXOROld, RepaintNewMinusOld, RepaintNot hing }; 91 enum SelectionPaintInvalidationMode { PaintInvalidationNewXOROld, PaintInval idationNewMinusOld, PaintInvalidationNothing };
92 void setSelection(RenderObject* start, int startPos, RenderObject* end, int endPos, SelectionRepaintMode = RepaintNewXOROld); 92 void setSelection(RenderObject* start, int startPos, RenderObject*, int endP os, SelectionPaintInvalidationMode = PaintInvalidationNewXOROld);
93 void getSelection(RenderObject*& startRenderer, int& startOffset, RenderObje ct*& endRenderer, int& endOffset) const; 93 void getSelection(RenderObject*& startRenderer, int& startOffset, RenderObje ct*& endRenderer, int& endOffset) const;
94 void clearSelection(); 94 void clearSelection();
95 RenderObject* selectionStart() const { return m_selectionStart; } 95 RenderObject* selectionStart() const { return m_selectionStart; }
96 RenderObject* selectionEnd() const { return m_selectionEnd; } 96 RenderObject* selectionEnd() const { return m_selectionEnd; }
97 IntRect selectionBounds(bool clipToVisibleContent = true) const; 97 IntRect selectionBounds(bool clipToVisibleContent = true) const;
98 void selectionStartEnd(int& startPos, int& endPos) const; 98 void selectionStartEnd(int& startPos, int& endPos) const;
99 void invalidatePaintForSelection() const; 99 void invalidatePaintForSelection() const;
100 100
101 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO ffset) const OVERRIDE; 101 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO ffset) const OVERRIDE;
102 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID E; 102 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID E;
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201 RawPtrWillBeMember<RenderQuote> m_renderQuoteHead; 201 RawPtrWillBeMember<RenderQuote> m_renderQuoteHead;
202 unsigned m_renderCounterCount; 202 unsigned m_renderCounterCount;
203 203
204 unsigned m_hitTestCount; 204 unsigned m_hitTestCount;
205 }; 205 };
206 206
207 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderView, isRenderView()); 207 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderView, isRenderView());
208 208
209 // Suspends the LayoutState cached offset and clipRect optimization. Used under transforms 209 // Suspends the LayoutState cached offset and clipRect optimization. Used under transforms
210 // that cannot be represented by LayoutState (common in SVG) and when manipulati ng the render 210 // that cannot be represented by LayoutState (common in SVG) and when manipulati ng the render
211 // tree during layout in ways that can trigger repaint of a non-child (e.g. when a list item 211 // tree during layout in ways that can trigger paint invalidation of a non-child (e.g. when a list item
212 // moves its list marker around). Note that even when disabled, LayoutState is s till used to 212 // moves its list marker around). Note that even when disabled, LayoutState is s till used to
213 // store layoutDelta. 213 // store layoutDelta.
214 class ForceHorriblySlowRectMapping { 214 class ForceHorriblySlowRectMapping {
215 WTF_MAKE_NONCOPYABLE(ForceHorriblySlowRectMapping); 215 WTF_MAKE_NONCOPYABLE(ForceHorriblySlowRectMapping);
216 public: 216 public:
217 ForceHorriblySlowRectMapping(const PaintInvalidationState* paintInvalidation State) 217 ForceHorriblySlowRectMapping(const PaintInvalidationState* paintInvalidation State)
218 : m_paintInvalidationState(paintInvalidationState) 218 : m_paintInvalidationState(paintInvalidationState)
219 , m_didDisable(m_paintInvalidationState && m_paintInvalidationState->cac hedOffsetsEnabled()) 219 , m_didDisable(m_paintInvalidationState && m_paintInvalidationState->cac hedOffsetsEnabled())
220 { 220 {
221 if (m_paintInvalidationState) 221 if (m_paintInvalidationState)
222 m_paintInvalidationState->m_cachedOffsetsEnabled = false; 222 m_paintInvalidationState->m_cachedOffsetsEnabled = false;
223 } 223 }
224 224
225 ~ForceHorriblySlowRectMapping() 225 ~ForceHorriblySlowRectMapping()
226 { 226 {
227 if (m_didDisable) 227 if (m_didDisable)
228 m_paintInvalidationState->m_cachedOffsetsEnabled = true; 228 m_paintInvalidationState->m_cachedOffsetsEnabled = true;
229 } 229 }
230 private: 230 private:
231 const PaintInvalidationState* m_paintInvalidationState; 231 const PaintInvalidationState* m_paintInvalidationState;
232 bool m_didDisable; 232 bool m_didDisable;
233 }; 233 };
234 234
235 } // namespace blink 235 } // namespace blink
236 236
237 #endif // RenderView_h 237 #endif // RenderView_h
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