| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/renderer_host/compositing_iosurface_mac.h" | 5 #include "content/browser/renderer_host/compositing_iosurface_mac.h" |
| 6 | 6 |
| 7 #include <OpenGL/CGLIOSurface.h> | 7 #include <OpenGL/CGLIOSurface.h> |
| 8 #include <OpenGL/CGLRenderers.h> | 8 #include <OpenGL/CGLRenderers.h> |
| 9 #include <OpenGL/OpenGL.h> | 9 #include <OpenGL/OpenGL.h> |
| 10 | 10 |
| 11 #include "base/bind.h" | 11 #include "base/bind.h" |
| 12 #include "base/bind_helpers.h" | 12 #include "base/bind_helpers.h" |
| 13 #include "base/debug/trace_event.h" | 13 #include "base/debug/trace_event.h" |
| 14 #include "base/logging.h" | 14 #include "base/logging.h" |
| 15 #include "base/mac/mac_util.h" | 15 #include "base/mac/mac_util.h" |
| 16 #include "base/message_loop/message_loop.h" | 16 #include "base/message_loop/message_loop.h" |
| 17 #include "base/threading/platform_thread.h" | 17 #include "base/threading/platform_thread.h" |
| 18 #include "content/browser/gpu/gpu_data_manager_impl.h" | 18 #include "content/browser/gpu/gpu_data_manager_impl.h" |
| 19 #include "content/browser/renderer_host/compositing_iosurface_context_mac.h" | 19 #include "content/browser/renderer_host/compositing_iosurface_context_mac.h" |
| 20 #include "content/browser/renderer_host/compositing_iosurface_shader_programs_ma
c.h" | |
| 21 #include "content/browser/renderer_host/compositing_iosurface_transformer_mac.h" | |
| 22 #include "content/browser/renderer_host/render_widget_host_impl.h" | 20 #include "content/browser/renderer_host/render_widget_host_impl.h" |
| 23 #include "content/browser/renderer_host/render_widget_host_view_mac.h" | 21 #include "content/browser/renderer_host/render_widget_host_view_mac.h" |
| 24 #include "content/common/content_constants_internal.h" | 22 #include "content/common/content_constants_internal.h" |
| 25 #include "gpu/config/gpu_driver_bug_workaround_type.h" | 23 #include "gpu/config/gpu_driver_bug_workaround_type.h" |
| 26 #include "media/base/video_util.h" | 24 #include "media/base/video_util.h" |
| 27 #include "third_party/skia/include/core/SkBitmap.h" | 25 #include "third_party/skia/include/core/SkBitmap.h" |
| 28 #include "ui/gfx/rect.h" | 26 #include "ui/gfx/rect.h" |
| 29 #include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h" | 27 #include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h" |
| 30 #include "ui/gfx/size_conversions.h" | 28 #include "ui/gfx/size_conversions.h" |
| 31 #include "ui/gl/gl_context.h" | 29 #include "ui/gl/gl_context.h" |
| 32 | 30 |
| 33 #ifdef NDEBUG | 31 #ifdef NDEBUG |
| 34 #define CHECK_GL_ERROR() | 32 #define CHECK_GL_ERROR() |
| 35 #define CHECK_AND_SAVE_GL_ERROR() | 33 #define CHECK_AND_SAVE_GL_ERROR() |
| 36 #else | 34 #else |
| 37 #define CHECK_GL_ERROR() do { \ | 35 #define CHECK_GL_ERROR() do { \ |
| 38 GLenum gl_error = glGetError(); \ | 36 GLenum gl_error = glGetError(); \ |
| 39 LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error: " << gl_error; \ | 37 LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error: " << gl_error; \ |
| 40 } while (0) | 38 } while (0) |
| 41 #define CHECK_AND_SAVE_GL_ERROR() do { \ | 39 #define CHECK_AND_SAVE_GL_ERROR() do { \ |
| 42 GLenum gl_error = GetAndSaveGLError(); \ | 40 GLenum gl_error = GetAndSaveGLError(); \ |
| 43 LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error: " << gl_error; \ | 41 LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error: " << gl_error; \ |
| 44 } while (0) | 42 } while (0) |
| 45 #endif | 43 #endif |
| 46 | 44 |
| 47 namespace content { | 45 namespace content { |
| 48 namespace { | |
| 49 | |
| 50 // How many times to test if asynchronous copy has completed. | |
| 51 // This value is chosen such that we allow at most 1 second to finish a copy. | |
| 52 const int kFinishCopyRetryCycles = 100; | |
| 53 | |
| 54 // Time in milliseconds to allow asynchronous copy to finish. | |
| 55 // This value is shorter than 16ms such that copy can complete within a vsync. | |
| 56 const int kFinishCopyPollingPeriodMs = 10; | |
| 57 | |
| 58 bool HasAppleFenceExtension() { | |
| 59 static bool initialized_has_fence = false; | |
| 60 static bool has_fence = false; | |
| 61 | |
| 62 if (!initialized_has_fence) { | |
| 63 has_fence = | |
| 64 strstr(reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS)), | |
| 65 "GL_APPLE_fence") != NULL; | |
| 66 initialized_has_fence = true; | |
| 67 } | |
| 68 return has_fence; | |
| 69 } | |
| 70 | |
| 71 bool HasPixelBufferObjectExtension() { | |
| 72 static bool initialized_has_pbo = false; | |
| 73 static bool has_pbo = false; | |
| 74 | |
| 75 if (!initialized_has_pbo) { | |
| 76 has_pbo = | |
| 77 strstr(reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS)), | |
| 78 "GL_ARB_pixel_buffer_object") != NULL; | |
| 79 initialized_has_pbo = true; | |
| 80 } | |
| 81 return has_pbo; | |
| 82 } | |
| 83 | |
| 84 // Helper function to reverse the argument order. Also takes ownership of | |
| 85 // |bitmap_output| for the life of the binding. | |
| 86 void ReverseArgumentOrder( | |
| 87 const base::Callback<void(bool, const SkBitmap&)>& callback, | |
| 88 scoped_ptr<SkBitmap> bitmap_output, bool success) { | |
| 89 callback.Run(success, *bitmap_output); | |
