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Side by Side Diff: Source/core/rendering/RenderObject.h

Issue 478733002: Rename repaint to paintInvalidation for remaining methods. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved. 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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783 FloatPoint localToContainerPoint(const FloatPoint&, const RenderLayerModelOb ject* paintInvalidationContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0, c onst PaintInvalidationState* = 0) const; 783 FloatPoint localToContainerPoint(const FloatPoint&, const RenderLayerModelOb ject* paintInvalidationContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0, c onst PaintInvalidationState* = 0) const;
784 784
785 // Return the offset from the container() renderer (excluding transforms). I n multi-column layout, 785 // Return the offset from the container() renderer (excluding transforms). I n multi-column layout,
786 // different offsets apply at different points, so return the offset that ap plies to the given point. 786 // different offsets apply at different points, so return the offset that ap plies to the given point.
787 virtual LayoutSize offsetFromContainer(const RenderObject*, const LayoutPoin t&, bool* offsetDependsOnPoint = 0) const; 787 virtual LayoutSize offsetFromContainer(const RenderObject*, const LayoutPoin t&, bool* offsetDependsOnPoint = 0) const;
788 // Return the offset from an object up the container() chain. Asserts that n one of the intermediate objects have transforms. 788 // Return the offset from an object up the container() chain. Asserts that n one of the intermediate objects have transforms.
789 LayoutSize offsetFromAncestorContainer(const RenderObject*) const; 789 LayoutSize offsetFromAncestorContainer(const RenderObject*) const;
790 790
791 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint&) const { } 791 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint&) const { }
792 792
793 // Computes the position of the given render object in the space of |repaint Container|. 793 // Computes the position of the given render object in the space of |paintIn validationContainer|.
794 LayoutPoint positionFromPaintInvalidationContainer(const RenderLayerModelObj ect* paintInvalidationContainer, const PaintInvalidationState* = 0) const; 794 LayoutPoint positionFromPaintInvalidationContainer(const RenderLayerModelObj ect* paintInvalidationContainer, const PaintInvalidationState* = 0) const;
795 795
796 IntRect absoluteBoundingBoxRect() const; 796 IntRect absoluteBoundingBoxRect() const;
797 // FIXME: This function should go away eventually 797 // FIXME: This function should go away eventually
798 IntRect absoluteBoundingBoxRectIgnoringTransforms() const; 798 IntRect absoluteBoundingBoxRectIgnoringTransforms() const;
799 799
800 // Build an array of quads in absolute coords for line boxes 800 // Build an array of quads in absolute coords for line boxes
801 virtual void absoluteQuads(Vector<FloatQuad>&, bool* /*wasFixed*/ = 0) const { } 801 virtual void absoluteQuads(Vector<FloatQuad>&, bool* /*wasFixed*/ = 0) const { }
802 802
803 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&); 803 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&);
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1569 void showTree(const blink::RenderObject*); 1569 void showTree(const blink::RenderObject*);
1570 void showLineTree(const blink::RenderObject*); 1570 void showLineTree(const blink::RenderObject*);
1571 void showRenderTree(const blink::RenderObject* object1); 1571 void showRenderTree(const blink::RenderObject* object1);
1572 // We don't make object2 an optional parameter so that showRenderTree 1572 // We don't make object2 an optional parameter so that showRenderTree
1573 // can be called from gdb easily. 1573 // can be called from gdb easily.
1574 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2); 1574 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2);
1575 1575
1576 #endif 1576 #endif
1577 1577
1578 #endif // RenderObject_h 1578 #endif // RenderObject_h
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