Index: Source/modules/webaudio/AudioBufferSourceNode.h |
diff --git a/Source/modules/webaudio/AudioBufferSourceNode.h b/Source/modules/webaudio/AudioBufferSourceNode.h |
index 0ebc212428fb746fb8d149d9157a67d1bd84cd37..8b2414476612e56535f512678c9af8d693ea3d6a 100644 |
--- a/Source/modules/webaudio/AudioBufferSourceNode.h |
+++ b/Source/modules/webaudio/AudioBufferSourceNode.h |
@@ -43,6 +43,7 @@ class AudioContext; |
// It generally will be used for short sounds which require a high degree of scheduling flexibility (can playback in rhythmically perfect ways). |
class AudioBufferSourceNode FINAL : public AudioScheduledSourceNode { |
+ DEFINE_WRAPPERTYPEINFO(); |
public: |
static AudioBufferSourceNode* create(AudioContext*, float sampleRate); |