| 90 } | |
| 91 | |
| 92 // Called during an async GPU readback with a pointer to the pixel buffer. In | |
| 93 // the snapshot path, we just memcpy the data into our output bitmap since the | |
| 94 // width, height, and stride should all be equal. | |
| 95 bool MapBufferToSkBitmap(const SkBitmap* output, const void* buf, int ignored) { | |
| 96 TRACE_EVENT0("browser", "MapBufferToSkBitmap"); | |
| 97 | |
| 98 if (buf) { | |
| 99 SkAutoLockPixels output_lock(*output); | |
| 100 memcpy(output->getPixels(), buf, output->getSize()); | |
| 101 } | |
| 102 return buf != NULL; | |
| 103 } | |
| 104 | |
| 105 // Copies tightly-packed scanlines from |buf| to |region_in_frame| in the given | |
| 106 // |target| VideoFrame's |plane|. Assumption: |buf|'s width is | |
| 107 // |region_in_frame.width()| and its stride is always in 4-byte alignment. | |
| 108 // | |
| 109 // TODO(miu): Refactor by moving this function into media/video_util. | |
| 110 // http://crbug.com/219779 | |
| 111 bool MapBufferToVideoFrame( | |
| 112 const scoped_refptr<media::VideoFrame>& target, | |
| 113 const gfx::Rect& region_in_frame, | |
| 114 const void* buf, | |
| 115 int plane) { | |
| 116 COMPILE_ASSERT(media::VideoFrame::kYPlane == 0, VideoFrame_kYPlane_mismatch); | |
| 117 COMPILE_ASSERT(media::VideoFrame::kUPlane == 1, VideoFrame_kUPlane_mismatch); | |
| 118 COMPILE_ASSERT(media::VideoFrame::kVPlane == 2, VideoFrame_kVPlane_mismatch); | |
| 119 | |
| 120 TRACE_EVENT1("browser", "MapBufferToVideoFrame", "plane", plane); | |
| 121 | |
| 122 // Apply black-out in the regions surrounding the view area (for | |
| 123 // letterboxing/pillarboxing). Only do this once, since this is performed on | |
| 124 // all planes in the VideoFrame here. | |
| 125 if (plane == 0) | |
| 126 media::LetterboxYUV(target.get(), region_in_frame); | |
| 127 | |
| 128 if (buf) { | |
| 129 int packed_width = region_in_frame.width(); | |
| 130 int packed_height = region_in_frame.height(); | |
| 131 // For planes 1 and 2, the width and height are 1/2 size (rounded up). | |
| 132 if (plane > 0) { | |
| 133 packed_width = (packed_width + 1) / 2; | |
| 134 packed_height = (packed_height + 1) / 2; | |
| 135 } | |
| 136 const uint8* src = reinterpret_cast<const uint8*>(buf); | |
| 137 const int src_stride = (packed_width % 4 == 0 ? | |
| 138 packed_width : | |
| 139 (packed_width + 4 - (packed_width % 4))); | |
| 140 const uint8* const src_end = src + packed_height * src_stride; | |
| 141 | |
| 142 // Calculate starting offset and stride into the destination buffer. | |
| 143 const int dst_stride = target->stride(plane); | |
| 144 uint8* dst = target->data(plane); | |
| 145 if (plane == 0) | |
| 146 dst += (region_in_frame.y() * dst_stride) + region_in_frame.x(); | |
| 147 else | |
| 148 dst += (region_in_frame.y() / 2 * dst_stride) + (region_in_frame.x() / 2); | |
| 149 | |
| 150 // Copy each row, accounting for strides in the source and destination. | |
| 151 for (; src < src_end; src += src_stride, dst += dst_stride) | |
| 152 memcpy(dst, src, packed_width); | |
| 153 } | |
| 154 return buf != NULL; | |
| 155 } | |
| 156 | |
| 157 } // namespace | |
| 158 | |
| 159 CompositingIOSurfaceMac::CopyContext::CopyContext( | |
| 160 const scoped_refptr<CompositingIOSurfaceContext>& context) | |
| 161 : transformer(new CompositingIOSurfaceTransformer( | |
| 162 GL_TEXTURE_RECTANGLE_ARB, true, context->shader_program_cache())), | |
| 163 output_readback_format(GL_BGRA), | |
| 164 num_outputs(0), | |
| 165 fence(0), | |
| 166 cycles_elapsed(0) { | |
| 167 memset(output_textures, 0, sizeof(output_textures)); | |
| 168 memset(frame_buffers, 0, sizeof(frame_buffers)); | |
| 169 memset(pixel_buffers, 0, sizeof(pixel_buffers)); | |
| 170 } | |
| 171 | |
| 172 CompositingIOSurfaceMac::CopyContext::~CopyContext() { | |
| 173 DCHECK_EQ(frame_buffers[0], 0u) << "Failed to call ReleaseCachedGLObjects()."; | |
| 174 } | |
| 175 | |
| 176 void CompositingIOSurfaceMac::CopyContext::ReleaseCachedGLObjects() { | |
| 177 // No outstanding callbacks should be pending. | |
| 178 DCHECK(map_buffer_callback.is_null()); | |
| 179 DCHECK(done_callback.is_null()); | |
| 180 | |
| 181 // For an asynchronous read-back, there are more objects to delete: | |
| 182 if (fence) { | |
| 183 glDeleteBuffers(arraysize(pixel_buffers), pixel_buffers); CHECK_GL_ERROR(); | |
| 184 memset(pixel_buffers, 0, sizeof(pixel_buffers)); | |
| 185 glDeleteFencesAPPLE(1, &fence); CHECK_GL_ERROR(); | |
| 186 fence = 0; | |
| 187 } | |
| 188 | |
| 189 glDeleteFramebuffersEXT(arraysize(frame_buffers), frame_buffers); | |
| 190 CHECK_GL_ERROR(); | |
| 191 memset(frame_buffers, 0, sizeof(frame_buffers)); | |
| 192 | |
| 193 // Note: |output_textures| are owned by the transformer. | |
| 194 if (transformer) | |
| 195 transformer->ReleaseCachedGLObjects(); | |
| 196 } | |
| 197 | |
| 198 void CompositingIOSurfaceMac::CopyContext::PrepareReadbackFramebuffers() { | |
| 199 for (int i = 0; i < num_outputs; ++i) { | |
| 200 if (!frame_buffers[i]) { | |
| 201 glGenFramebuffersEXT(1, &frame_buffers[i]); CHECK_GL_ERROR(); | |
| 202 } | |
| 203 } | |
| 204 } | |
| 205 | |
| 206 void CompositingIOSurfaceMac::CopyContext::PrepareForAsynchronousReadback() { | |
