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Side by Side Diff: Source/modules/webaudio/AudioContext.h

Issue 478243002: bindings: Adds virtual ScriptWrappable::wrap method. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Synced. Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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67 class PannerNode; 67 class PannerNode;
68 class PeriodicWave; 68 class PeriodicWave;
69 class ScriptProcessorNode; 69 class ScriptProcessorNode;
70 class WaveShaperNode; 70 class WaveShaperNode;
71 71
72 // AudioContext is the cornerstone of the web audio API and all AudioNodes are c reated from it. 72 // AudioContext is the cornerstone of the web audio API and all AudioNodes are c reated from it.
73 // For thread safety between the audio thread and the main thread, it has a rend ering graph locking mechanism. 73 // For thread safety between the audio thread and the main thread, it has a rend ering graph locking mechanism.
74 74
75 class AudioContext : public RefCountedGarbageCollectedWillBeGarbageCollectedFina lized<AudioContext>, public ActiveDOMObject, public EventTargetWithInlineData { 75 class AudioContext : public RefCountedGarbageCollectedWillBeGarbageCollectedFina lized<AudioContext>, public ActiveDOMObject, public EventTargetWithInlineData {
76 DEFINE_EVENT_TARGET_REFCOUNTING_WILL_BE_REMOVED(RefCountedGarbageCollected<A udioContext>); 76 DEFINE_EVENT_TARGET_REFCOUNTING_WILL_BE_REMOVED(RefCountedGarbageCollected<A udioContext>);
77 DEFINE_WRAPPERTYPEINFO();
77 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AudioContext); 78 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AudioContext);
78 public: 79 public:
79 // Create an AudioContext for rendering to the audio hardware. 80 // Create an AudioContext for rendering to the audio hardware.
80 static AudioContext* create(Document&, ExceptionState&); 81 static AudioContext* create(Document&, ExceptionState&);
81 82
82 virtual ~AudioContext(); 83 virtual ~AudioContext();
83 84
84 virtual void trace(Visitor*) OVERRIDE; 85 virtual void trace(Visitor*) OVERRIDE;
85 86
86 bool isInitialized() const { return m_isInitialized; } 87 bool isInitialized() const { return m_isInitialized; }
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342 AsyncAudioDecoder m_audioDecoder; 343 AsyncAudioDecoder m_audioDecoder;
343 344
344 // This is considering 32 is large enough for multiple channels audio. 345 // This is considering 32 is large enough for multiple channels audio.
345 // It is somewhat arbitrary and could be increased if necessary. 346 // It is somewhat arbitrary and could be increased if necessary.
346 enum { MaxNumberOfChannels = 32 }; 347 enum { MaxNumberOfChannels = 32 };
347 }; 348 };
348 349
349 } // namespace blink 350 } // namespace blink
350 351
351 #endif // AudioContext_h 352 #endif // AudioContext_h
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