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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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30 #include "platform/audio/AudioSourceProvider.h" | 30 #include "platform/audio/AudioSourceProvider.h" |
31 #include "modules/webaudio/AudioBuffer.h" | 31 #include "modules/webaudio/AudioBuffer.h" |
32 #include "modules/webaudio/AudioNode.h" | 32 #include "modules/webaudio/AudioNode.h" |
33 | 33 |
34 namespace blink { | 34 namespace blink { |
35 | 35 |
36 class AudioBus; | 36 class AudioBus; |
37 class AudioContext; | 37 class AudioContext; |
38 | 38 |
39 class AudioDestinationNode : public AudioNode, public AudioIOCallback { | 39 class AudioDestinationNode : public AudioNode, public AudioIOCallback { |
| 40 DEFINE_WRAPPERTYPEINFO(); |
40 public: | 41 public: |
41 AudioDestinationNode(AudioContext*, float sampleRate); | 42 AudioDestinationNode(AudioContext*, float sampleRate); |
42 virtual ~AudioDestinationNode(); | 43 virtual ~AudioDestinationNode(); |
43 | 44 |
44 // AudioNode | 45 // AudioNode |
45 virtual void dispose() OVERRIDE; | 46 virtual void dispose() OVERRIDE; |
46 virtual void process(size_t) OVERRIDE FINAL { } // we're pulled by hardware
so this is never called | 47 virtual void process(size_t) OVERRIDE FINAL { } // we're pulled by hardware
so this is never called |
47 | 48 |
48 // The audio hardware calls render() to get the next render quantum of audio
into destinationBus. | 49 // The audio hardware calls render() to get the next render quantum of audio
into destinationBus. |
49 // It will optionally give us local/live audio input in sourceBus (if it's n
ot 0). | 50 // It will optionally give us local/live audio input in sourceBus (if it's n
ot 0). |
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90 | 91 |
91 // Counts the number of sample-frames processed by the destination. | 92 // Counts the number of sample-frames processed by the destination. |
92 size_t m_currentSampleFrame; | 93 size_t m_currentSampleFrame; |
93 | 94 |
94 LocalAudioInputProvider m_localAudioInputProvider; | 95 LocalAudioInputProvider m_localAudioInputProvider; |
95 }; | 96 }; |
96 | 97 |
97 } // namespace blink | 98 } // namespace blink |
98 | 99 |
99 #endif // AudioDestinationNode_h | 100 #endif // AudioDestinationNode_h |
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