| 207 PrepareReadbackFramebuffers(); | |
| 208 if (!fence) { | |
| 209 glGenFencesAPPLE(1, &fence); CHECK_GL_ERROR(); | |
| 210 } | |
| 211 for (int i = 0; i < num_outputs; ++i) { | |
| 212 if (!pixel_buffers[i]) { | |
| 213 glGenBuffersARB(1, &pixel_buffers[i]); CHECK_GL_ERROR(); | |
| 214 } | |
| 215 } | |
| 216 } | |
| 217 | |
| 218 | 46 |
| 219 // static | 47 // static |
| 220 scoped_refptr<CompositingIOSurfaceMac> CompositingIOSurfaceMac::Create() { | 48 scoped_refptr<CompositingIOSurfaceMac> CompositingIOSurfaceMac::Create() { |
| 221 scoped_refptr<CompositingIOSurfaceContext> offscreen_context = | 49 scoped_refptr<CompositingIOSurfaceContext> offscreen_context = |
| 222 CompositingIOSurfaceContext::Get( | 50 CompositingIOSurfaceContext::Get( |
| 223 CompositingIOSurfaceContext::kOffscreenContextWindowNumber); | 51 CompositingIOSurfaceContext::kOffscreenContextWindowNumber); |
| 224 if (!offscreen_context) { | 52 if (!offscreen_context) { |
| 225 LOG(ERROR) << "Failed to create context for offscreen operations"; | 53 LOG(ERROR) << "Failed to create context for offscreen operations"; |
| 226 return NULL; | 54 return NULL; |
| 227 } | 55 } |
| 228 | 56 |
| 229 return new CompositingIOSurfaceMac(offscreen_context); | 57 return new CompositingIOSurfaceMac(offscreen_context); |
| 230 } | 58 } |
| 231 | 59 |
| 232 CompositingIOSurfaceMac::CompositingIOSurfaceMac( | 60 CompositingIOSurfaceMac::CompositingIOSurfaceMac( |
| 233 const scoped_refptr<CompositingIOSurfaceContext>& offscreen_context) | 61 const scoped_refptr<CompositingIOSurfaceContext>& offscreen_context) |
| 234 : offscreen_context_(offscreen_context), | 62 : offscreen_context_(offscreen_context), |
| 235 io_surface_handle_(0), | 63 io_surface_handle_(0), |
| 236 scale_factor_(1.f), | 64 scale_factor_(1.f), |
| 237 texture_(0), | 65 texture_(0), |
| 238 finish_copy_timer_( | |
| 239 FROM_HERE, | |
| 240 base::TimeDelta::FromMilliseconds(kFinishCopyPollingPeriodMs), | |
| 241 base::Bind(&CompositingIOSurfaceMac::CheckIfAllCopiesAreFinished, | |
| 242 base::Unretained(this), | |
| 243 false), | |
| 244 true), | |
| 245 gl_error_(GL_NO_ERROR), | 66 gl_error_(GL_NO_ERROR), |
| 246 eviction_queue_iterator_(eviction_queue_.Get().end()), | 67 eviction_queue_iterator_(eviction_queue_.Get().end()), |
| 247 eviction_has_been_drawn_since_updated_(false) { | 68 eviction_has_been_drawn_since_updated_(false) { |
| 248 CHECK(offscreen_context_); | 69 CHECK(offscreen_context_); |
| 249 } | 70 } |
| 250 | 71 |
| 251 CompositingIOSurfaceMac::~CompositingIOSurfaceMac() { | 72 CompositingIOSurfaceMac::~CompositingIOSurfaceMac() { |
| 252 FailAllCopies(); | |
| 253 { | 73 { |
| 254 gfx::ScopedCGLSetCurrentContext scoped_set_current_context( | 74 gfx::ScopedCGLSetCurrentContext scoped_set_current_context( |
| 255 offscreen_context_->cgl_context()); | 75 offscreen_context_->cgl_context()); |
| 256 DestroyAllCopyContextsWithinContext(); | |
| 257 UnrefIOSurfaceWithContextCurrent(); | 76 UnrefIOSurfaceWithContextCurrent(); |
| 258 } | 77 } |
| 259 offscreen_context_ = NULL; | 78 offscreen_context_ = NULL; |
| 260 DCHECK(eviction_queue_iterator_ == eviction_queue_.Get().end()); | 79 DCHECK(eviction_queue_iterator_ == eviction_queue_.Get().end()); |
| 261 } | 80 } |
| 262 | 81 |
| 263 bool CompositingIOSurfaceMac::SetIOSurfaceWithContextCurrent( | 82 bool CompositingIOSurfaceMac::SetIOSurfaceWithContextCurrent( |
| 264 scoped_refptr<CompositingIOSurfaceContext> current_context, | 83 scoped_refptr<CompositingIOSurfaceContext> current_context, |
| 265 IOSurfaceID io_surface_handle, | 84 IOSurfaceID io_surface_handle, |
| 266 const gfx::Size& size, | 85 const gfx::Size& size, |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 305 // Note that the projection keeps things in view units, so the use of | 124 // Note that the projection keeps things in view units, so the use of |
| 306 // window_rect / dip_io_surface_size_ (as opposed to the pixel_ variants) | 125 // window_rect / dip_io_surface_size_ (as opposed to the pixel_ variants) |
| 307 // below is correct. | 126 // below is correct. |
| 308 glOrtho(0, window_rect.width(), window_rect.height(), 0, -1, 1); | 127 glOrtho(0, window_rect.width(), window_rect.height(), 0, -1, 1); |
| 309 glMatrixMode(GL_MODELVIEW); | 128 glMatrixMode(GL_MODELVIEW); |
| 310 glLoadIdentity(); | 129 glLoadIdentity(); |
| 311 | 130 |
| 312 glDisable(GL_DEPTH_TEST); | 131 glDisable(GL_DEPTH_TEST); |
| 313 glDisable(GL_BLEND); | 132 glDisable(GL_BLEND); |
| 314 | 133 |
| 134 glColor4f(1, 1, 1, 1); |
| 315 if (has_io_surface) { | 135 if (has_io_surface) { |
| 316 drawing_context->shader_program_cache()->UseBlitProgram(); | 136 glEnable(GL_TEXTURE_RECTANGLE_ARB); |
| 317 glActiveTexture(GL_TEXTURE0); | |
| 318 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, texture_); | 137 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, texture_); |
| 319 | |
| 320 DrawQuad(quad); | 138 DrawQuad(quad); |
| 321 | 139 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0); |
| 322 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0); CHECK_AND_SAVE_GL_ERROR(); | 140 glDisable(GL_TEXTURE_RECTANGLE_ARB); |
| 141 CHECK_AND_SAVE_GL_ERROR(); |
| 323 | 142 |
