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1 /* | 1 /* |
2 * Copyright (C) 2012, Google Inc. All rights reserved. | 2 * Copyright (C) 2012, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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34 #include "wtf/Threading.h" | 34 #include "wtf/Threading.h" |
35 | 35 |
36 namespace blink { | 36 namespace blink { |
37 | 37 |
38 class AudioContext; | 38 class AudioContext; |
39 class PeriodicWave; | 39 class PeriodicWave; |
40 | 40 |
41 // OscillatorNode is an audio generator of periodic waveforms. | 41 // OscillatorNode is an audio generator of periodic waveforms. |
42 | 42 |
43 class OscillatorNode FINAL : public AudioScheduledSourceNode { | 43 class OscillatorNode FINAL : public AudioScheduledSourceNode { |
| 44 DEFINE_WRAPPERTYPEINFO(); |
44 public: | 45 public: |
45 // The waveform type. | 46 // The waveform type. |
46 // These must be defined as in the .idl file. | 47 // These must be defined as in the .idl file. |
47 enum { | 48 enum { |
48 SINE = 0, | 49 SINE = 0, |
49 SQUARE = 1, | 50 SQUARE = 1, |
50 SAWTOOTH = 2, | 51 SAWTOOTH = 2, |
51 TRIANGLE = 3, | 52 TRIANGLE = 3, |
52 CUSTOM = 4 | 53 CUSTOM = 4 |
53 }; | 54 }; |
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102 // Stores sample-accurate values calculated according to frequency and detun
e. | 103 // Stores sample-accurate values calculated according to frequency and detun
e. |
103 AudioFloatArray m_phaseIncrements; | 104 AudioFloatArray m_phaseIncrements; |
104 AudioFloatArray m_detuneValues; | 105 AudioFloatArray m_detuneValues; |
105 | 106 |
106 Member<PeriodicWave> m_periodicWave; | 107 Member<PeriodicWave> m_periodicWave; |
107 }; | 108 }; |
108 | 109 |
109 } // namespace blink | 110 } // namespace blink |
110 | 111 |
111 #endif // OscillatorNode_h | 112 #endif // OscillatorNode_h |
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