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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 | 27 |
| 28 #include "modules/webaudio/AudioNode.h" | 28 #include "modules/webaudio/AudioNode.h" |
| 29 #include "modules/webaudio/AudioParam.h" | 29 #include "modules/webaudio/AudioParam.h" |
| 30 #include "wtf/OwnPtr.h" | 30 #include "wtf/OwnPtr.h" |
| 31 | 31 |
| 32 namespace blink { | 32 namespace blink { |
| 33 | 33 |
| 34 class DynamicsCompressor; | 34 class DynamicsCompressor; |
| 35 | 35 |
| 36 class DynamicsCompressorNode FINAL : public AudioNode { | 36 class DynamicsCompressorNode FINAL : public AudioNode { |
| 37 DEFINE_WRAPPERTYPEINFO(); |
| 37 public: | 38 public: |
| 38 static DynamicsCompressorNode* create(AudioContext* context, float sampleRat
e) | 39 static DynamicsCompressorNode* create(AudioContext* context, float sampleRat
e) |
| 39 { | 40 { |
| 40 return adoptRefCountedGarbageCollectedWillBeNoop(new DynamicsCompressorN
ode(context, sampleRate)); | 41 return adoptRefCountedGarbageCollectedWillBeNoop(new DynamicsCompressorN
ode(context, sampleRate)); |
| 41 } | 42 } |
| 42 | 43 |
| 43 virtual ~DynamicsCompressorNode(); | 44 virtual ~DynamicsCompressorNode(); |
| 44 | 45 |
| 45 // AudioNode | 46 // AudioNode |
| 46 virtual void dispose() OVERRIDE; | 47 virtual void dispose() OVERRIDE; |
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| 71 Member<AudioParam> m_knee; | 72 Member<AudioParam> m_knee; |
| 72 Member<AudioParam> m_ratio; | 73 Member<AudioParam> m_ratio; |
| 73 Member<AudioParam> m_reduction; | 74 Member<AudioParam> m_reduction; |
| 74 Member<AudioParam> m_attack; | 75 Member<AudioParam> m_attack; |
| 75 Member<AudioParam> m_release; | 76 Member<AudioParam> m_release; |
| 76 }; | 77 }; |
| 77 | 78 |
| 78 } // namespace blink | 79 } // namespace blink |
| 79 | 80 |
| 80 #endif // DynamicsCompressorNode_h | 81 #endif // DynamicsCompressorNode_h |
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