| 324 // Fill the resize gutters with white. | 143 // Fill the resize gutters with white. |
| 325 if (window_rect.width() > dip_io_surface_size_.width() || | 144 if (window_rect.width() > dip_io_surface_size_.width() || |
| 326 window_rect.height() > dip_io_surface_size_.height()) { | 145 window_rect.height() > dip_io_surface_size_.height()) { |
| 327 drawing_context->shader_program_cache()->UseSolidWhiteProgram(); | |
| 328 SurfaceQuad filler_quad; | 146 SurfaceQuad filler_quad; |
| 329 if (window_rect.width() > dip_io_surface_size_.width()) { | 147 if (window_rect.width() > dip_io_surface_size_.width()) { |
| 330 // Draw right-side gutter down to the bottom of the window. | 148 // Draw right-side gutter down to the bottom of the window. |
| 331 filler_quad.set_rect(dip_io_surface_size_.width(), 0.0f, | 149 filler_quad.set_rect(dip_io_surface_size_.width(), 0.0f, |
| 332 window_rect.width(), window_rect.height()); | 150 window_rect.width(), window_rect.height()); |
| 333 DrawQuad(filler_quad); | 151 DrawQuad(filler_quad); |
| 334 } | 152 } |
| 335 if (window_rect.height() > dip_io_surface_size_.height()) { | 153 if (window_rect.height() > dip_io_surface_size_.height()) { |
| 336 // Draw bottom gutter to the width of the IOSurface. | 154 // Draw bottom gutter to the width of the IOSurface. |
| 337 filler_quad.set_rect( | 155 filler_quad.set_rect( |
| 338 0.0f, dip_io_surface_size_.height(), | 156 0.0f, dip_io_surface_size_.height(), |
| 339 dip_io_surface_size_.width(), window_rect.height()); | 157 dip_io_surface_size_.width(), window_rect.height()); |
| 340 DrawQuad(filler_quad); | 158 DrawQuad(filler_quad); |
| 341 } | 159 } |
| 342 } | 160 } |
| 343 | 161 |
| 344 // Workaround for issue 158469. Issue a dummy draw call with texture_ not | 162 // Workaround for issue 158469. Issue a dummy draw call with texture_ not |
| 345 // bound to blit_rgb_sampler_location_, in order to shake all references | 163 // bound to a texture, in order to shake all references to the IOSurface out |
| 346 // to the IOSurface out of the driver. | 164 // of the driver. |
| 347 glBegin(GL_TRIANGLES); | 165 glBegin(GL_TRIANGLES); |
| 348 glEnd(); | 166 glEnd(); |
| 349 | 167 CHECK_AND_SAVE_GL_ERROR(); |
| 350 glUseProgram(0); CHECK_AND_SAVE_GL_ERROR(); | |
| 351 } else { | 168 } else { |
| 352 // Should match the clear color of RenderWidgetHostViewMac. | 169 // Should match the clear color of RenderWidgetHostViewMac. |
| 353 glClearColor(1.0f, 1.0f, 1.0f, 1.0f); | 170 glClearColor(1.0f, 1.0f, 1.0f, 1.0f); |
| 354 glClear(GL_COLOR_BUFFER_BIT); | 171 glClear(GL_COLOR_BUFFER_BIT); |
| 355 } | 172 } |
| 356 | 173 |
| 357 bool workaround_needed = | 174 bool workaround_needed = |
| 358 GpuDataManagerImpl::GetInstance()->IsDriverBugWorkaroundActive( | 175 GpuDataManagerImpl::GetInstance()->IsDriverBugWorkaroundActive( |
| 359 gpu::FORCE_GL_FINISH_AFTER_COMPOSITING); | 176 gpu::FORCE_GL_FINISH_AFTER_COMPOSITING); |
| 360 if (workaround_needed) { | 177 if (workaround_needed) { |
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| 373 // generate an error. Clear the GL error afterwards just in case. | 190 // generate an error. Clear the GL error afterwards just in case. |
| 374 glClearColor(0.8, 0.8, 0.8, 1.0); | 191 glClearColor(0.8, 0.8, 0.8, 1.0); |
| 375 glClear(GL_COLOR_BUFFER_BIT); | 192 glClear(GL_COLOR_BUFFER_BIT); |
| 376 glGetError(); | 193 glGetError(); |
| 377 } | 194 } |
| 378 | 195 |
| 379 eviction_has_been_drawn_since_updated_ = true; | 196 eviction_has_been_drawn_since_updated_ = true; |
| 380 return result; | 197 return result; |
| 381 } | 198 } |
| 382 | 199 |
| 383 void CompositingIOSurfaceMac::CopyTo( | |
| 384 const gfx::Rect& src_pixel_subrect, | |
| 385 const gfx::Size& dst_pixel_size, | |
| 386 const base::Callback<void(bool, const SkBitmap&)>& callback) { | |
| 387 scoped_ptr<SkBitmap> output(new SkBitmap()); | |
| 388 if (!output->allocN32Pixels( | |
| 389 dst_pixel_size.width(), dst_pixel_size.height(), true)) { | |
| 390 DLOG(ERROR) << "Failed to allocate SkBitmap pixels!"; | |
| 391 callback.Run(false, *output); | |
| 392 return; | |
| 393 } | |
| 394 DCHECK_EQ(output->rowBytesAsPixels(), dst_pixel_size.width()) | |
| 395 << "Stride is required to be equal to width for GPU readback."; | |
| 396 | |
| 397 base::Closure copy_done_callback; | |
| 398 { | |
| 399 gfx::ScopedCGLSetCurrentContext scoped_set_current_context( | |
| 400 offscreen_context_->cgl_context()); | |
| 401 copy_done_callback = CopyToSelectedOutputWithinContext( | |
| 402 src_pixel_subrect, gfx::Rect(dst_pixel_size), false, | |
| 403 output.get(), NULL, | |
| 404 base::Bind(&ReverseArgumentOrder, callback, base::Passed(&output))); | |
| 405 } | |
| 406 if (!copy_done_callback.is_null()) | |
| 407 copy_done_callback.Run(); | |
| 408 } | |
| 409 | |
| 410 void CompositingIOSurfaceMac::CopyToVideoFrame( | |
| 411 const gfx::Rect& src_pixel_subrect, | |
| 412 const scoped_refptr<media::VideoFrame>& target, | |
| 413 const base::Callback<void(bool)>& callback) { | |
| 414 base::Closure copy_done_callback; | |
| 415 { | |
| 416 gfx::ScopedCGLSetCurrentContext scoped_set_current_context( | |
| 417 offscreen_context_->cgl_context()); | |
| 418 copy_done_callback = CopyToVideoFrameWithinContext( | |
| 419 src_pixel_subrect, false, target, callback); | |
