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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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27 | 27 |
28 #include "modules/webaudio/AudioBasicInspectorNode.h" | 28 #include "modules/webaudio/AudioBasicInspectorNode.h" |
29 #include "modules/webaudio/RealtimeAnalyser.h" | 29 #include "modules/webaudio/RealtimeAnalyser.h" |
30 #include "wtf/Forward.h" | 30 #include "wtf/Forward.h" |
31 | 31 |
32 namespace blink { | 32 namespace blink { |
33 | 33 |
34 class ExceptionState; | 34 class ExceptionState; |
35 | 35 |
36 class AnalyserNode FINAL : public AudioBasicInspectorNode { | 36 class AnalyserNode FINAL : public AudioBasicInspectorNode { |
| 37 DEFINE_WRAPPERTYPEINFO(); |
37 public: | 38 public: |
38 static AnalyserNode* create(AudioContext* context, float sampleRate) | 39 static AnalyserNode* create(AudioContext* context, float sampleRate) |
39 { | 40 { |
40 return adoptRefCountedGarbageCollectedWillBeNoop(new AnalyserNode(contex
t, sampleRate)); | 41 return adoptRefCountedGarbageCollectedWillBeNoop(new AnalyserNode(contex
t, sampleRate)); |
41 } | 42 } |
42 | 43 |
43 virtual ~AnalyserNode(); | 44 virtual ~AnalyserNode(); |
44 | 45 |
45 // AudioNode | 46 // AudioNode |
46 virtual void dispose() OVERRIDE; | 47 virtual void dispose() OVERRIDE; |
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70 virtual double latencyTime() const OVERRIDE { return 0; } | 71 virtual double latencyTime() const OVERRIDE { return 0; } |
71 | 72 |
72 AnalyserNode(AudioContext*, float sampleRate); | 73 AnalyserNode(AudioContext*, float sampleRate); |
73 | 74 |
74 RealtimeAnalyser m_analyser; | 75 RealtimeAnalyser m_analyser; |
75 }; | 76 }; |
76 | 77 |
77 } // namespace blink | 78 } // namespace blink |
78 | 79 |
79 #endif // AnalyserNode_h | 80 #endif // AnalyserNode_h |
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