| Index: Source/modules/webaudio/AudioBufferSourceNode.h
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| diff --git a/Source/modules/webaudio/AudioBufferSourceNode.h b/Source/modules/webaudio/AudioBufferSourceNode.h
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| index 0ebc212428fb746fb8d149d9157a67d1bd84cd37..8b2414476612e56535f512678c9af8d693ea3d6a 100644
|
| --- a/Source/modules/webaudio/AudioBufferSourceNode.h
|
| +++ b/Source/modules/webaudio/AudioBufferSourceNode.h
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| @@ -43,6 +43,7 @@ class AudioContext;
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| // It generally will be used for short sounds which require a high degree of scheduling flexibility (can playback in rhythmically perfect ways).
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|
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| class AudioBufferSourceNode FINAL : public AudioScheduledSourceNode {
|
| + DEFINE_WRAPPERTYPEINFO();
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| public:
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| static AudioBufferSourceNode* create(AudioContext*, float sampleRate);
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|