| 420 } | |
| 421 if (!copy_done_callback.is_null()) | |
| 422 copy_done_callback.Run(); | |
| 423 } | |
| 424 | |
| 425 base::Closure CompositingIOSurfaceMac::CopyToVideoFrameWithinContext( | |
| 426 const gfx::Rect& src_pixel_subrect, | |
| 427 bool called_within_draw, | |
| 428 const scoped_refptr<media::VideoFrame>& target, | |
| 429 const base::Callback<void(bool)>& callback) { | |
| 430 gfx::Rect region_in_frame = media::ComputeLetterboxRegion( | |
| 431 gfx::Rect(target->coded_size()), src_pixel_subrect.size()); | |
| 432 // Make coordinates and sizes even because we letterbox in YUV space right | |
| 433 // now (see CopyRGBToVideoFrame). They need to be even for the UV samples to | |
| 434 // line up correctly. | |
| 435 region_in_frame = gfx::Rect(region_in_frame.x() & ~1, | |
| 436 region_in_frame.y() & ~1, | |
| 437 region_in_frame.width() & ~1, | |
| 438 region_in_frame.height() & ~1); | |
| 439 DCHECK_LE(region_in_frame.right(), target->coded_size().width()); | |
| 440 DCHECK_LE(region_in_frame.bottom(), target->coded_size().height()); | |
| 441 | |
| 442 return CopyToSelectedOutputWithinContext( | |
| 443 src_pixel_subrect, region_in_frame, called_within_draw, | |
| 444 NULL, target, callback); | |
| 445 } | |
| 446 | |
| 447 bool CompositingIOSurfaceMac::MapIOSurfaceToTextureWithContextCurrent( | 200 bool CompositingIOSurfaceMac::MapIOSurfaceToTextureWithContextCurrent( |
| 448 const scoped_refptr<CompositingIOSurfaceContext>& current_context, | 201 const scoped_refptr<CompositingIOSurfaceContext>& current_context, |
| 449 const gfx::Size pixel_size, | 202 const gfx::Size pixel_size, |
| 450 float scale_factor, | 203 float scale_factor, |
| 451 IOSurfaceID io_surface_handle) { | 204 IOSurfaceID io_surface_handle) { |
| 452 TRACE_EVENT0("browser", "CompositingIOSurfaceMac::MapIOSurfaceToTexture"); | 205 TRACE_EVENT0("browser", "CompositingIOSurfaceMac::MapIOSurfaceToTexture"); |
| 453 | 206 |
| 454 if (!io_surface_ || io_surface_handle != io_surface_handle_) | 207 if (!io_surface_ || io_surface_handle != io_surface_handle_) |
| 455 UnrefIOSurfaceWithContextCurrent(); | 208 UnrefIOSurfaceWithContextCurrent(); |
| 456 | 209 |
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| 542 io_surface_.reset(); | 295 io_surface_.reset(); |
| 543 | 296 |
| 544 // Forget the ID, because even if it is still around when we want to use it | 297 // Forget the ID, because even if it is still around when we want to use it |
| 545 // again, OSX may have reused the same ID for a new tab and we don't want to | 298 // again, OSX may have reused the same ID for a new tab and we don't want to |
| 546 // blit random tab contents. | 299 // blit random tab contents. |
| 547 io_surface_handle_ = 0; | 300 io_surface_handle_ = 0; |
| 548 | 301 |
| 549 EvictionMarkEvicted(); | 302 EvictionMarkEvicted(); |
| 550 } | 303 } |
| 551 | 304 |
| 552 bool CompositingIOSurfaceMac::IsAsynchronousReadbackSupported() { | |
| 553 if (!HasAppleFenceExtension() && HasPixelBufferObjectExtension()) | |
| 554 return false; | |
| 555 if (GpuDataManagerImpl::GetInstance()->IsDriverBugWorkaroundActive( | |
| 556 gpu::DISABLE_ASYNC_READPIXELS)) { | |
| 557 return false; | |
| 558 } | |
| 559 return true; | |
| 560 } | |
| 561 | |
| 562 bool CompositingIOSurfaceMac::HasBeenPoisoned() const { | 305 bool CompositingIOSurfaceMac::HasBeenPoisoned() const { |
| 563 return offscreen_context_->HasBeenPoisoned(); | 306 return offscreen_context_->HasBeenPoisoned(); |
| 564 } | 307 } |
| 565 | 308 |
| 566 base::Closure CompositingIOSurfaceMac::CopyToSelectedOutputWithinContext( | |
| 567 const gfx::Rect& src_pixel_subrect, | |
| 568 const gfx::Rect& dst_pixel_rect, | |
| 569 bool called_within_draw, | |
| 570 const SkBitmap* bitmap_output, | |
| 571 const scoped_refptr<media::VideoFrame>& video_frame_output, | |
| 572 const base::Callback<void(bool)>& done_callback) { | |
| 573 DCHECK_NE(bitmap_output != NULL, video_frame_output.get() != NULL); | |
| 574 DCHECK(!done_callback.is_null()); | |
| 575 | |
| 576 // SWIZZLE_RGBA_FOR_ASYNC_READPIXELS workaround: Fall-back to synchronous | |
| 577 // readback for SkBitmap output since the Blit shader program doesn't support | |
| 578 // switchable output formats. | |
| 579 const bool require_sync_copy_for_workaround = bitmap_output && | |
| 580 offscreen_context_->shader_program_cache()->rgb_to_yv12_output_format() == | |
| 581 GL_RGBA; | |
| 582 const bool async_copy = !require_sync_copy_for_workaround && | |
| 583 IsAsynchronousReadbackSupported(); | |
| 584 TRACE_EVENT2( | |
| 585 "browser", "CompositingIOSurfaceMac::CopyToSelectedOutputWithinContext", | |
| 586 "output", bitmap_output ? "SkBitmap (ARGB)" : "VideoFrame (YV12)", | |
| 587 "async_readback", async_copy); | |
| 588 | |
| 589 const gfx::Rect src_rect = IntersectWithIOSurface(src_pixel_subrect); | |
| 590 if (src_rect.IsEmpty() || dst_pixel_rect.IsEmpty()) | |
| 591 return base::Bind(done_callback, false); | |
| 592 | |
| 593 CopyContext* copy_context; | |
| 594 if (copy_context_pool_.empty()) { | |
| 595 // Limit the maximum number of simultaneous copies to two. Rationale: | |
| 596 // Really, only one should ever be in-progress at a time, as we should | |
| 597 // depend on the speed of the hardware to rate-limit the copying naturally. | |
| 598 // In the asynchronous read-back case, the one currently in-flight copy is | |
| 599 // highly likely to have finished by this point (i.e., it's just waiting for | |
| 600 // us to make a glMapBuffer() call). Therefore, we allow a second copy to | |
| 601 // be started here. | |
| 602 if (copy_requests_.size() >= 2) | |
| 603 return base::Bind(done_callback, false); | |
| 604 copy_context = new CopyContext(offscreen_context_); | |
| 605 } else { | |
| 606 copy_context = copy_context_pool_.back(); | |
| 607 copy_context_pool_.pop_back(); | |
| 608 } | |
| 609 | |
| 610 if (!HasIOSurface()) | |
| 611 return base::Bind(done_callback, false); | |
| 612 | |
| 613 // Send transform commands to the GPU. | |
| 614 copy_context->num_outputs = 0; | |
| 615 if (bitmap_output) { | |
| 616 if (copy_context->transformer->ResizeBilinear( | |
| 617 texture_, src_rect, dst_pixel_rect.size(), | |
| 618 ©_context->output_textures[0])) { | |
| 619 copy_context->output_readback_format = GL_BGRA; | |
| 620 copy_context->num_outputs = 1; | |
| 621 copy_context->output_texture_sizes[0] = dst_pixel_rect.size(); | |
| 622 } | |
| 623 } else { | |
| 624 if (copy_context->transformer->TransformRGBToYV12( | |
| 625 texture_, src_rect, dst_pixel_rect.size(), | |
| 626 ©_context->output_textures[0], | |
| 627 ©_context->output_textures[1], | |
| 628 ©_context->output_textures[2], | |
| 629 ©_context->output_texture_sizes[0], | |
| 630 ©_context->output_texture_sizes[1])) { | |
| 631 copy_context->output_readback_format = | |
| 632 offscreen_context_->shader_program_cache()-> | |
| 633 rgb_to_yv12_output_format(); | |
| 634 copy_context->num_outputs = 3; | |
| 635 copy_context->output_texture_sizes[2] = | |
| 636 copy_context->output_texture_sizes[1]; | |
| 637 } | |
| 638 } | |
| 639 if (!copy_context->num_outputs) | |
| 640 return base::Bind(done_callback, false); | |
| 641 | |
| 642 // In the asynchronous case, issue commands to the GPU and return a null | |
| 643 // closure here. In the synchronous case, perform a blocking readback and | |
| 644 // return a callback to be run outside the CGL context to indicate success. | |
| 645 if (async_copy) { | |
| 646 copy_context->done_callback = done_callback; | |
| 647 AsynchronousReadbackForCopy( | |
| 648 dst_pixel_rect, called_within_draw, copy_context, bitmap_output, | |
| 649 video_frame_output); | |
| 650 copy_requests_.push_back(copy_context); | |
| 651 if (!finish_copy_timer_.IsRunning()) | |
| 652 finish_copy_timer_.Reset(); | |
| 653 return base::Closure(); | |
| 654 } else { | |
| 655 const bool success = SynchronousReadbackForCopy( | |
| 656 dst_pixel_rect, copy_context, bitmap_output, video_frame_output); | |
| 657 return base::Bind(done_callback, success); | |
| 658 } | |
| 659 } | |
| 660 | |
| 661 void CompositingIOSurfaceMac::AsynchronousReadbackForCopy( | |
| 662 const gfx::Rect& dst_pixel_rect, | |
| 663 bool called_within_draw, | |
| 664 CopyContext* copy_context, | |
| 665 const SkBitmap* bitmap_output, | |
| 666 const scoped_refptr<media::VideoFrame>& video_frame_output) { | |
| 667 copy_context->PrepareForAsynchronousReadback(); | |
| 668 | |
| 669 // Copy the textures to their corresponding PBO. | |
| 670 for (int i = 0; i < copy_context->num_outputs; ++i) { | |
| 671 TRACE_EVENT1( | |
| 672 "browser", "CompositingIOSurfaceMac::AsynchronousReadbackForCopy", | |
| 673 "plane", i); | |
| 674 | |
| 675 // Attach the output texture to the FBO. | |
| 676 glBindFramebufferEXT( | |
| 677 GL_READ_FRAMEBUFFER_EXT, copy_context->frame_buffers[i]); | |
| 678 glFramebufferTexture2DEXT( | |
| 679 GL_READ_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, | |
| 680 GL_TEXTURE_RECTANGLE_ARB, copy_context->output_textures[i], 0); | |
| 681 DCHECK(glCheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER_EXT) == | |
| 682 GL_FRAMEBUFFER_COMPLETE_EXT); | |
| 683 | |
| 684 // Create a PBO and issue an asynchronous read-back. | |
| 685 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, copy_context->pixel_buffers[i]); | |
| 686 CHECK_AND_SAVE_GL_ERROR(); | |
| 687 glBufferDataARB(GL_PIXEL_PACK_BUFFER_ARB, | |
| 688 copy_context->output_texture_sizes[i].GetArea() * 4, | |
| 689 NULL, GL_STREAM_READ_ARB); | |
| 690 CHECK_AND_SAVE_GL_ERROR(); | |
| 691 glReadPixels(0, 0, | |
| 692 copy_context->output_texture_sizes[i].width(), | |
| 693 copy_context->output_texture_sizes[i].height(), | |
| 694 copy_context->output_readback_format, | |
| 695 GL_UNSIGNED_INT_8_8_8_8_REV, 0); | |
| 696 CHECK_AND_SAVE_GL_ERROR(); | |
| 697 } | |
| 698 | |
| 699 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0); CHECK_AND_SAVE_GL_ERROR(); | |
| 700 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); CHECK_AND_SAVE_GL_ERROR(); | |
| 701 | |
| 702 glSetFenceAPPLE(copy_context->fence); CHECK_GL_ERROR(); | |
| 703 copy_context->cycles_elapsed = 0; | |
| 704 | |
| 705 // When this asynchronous copy happens in a draw operaton there is no need | |
| 706 // to explicitly flush because there will be a swap buffer and this flush | |
| 707 // hurts performance. | |
| 708 if (!called_within_draw) { | |
| 709 glFlush(); CHECK_AND_SAVE_GL_ERROR(); | |
| 710 } | |
| 711 | |
| 712 copy_context->map_buffer_callback = bitmap_output ? | |
| 713 base::Bind(&MapBufferToSkBitmap, bitmap_output) : | |
| 714 base::Bind(&MapBufferToVideoFrame, video_frame_output, dst_pixel_rect); | |
| 715 } | |
| 716 | |
| 717 void CompositingIOSurfaceMac::CheckIfAllCopiesAreFinished( | |
| 718 bool block_until_finished) { | |
| 719 if (copy_requests_.empty()) | |
| 720 return; | |
| 721 | |
| 722 std::vector<base::Closure> done_callbacks; | |
| 723 { | |
| 724 gfx::ScopedCGLSetCurrentContext scoped_set_current_context( | |
| 725 offscreen_context_->cgl_context()); | |
| 726 CheckIfAllCopiesAreFinishedWithinContext( | |
| 727 block_until_finished, &done_callbacks); | |
| 728 } | |
| 729 for (size_t i = 0; i < done_callbacks.size(); ++i) | |
| 730 done_callbacks[i].Run(); | |
| 731 } | |
| 732 | |
| 733 void CompositingIOSurfaceMac::CheckIfAllCopiesAreFinishedWithinContext( | |
| 734 bool block_until_finished, | |
| 735 std::vector<base::Closure>* done_callbacks) { | |
| 736 while (!copy_requests_.empty()) { | |
| 737 CopyContext* const copy_context = copy_requests_.front(); | |
| 738 | |
| 739 if (copy_context->fence && !glTestFenceAPPLE(copy_context->fence)) { | |
| 740 CHECK_AND_SAVE_GL_ERROR(); | |
| 741 // Doing a glFinishFenceAPPLE can cause transparent window flashes when | |
| 742 // switching tabs, so only do it when required. | |
| 743 if (block_until_finished) { | |
| 744 glFinishFenceAPPLE(copy_context->fence); | |
| 745 CHECK_AND_SAVE_GL_ERROR(); | |
| 746 } else if (copy_context->cycles_elapsed < kFinishCopyRetryCycles) { | |
| 747 ++copy_context->cycles_elapsed; | |
| 748 // This copy has not completed there is no need to test subsequent | |
| 749 // requests. | |
| 750 break; | |
| 751 } | |
| 752 } | |
| 753 CHECK_AND_SAVE_GL_ERROR(); | |
| 754 | |
| 755 bool success = true; | |
| 756 for (int i = 0; success && i < copy_context->num_outputs; ++i) { | |
| 757 TRACE_EVENT1( | |
| 758 "browser", | |
| 759 "CompositingIOSurfaceMac::CheckIfAllCopiesAreFinishedWithinContext", | |
| 760 "plane", i); | |
| 761 | |
| 762 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, copy_context->pixel_buffers[i]); | |
| 763 CHECK_AND_SAVE_GL_ERROR(); | |
| 764 | |
| 765 void* buf = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB); | |
| 766 CHECK_AND_SAVE_GL_ERROR(); | |
| 767 success &= copy_context->map_buffer_callback.Run(buf, i); | |
| 768 glUnmapBufferARB(GL_PIXEL_PACK_BUFFER_ARB); CHECK_AND_SAVE_GL_ERROR(); | |
| 769 } | |
| 770 copy_context->map_buffer_callback.Reset(); | |
| 771 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0); CHECK_AND_SAVE_GL_ERROR(); | |
| 772 | |
| 773 copy_requests_.pop_front(); | |
| 774 done_callbacks->push_back(base::Bind(copy_context->done_callback, success)); | |
| 775 copy_context->done_callback.Reset(); | |
| 776 copy_context_pool_.push_back(copy_context); | |
| 777 } | |
| 778 if (copy_requests_.empty()) | |
| 779 finish_copy_timer_.Stop(); | |
| 780 | |
| 781 CHECK(copy_requests_.empty() || !block_until_finished); | |
| 782 } | |
| 783 | |
| 784 bool CompositingIOSurfaceMac::SynchronousReadbackForCopy( | |
| 785 const gfx::Rect& dst_pixel_rect, | |
| 786 CopyContext* copy_context, | |
| 787 const SkBitmap* bitmap_output, | |
| 788 const scoped_refptr<media::VideoFrame>& video_frame_output) { | |
| 789 bool success = true; | |
| 790 copy_context->PrepareReadbackFramebuffers(); | |
| 791 for (int i = 0; i < copy_context->num_outputs; ++i) { | |
| 792 TRACE_EVENT1( | |
| 793 "browser", "CompositingIOSurfaceMac::SynchronousReadbackForCopy", | |
| 794 "plane", i); | |
| 795 | |
| 796 // Attach the output texture to the FBO. | |
| 797 glBindFramebufferEXT( | |
| 798 GL_READ_FRAMEBUFFER_EXT, copy_context->frame_buffers[i]); | |
| 799 glFramebufferTexture2DEXT( | |
| 800 GL_READ_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, | |
| 801 GL_TEXTURE_RECTANGLE_ARB, copy_context->output_textures[i], 0); | |
| 802 DCHECK(glCheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER_EXT) == | |
| 803 GL_FRAMEBUFFER_COMPLETE_EXT); | |
| 804 | |
| 805 // Blocking read-back of pixels from textures. | |
| 806 void* buf; | |
| 807 // When data must be transferred into a VideoFrame one scanline at a time, | |
| 808 // it is necessary to allocate a separate buffer for glReadPixels() that can | |
| 809 // be populated one-shot. | |
| 810 // | |
| 811 // TODO(miu): Don't keep allocating/deleting this buffer for every frame. | |
| 812 // Keep it cached, allocated on first use. | |
| 813 scoped_ptr<uint32[]> temp_readback_buffer; | |
| 814 if (bitmap_output) { | |
| 815 // The entire SkBitmap is populated, never a region within. So, read the | |
| 816 // texture directly into the bitmap's pixel memory. | |
| 817 buf = bitmap_output->getPixels(); | |
| 818 } else { | |
| 819 // Optimization: If the VideoFrame is letterboxed (not pillarboxed), and | |
| 820 // its stride is equal to the stride of the data being read back, then | |
| 821 // readback directly into the VideoFrame's buffer to save a round of | |
| 822 // memcpy'ing. | |
| 823 // | |
| 824 // TODO(miu): Move these calculations into VideoFrame (need a CalcOffset() | |
| 825 // method). http://crbug.com/219779 | |
| 826 const int src_stride = copy_context->output_texture_sizes[i].width() * 4; | |
| 827 const int dst_stride = video_frame_output->stride(i); | |
| 828 if (src_stride == dst_stride && dst_pixel_rect.x() == 0) { | |
| 829 const int y_offset = dst_pixel_rect.y() / (i == 0 ? 1 : 2); | |
| 830 buf = video_frame_output->data(i) + y_offset * dst_stride; | |
| 831 } else { | |
| 832 // Create and readback into a temporary buffer because the data must be | |
| 833 // transferred to VideoFrame's pixel memory one scanline at a time. | |
| 834 temp_readback_buffer.reset( | |
| 835 new uint32[copy_context->output_texture_sizes[i].GetArea()]); | |
| 836 buf = temp_readback_buffer.get(); | |
| 837 } | |
| 838 } | |
| 839 glReadPixels(0, 0, | |
| 840 copy_context->output_texture_sizes[i].width(), | |
| 841 copy_context->output_texture_sizes[i].height(), | |
| 842 copy_context->output_readback_format, | |
| 843 GL_UNSIGNED_INT_8_8_8_8_REV, buf); | |
| 844 CHECK_AND_SAVE_GL_ERROR(); | |
| 845 if (video_frame_output.get()) { | |
| 846 if (!temp_readback_buffer) { | |
| 847 // Apply letterbox black-out around view region. | |
| 848 media::LetterboxYUV(video_frame_output.get(), dst_pixel_rect); | |
| 849 } else { | |
| 850 // Copy from temporary buffer and fully render the VideoFrame. | |
| 851 success &= MapBufferToVideoFrame(video_frame_output, dst_pixel_rect, | |
| 852 temp_readback_buffer.get(), i); | |
| 853 } | |
| 854 } | |
| 855 } | |
| 856 | |
| 857 glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0); CHECK_AND_SAVE_GL_ERROR(); | |
| 858 copy_context_pool_.push_back(copy_context); | |
| 859 return success; | |
| 860 } | |
| 861 | |
| 862 void CompositingIOSurfaceMac::FailAllCopies() { | |
| 863 for (size_t i = 0; i < copy_requests_.size(); ++i) { | |
| 864 copy_requests_[i]->map_buffer_callback.Reset(); | |
| 865 | |
| 866 base::Callback<void(bool)>& done_callback = | |
| 867 copy_requests_[i]->done_callback; | |
| 868 if (!done_callback.is_null()) { | |
| 869 done_callback.Run(false); | |
| 870 done_callback.Reset(); | |
| 871 } | |
| 872 } | |
| 873 } | |
| 874 | |
| 875 void CompositingIOSurfaceMac::DestroyAllCopyContextsWithinContext() { | |
| 876 // Move all in-flight copies, if any, back into the pool. Then, destroy all | |
| 877 // the CopyContexts in the pool. | |
| 878 copy_context_pool_.insert(copy_context_pool_.end(), | |
| 879 copy_requests_.begin(), copy_requests_.end()); | |
| 880 copy_requests_.clear(); | |
| 881 while (!copy_context_pool_.empty()) { | |
| 882 scoped_ptr<CopyContext> copy_context(copy_context_pool_.back()); | |
| 883 copy_context_pool_.pop_back(); | |
| 884 copy_context->ReleaseCachedGLObjects(); | |
| 885 } | |
| 886 } | |
| 887 | |
| 888 gfx::Rect CompositingIOSurfaceMac::IntersectWithIOSurface( | |
| 889 const gfx::Rect& rect) const { | |
| 890 return gfx::IntersectRects(rect, | |
| 891 gfx::ToEnclosingRect(gfx::Rect(pixel_io_surface_size_))); | |
| 892 } | |
| 893 | |
| 894 GLenum CompositingIOSurfaceMac::GetAndSaveGLError() { | 309 GLenum CompositingIOSurfaceMac::GetAndSaveGLError() { |
| 895 GLenum gl_error = glGetError(); | 310 GLenum gl_error = glGetError(); |
| 896 if (gl_error_ == GL_NO_ERROR) | 311 if (gl_error_ == GL_NO_ERROR) |
| 897 gl_error_ = gl_error; | 312 gl_error_ = gl_error; |
| 898 return gl_error; | 313 return gl_error; |
| 899 } | 314 } |
| 900 | 315 |
| 901 void CompositingIOSurfaceMac::EvictionMarkUpdated() { | 316 void CompositingIOSurfaceMac::EvictionMarkUpdated() { |
| 902 EvictionMarkEvicted(); | 317 EvictionMarkEvicted(); |
| 903 eviction_queue_.Get().push_back(this); | 318 eviction_queue_.Get().push_back(this); |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 939 | 354 |
| 940 // If the number of IOSurfaces allocated is less than the threshold, | 355 // If the number of IOSurfaces allocated is less than the threshold, |
| 941 // stop walking the list of surfaces. | 356 // stop walking the list of surfaces. |
| 942 if (eviction_queue_.Get().size() <= kMaximumUnevictedSurfaces) | 357 if (eviction_queue_.Get().size() <= kMaximumUnevictedSurfaces) |
| 943 break; | 358 break; |
| 944 | 359 |
| 945 // Don't evict anything that has not yet been drawn. | 360 // Don't evict anything that has not yet been drawn. |
| 946 if (!surface->eviction_has_been_drawn_since_updated_) | 361 if (!surface->eviction_has_been_drawn_since_updated_) |
| 947 continue; | 362 continue; |
| 948 | 363 |
| 949 // Don't evict anything with pending copy requests. | |
| 950 if (!surface->copy_requests_.empty()) | |
| 951 continue; | |
| 952 | |
| 953 // Evict the surface. | 364 // Evict the surface. |
| 954 surface->UnrefIOSurface(); | 365 surface->UnrefIOSurface(); |
| 955 } | 366 } |
| 956 } | 367 } |
| 957 | 368 |
| 958 // static | 369 // static |
| 959 base::LazyInstance<CompositingIOSurfaceMac::EvictionQueue> | 370 base::LazyInstance<CompositingIOSurfaceMac::EvictionQueue> |
| 960 CompositingIOSurfaceMac::eviction_queue_; | 371 CompositingIOSurfaceMac::eviction_queue_; |
| 961 | 372 |
| 962 // static | 373 // static |
| 963 bool CompositingIOSurfaceMac::eviction_scheduled_ = false; | 374 bool CompositingIOSurfaceMac::eviction_scheduled_ = false; |
| 964 | 375 |
| 965 } // namespace content | 376 } // namespace content |
| OLD | NEW |